Recherche avancée

Médias (0)

Mot : - Tags -/upload

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (26)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

Sur d’autres sites (3608)

  • Encode and stream from Xbox 360 kinnect using ffmpeg

    17 juin 2015, par user3288346

    I want to live stream content obtained from Kinect onto my internal network.

    I have one physical machine which is my server and has ubuntu 14.04 on it. I connect remotely to it. I have installed ffmpeg and ffserver and can encode and stream stored video files on the server. However, I have a few problems when using the Xbox Kinect.

    I have xbox 360 kinect which I have attached through usb. I have followed this https://bitbucket.org/samirmenon/scl-manips-v2/wiki/vision/kinect, however I couldn’t get through the OpenCV part. When I run

    $ cmake-gui ..

    I get

    cmake-gui: cannot connect to X server

    I don’t have physical access to the machine. Probably, its due to accessing it remotely.

    When I do

    test@cloud-node-2:~/kinnect$ lsusb
    Bus 002 Device 006: ID 045e:02ae Microsoft Corp. Xbox NUI Camera
    Bus 002 Device 004: ID 045e:02b0 Microsoft Corp. Xbox NUI Motor
    Bus 002 Device 005: ID 045e:02ad Microsoft Corp. Xbox NUI Audio
    Bus 002 Device 003: ID 0409:005a NEC Corp. HighSpeed Hub
    Bus 002 Device 002: ID 0bda:0181 Realtek Semiconductor Corp.
    Bus 002 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
    Bus 008 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
    Bus 007 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
    Bus 006 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
    Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub
    Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
    Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub
    Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub

    When I do

    test@cloud-node-2:~/kinnect$ ls -ltrh /dev/video*
    ls: cannot access /dev/video*: No such file or directory

    Therefore, I am not able to capture the video using ffmpeg. I have only begun to work on this. Can someone help me to guide through this ?

  • In the using directive "using Accord.Video.FFMPEG", FFMPEG does not exist in the name space

    15 septembre 2019, par StewartMetcalfe

    I am building an Azure Function in Visual Studio to convert a videos frames to images. I’m using the VideoFileReader class from Accord.Video.FFMPEG class. The code works on my machine but when trying to build this as an Azure Function Project, the using directive Accord.Video.FFMPEG errors.
    And subsequently the type VideoFileReader can not be found.

    I have tried re-installing the Accord, Accord.Video and Accord.Video.FFMPEG NuGet packages.

    using System.IO;
    using Microsoft.Azure.WebJobs;
    using Microsoft.Extensions.Logging;
    using Accord;
    using Accord.Video;
    using Accord.Video.FFMPEG;

    namespace ConvertVideo
    {
       public static class Function1
       {
           [FunctionName("Function1")]
           public static void Run([BlobTrigger("videos/{name}", Connection = "AzureWebJobsStorage")]Stream myBlob, string name, ILogger log)
           {
               log.LogInformation($"C# Blob trigger function Processed blob\n Name:{name} \n Size: {myBlob.Length} Bytes");

               //start a new videoFileReader
               using (var vFReader = new VideoFileReader())
               {
                   //open the video
                   vFReader.Open(name);
                   //get the framerate
                   double frameRate = vFReader.FrameRate.ToDouble();
                   //more code which converts a frame to jpg
               }
           }  
       }
    }
  • Rsync a video stream continously and watch it

    13 juin 2017, par Ural

    I am recording a cam on a remote machine in my office. I use ffmpeg for that, and writing to mpegts file.
    I want to copy that stream locally, to have a fresh copy, and watch it simultaneously.
    I don’t know options for rsync to grab a changing (appending) file, so I am using loop for it, and it is very slow.

    while true; do rsync -avz --progress --partial --append remote:~/myvideo.mp4 ~/; done

    For watching, I tried :

    mkfifo /tmp/fifo
    tail -f ~/myvideo.mp4 > /tmp/fifo
    mplayer /tmp/fifo

    But because rsync is stopping every 5 sec, it is working unstable.

    How to record and stream a remote cam continuously, and use only one network stream for that ?