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Spoon - Revenge !
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Autres articles (97)
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Qu’est ce qu’un éditorial
21 juin 2013, parEcrivez votre de point de vue dans un article. Celui-ci sera rangé dans une rubrique prévue à cet effet.
Un éditorial est un article de type texte uniquement. Il a pour objectif de ranger les points de vue dans une rubrique dédiée. Un seul éditorial est placé à la une en page d’accueil. Pour consulter les précédents, consultez la rubrique dédiée.
Vous pouvez personnaliser le formulaire de création d’un éditorial.
Formulaire de création d’un éditorial Dans le cas d’un document de type éditorial, les (...) -
Les formats acceptés
28 janvier 2010, parLes commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
ffmpeg -codecs ffmpeg -formats
Les format videos acceptés en entrée
Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
Les formats vidéos de sortie possibles
Dans un premier temps on (...) -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)
Sur d’autres sites (9227)
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Error using FFMPEG to convert each input image into H264 compiling in Visual Studio running in MevisLab
21 février 2014, par user3012914I am creating a ML Module in MevisLab Framework, I am using FFMPEG to convert each image i get into a H264 Video and save it after I get all the frames. But unfortunately I have problem allocating the output buffer size. The application crashes when I include this in my code.If I am not including it, the output file size is just 4kb. Nothing is stored in it.
I am also not very sure whether it is correct way of getting the HBitmap into the Encoder. Would be great to have your suggestions.
My Code :
BITMAPINFO bitmapInfo;
HDC hdc;
ZeroMemory(&bitmapInfo, sizeof(bitmapInfo));
BITMAPINFOHEADER &bitmapInfoHeader = bitmapInfo.bmiHeader;
bitmapInfoHeader.biSize = sizeof(bitmapInfoHeader);
bitmapInfoHeader.biWidth = _imgWidth;
bitmapInfoHeader.biHeight = _imgHeight;
bitmapInfoHeader.biPlanes = 1;
bitmapInfoHeader.biBitCount = 24;
bitmapInfoHeader.biCompression = BI_RGB;
bitmapInfoHeader.biSizeImage = ((bitmapInfoHeader.biWidth * bitmapInfoHeader.biBitCount / 8 + 3) & 0xFFFFFFFC) * bitmapInfoHeader.biHeight;
bitmapInfoHeader.biXPelsPerMeter = 10000;
bitmapInfoHeader.biYPelsPerMeter = 10000;
bitmapInfoHeader.biClrUsed = 0;
bitmapInfoHeader.biClrImportant = 0;
//RGBQUAD* Ref = new RGBQUAD[_imgWidth,_imgHeight];
HDC hdcscreen = GetDC(0);
hdc = CreateCompatibleDC(hdcscreen);
ReleaseDC(0, hdcscreen);
_hbitmap = CreateDIBSection(hdc, (BITMAPINFO*) &bitmapInfoHeader, DIB_RGB_COLORS, &_bits, NULL, NULL);To get the BitMap I use the above code. Then I allocate the Codec Context as followed
c->bit_rate = 400000;
// resolution must be a multiple of two
c->width = 1920;
c->height = 1080;
// frames per second
frame_rate = _framesPerSecondFld->getIntValue();
//AVRational rational = {1,10};
//c->time_base = (AVRational){1,25};
//c->time_base = (AVRational){1,25};
c->gop_size = 10; // emit one intra frame every ten frames
c->max_b_frames = 1;
c->keyint_min = 1; //minimum GOP size
c->time_base.num = 1; // framerate numerator
c->time_base.den = _framesPerSecondFld->getIntValue();
c->i_quant_factor = (float)0.71; // qscale factor between P and I frames
c->pix_fmt = AV_PIX_FMT_RGB32;
std::string msg;
msg.append("Context is stored");
_messageFld->setStringValue(msg.c_str());I create the Bitmap Image as followed from the input
PagedImage *inImg = getUpdatedInputImage(0);
ML_CHECK(inImg);
ImageVector imgExt = inImg->getImageExtent();
if ((imgExt.x = _imgWidth) && (imgExt.y == _imgHeight))
{
if (((imgExt.x % 4)==0) && ((imgExt.y % 4) == 0))
{
// read out input image and write output image into video
// get input image as an array
void* imgData = NULL;
SubImageBox imageBox(imgExt); // get the whole image
getTile(inImg, imageBox, MLuint8Type, &imgData);
iData = (MLuint8*)imgData;
int r = 0; int g = 0;int b = 0;
// since we have only images with
// a z-ext of 1, we can compute the c stride as follows
int cStride = _imgWidth * _imgHeight;
uint8_t offset = 0;
// pointer into the bitmap that is
// used to write images into the avi
UCHAR* dst = (UCHAR*)_bits;
for (int y = _imgHeight-1; y >= 0; y--)
{ // reversely scan the image. if y-rows of DIB are set in normal order, no compression will be available.
