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Médias (91)
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
4 avril 2013, par
Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (76)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (8792)
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Encoding SWF to video with Melt
17 août 2015, par RocketRI’m doing a project which requires converting
SWF
movies toH.264
video on server-side, to be able to play them both in Flash player and on iPhone/iPad. And I really got stuck.I’m using Melt from http://www.mltframework.org/ and this is my command-line :
melt movie.swf -consumer avformat:video.mp4 r=30 s=640x360 f=mp4 acodec=aac ab=128k ar=48000 vcodec=libx264 b=1000k an=1
It does play in Flash player, but fails to play on iDevices. I googled for iPhone video requirements and it seems my video files do satisfy them(frame size, framerate and bitrate). What settings should I change to make it play ?
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Convert .mov (ios7) to format playable on android 4.2.1
29 novembre 2013, par user3048419I have got an iphone with ios7 and an android with 4.2.1. I want to take a video on the iphone and then play it later on the android. I am converting (via Ubuntu 13.04) the .mov video from the iphone into an mp4 format via the following (taken from Encoding video for Android) :
avconv -i <input />.MOV -vcodec libx264 -profile:v baseline -b 500k -r 30 -vf "setsar=1:1" -acodec libvo_aacenc -ac 2 -ar 44100 -ab 128k <output>.mp4
</output>Unfortunately
<output>.mp4</output>
does not seem to play on the android phone (android 4.2.1). Does anyone have any suggestions on how I can convert the .mov file into a format playable on android ? -
link error Xcode libx264.a ARM
19 novembre 2013, par user1558688I'm trying to build libx264.a to run on my iphone 4s ( running iOS 6.1.3 )
I'm building it using the MACOSX 10.9 Terminal application :
CC=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang ./configure
--host=arm-apple-darwin
--sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk
--prefix=armv7
--extra-cflags='-no-integrated-as -arch armv7'
--extra-ldflags="-L/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/lib/system -arch armv7"
--enable-pic --enable-staticWhich guives me the output :
platform: ARM
system: MACOSX
cli: yes
libx264: internal
shared: no
static: yes
asm: yes
interlaced: yes
avs: avxsynth
lavf: no
ffms: no
mp4: no
gpl: yes
thread: posix
opencl: yes
filters: crop select_every
debug: no
gprof: no
strip: no
PIC: yes
bit depth: 8
chroma format: allThen I run 'make' and it generates a libx264.a archive.
So far, so good.
On my Xcode (Version 5.0.2 (5A3005)) application I set :
1) Build Settings -> Header Search Path -> x264 parent directory (../x264 )
2) Build Phases -> Link Library with Binaries -> Add Other... ( ../x264/libx264.a )
3) Build Settings -> Other Linker Flags : -ObjCIn my AppDelegate.mm :
#import "AppDelegate.h"
#import "x264.h"
@implementation AppDelegate
- (BOOL)application:(UIApplication *)application
didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
x264_param_t x264param;
x264_param_default(&x264param);
// Override point for customization after application launch.
return YES;
}
...When i try to run it on the device I get the error :
Undefined symbols for architecture armv7:
"x264_param_default(x264_param_t*)", referenced from:
-[AppDelegate application:didFinishLaunchingWithOptions:] in AppDelegate.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1
(use -v to see invocation)Here is the command invoked by xcode :
Ld /Users/danieldantas/Library/Developer/Xcode/DerivedData/testingCpp-bvawshyhjcybwvadwwwjqxuomjts/Build/Products/Debug-iphoneos/testingCpp.app/testingCpp normal armv7
cd /Users/danieldantas/Desktop/projects/testingCpp
setenv IPHONEOS_DEPLOYMENT_TARGET 6.0
setenv PATH "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch armv7 -isysroot
/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk
-L/Users/danieldantas/Library/Developer/Xcode/DerivedData/testingCpp-bvawshyhjcybwvadwwwjqxuomjts/Build/Products/Debug-iphoneos
-L/Users/danieldantas/Desktop/projects/testingCpp -L/Users/danieldantas/Desktop/projects/x264
-F/Users/danieldantas/Library/Developer/Xcode/DerivedData/testingCpp-bvawshyhjcybwvadwwwjqxuomjts/Build/Products/Debug-iphoneos
-filelist /Users/danieldantas/Library/Developer/Xcode/DerivedData/testingCpp-bvawshyhjcybwvadwwwjqxuomjts/Build/Intermediates/testingCpp.build/Debug-iphoneos/testingCpp.build/Objects-normal/armv7/testingCpp.LinkFileList
-dead_strip -ObjC -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -miphoneos-version-min=6.0 -lx264 -framework CoreGraphics -framework UIKit -framework Foundation -Xlinker -dependency_info -Xlinker
/Users/danieldantas/Library/Developer/Xcode/DerivedData/testingCpp-bvawshyhjcybwvadwwwjqxuomjts/Build/Intermediates/testingCpp.build/Debug-iphoneos/testingCpp.build/Objects-normal/armv7/testingCpp_dependency_info.dat -o
/Users/danieldantas/Library/Developer/Xcode/DerivedData/testingCpp-bvawshyhjcybwvadwwwjqxuomjts/Build/Products/Debug-iphoneos/testingCpp.app/testingCppAny idea how to fix this ?
Thanks