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Autres articles (101)
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List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (9958)
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avcodec/cinepakenc : remove CVID from long description
14 janvier 2017, par Paul B Mahol -
dxva2_h264 : set the correct ref frame index in the long slice struct
4 mars 2014, par Hendrik Leppkesdxva2_h264 : set the correct ref frame index in the long slice struct
The latest H.264 DXVA specification states that the index in this
structure should refer to a valid entry in the RefFrameList of the picture
parameter structure, and not to the actual surface index.Fixes H.264 DXVA2 decoding on recent Intel GPUs (tested on Sandy and Ivy)
Signed-off-by : Michael Niedermayer <michaelni@gmx.at>
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How to combine multiple Audio Files into single using ffmpeg_kit_flutter
17 septembre 2023, par sunil kalwaniI want to play multiple Audio files in a sequence to form a question for the users.

For that, I tried theAudioPlay
package in the loop but they took some pause to play it in between which did not look good.

So as the alternative I want to combine audio files into a single file to play.

For that I have usedffmpeg_kit_flutter
package, but this returns 1 which means error in merging the files.

List<string> assetAudioFiles = [
 'audio/S1B_1.mp3', // Replace with the URLs or local paths of your audio files
 'audio/L2_31.mp3',
 'audio/S1B_2.mp3',
 'audio/L1s20.mp3',
];

Future> copyAssetFilesToStorage() async {
 List<string> localFilePaths = [];

 for (String assetFile in assetAudioFiles) {
 String localFilePath = await copyAssetToFile(assetFile);
 localFilePaths.add(localFilePath);
 }

 return localFilePaths;
}
 
Future<string> copyAssetToFile(String assetFilePath) async {
 final ByteData data = await rootBundle.load(assetFilePath);
 final Directory tempDir = await getTemporaryDirectory();
 final File tempFile =
 File('${tempDir.path}/${assetFilePath.split('/').last}');
 await tempFile.writeAsBytes(data.buffer.asUint8List(), flush: true);
 return tempFile.path;
}
 
Future<void> combineAudio(List<string> audioFiles) async {
 Directory tempDir = await getTemporaryDirectory();
 String tempPath = tempDir.path;

 // Create a temporary output file path
 String combinedAudioPath = '$tempPath/output.mp3';

 // Prepare the FFmpeg command to concatenate audio files
 String inputFiles = audioFiles.join('|');

 String command =
 'ffmpeg -i "concat:$inputFiles" -acodec copy $combinedAudioPath';

 var cmd2 =
 "-i ${audioFiles[0]} -i ${audioFiles[1]} -i ${audioFiles[2]} -filter_complex [0:0][1:0][2:0]concat=n=3:v=0:a=1[out] -map [out] $combinedAudioPath";
 
 FFmpegKit.execute(cmd2).then((session) async {
 print('session $session');
 final returnCode = await session.getReturnCode();
 print('returnCode $returnCode');

 if (ReturnCode.isSuccess(returnCode)) {
 print('Audio files merged successfully $returnCode');
 // SUCCESS
 } else if (ReturnCode.isCancel(returnCode)) {
 print('isCancel $returnCode');
 // CANCEL
 } else {`enter code here`
 print('Error merging audio files: $returnCode');
 // audioPlayer.play(DeviceFileSource(outputFilePath));
 }
 });
}
 
void combineAndPlayAudio() async {
 List<string> localFilePaths = await copyAssetFilesToStorage();
 await combineAudio(localFilePaths); //localFilePaths

 // Now you can play the combined audio using an audio player or other methods.
}
</string></string></void></string></string></string>


So can you please let me know how to combine multiple audio files into single or a way to play multiple audio in sequence ?