offset = _imgWidth * y;
for (int x = 0; x < _imgWidth; x++)
{
if (_isGreyValueImage)
{
r = iData[offset + x];
*dst++ = (UCHAR)r;
*dst++ = (UCHAR)r;
*dst++ = (UCHAR)r;
}
else
{
b = iData[offset + x]; // windows bitmap need reverse order: bgr instead of rgb
g = iData[offset + x + cStride ];
r = iData[offset + x + cStride + cStride];
*dst++ = (UCHAR)r;
*dst++ = (UCHAR)g;
*dst++ = (UCHAR)b;
}
// alpha channel in input image is ignored
}
}Then I add it to the Encoder as followed as write as H264
in_width = c->width;
in_height = c->height;
out_width = c->width;
out_height = c->height;
ibytes = avpicture_get_size(PIX_FMT_BGR32, in_width, in_height);
obytes = avpicture_get_size(PIX_FMT_YUV420P, out_width, out_height);
outbuf_size = 100000 + c->width*c->height*(32>>3); // allocate output buffer
outbuf = static_cast(malloc(outbuf_size));
if(!obytes)
{
std::string msg;
msg.append("Bytes cannot be allocated");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Bytes allocation done");
_messageFld->setStringValue(msg.c_str());
}
//create buffer for the output image
inbuffer = (uint8_t*)av_malloc(ibytes);
outbuffer = (uint8_t*)av_malloc(obytes);
inbuffer = (uint8_t*)dst;
//create ffmpeg frame structures. These do not allocate space for image data,
//just the pointers and other information about the image.
AVFrame* inpic = avcodec_alloc_frame();
AVFrame* outpic = avcodec_alloc_frame();
//this will set the pointers in the frame structures to the right points in
//the input and output buffers.
avpicture_fill((AVPicture*)inpic, inbuffer, PIX_FMT_BGR32, in_width, in_height);
avpicture_fill((AVPicture*)outpic, outbuffer, PIX_FMT_YUV420P, out_width, out_height);
av_image_alloc(outpic->data, outpic->linesize, c->width, c->height, c->pix_fmt, 1);
inpic->data[0] += inpic->linesize[0]*(_imgHeight-1); // flipping frame
inpic->linesize[0] = -inpic->linesize[0];
if(!inpic)
{
std::string msg;
msg.append("Image is empty");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Picture has allocations");
_messageFld->setStringValue(msg.c_str());
}
//create the conversion context
fooContext = sws_getContext(in_width, in_height, PIX_FMT_BGR32, out_width, out_height, PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
//perform the conversion
sws_scale(fooContext, inpic->data, inpic->linesize, 0, in_height, outpic->data, outpic->linesize);
//out_size = avcodec_encode_video(c, outbuf,outbuf_size, outpic);
if(!out_size)
{
std::string msg;
msg.append("Outsize is not valid");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Outsize is valid");
_messageFld->setStringValue(msg.c_str());
}
fwrite(outbuf, 1, out_size, f);
if(!fwrite)
{
std::string msg;
msg.append("Frames couldnt be written");
_messageFld->setStringValue(msg.c_str());
}
else
{
std::string msg;
msg.append("Frames written to the file");
_messageFld->setStringValue(msg.c_str());
}
// for (;out_size; i++)
// {
out_size = avcodec_encode_video(c, outbuf, outbuf_size, NULL);
std::string msg;
msg.append("Writing Frames");
_messageFld->setStringValue(msg.c_str());// encode the delayed frames
_numFramesFld->setIntValue(_numFramesFld->getIntValue()+1);
fwrite(outbuf, 1, out_size, f);
// }
outbuf[0] = 0x00;
outbuf[1] = 0x00; // add sequence end code to have a real mpeg file
outbuf[2] = 0x01;
outbuf[3] = 0xb7;
fwrite(outbuf, 1, 4, f);
}Then close and clean the Image Buffer and file
ML_TRACE_IN("MovieCreator::_endRecording()")
if (_numFramesFld->getIntValue() == 0)
{
_messageFld->setStringValue("Empty movie, nothing saved.");
}
else
{
_messageFld->setStringValue("Movie written to disk.");
_numFramesFld->setIntValue(0);
if (_hbitmap)
{
DeleteObject(_hbitmap);
}
if (c != NULL)
{
av_free(outbuffer);
av_free(inpic);
av_free(outpic);
fclose(f);
avcodec_close(c); // freeing memory
free(outbuf);
av_free(c);
}
}}
I think the Main Problem is over here !!
//out_size = avcodec_encode_video(c, outbuf,outbuf_size, outpic);
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using node-fluent-ffmpeg to transcode with ffmpeg on windows not working
25 juillet 2015, par jansmolders86I’m trying to use the module node-fluent-ffmpeg (https://github.com/schaermu/node-fluent-ffmpeg) to transcode and stream a videofile. Since I’m on a Windows machine, I first downloaded FFMpeg from the official site (http://ffmpeg.zeranoe.com/builds/). Then I extracted the files in the folder C :/FFmpeg and added the path to the system path (to the bin folder to be precise). I checked if FFmpeg worked by typing in the command prompt : ffmpeg -version. And it gave a successful response.
After that I went ahead and copied/altered the following code from the module (https://github.com/schaermu/node-fluent-ffmpeg/blob/master/examples/express-stream.js) :
app.get('/video/:filename', function(req, res) {
res.contentType('avi');
console.log('Setting up stream')
var stream = 'c:/temp/' + req.params.filename
var proc = new ffmpeg({ source: configfileResults.moviepath + req.params.filename, nolog: true, timeout: 120, })
.usingPreset('divx')
.withAspect('4:3')
.withSize('640x480')
.writeToStream(res, function(retcode, error){
if (!error){
console.log('file has been converted succesfully',retcode);
}else{
console.log('file conversion error',error);
}
});
});I’ve properly setup the client with flowplayer and tried to get it running but
nothing happens. I checked the console and it said :file conversion error timeout
After that I increased the timeout but somehow, It only starts when I reload the page. But of course immediately stops because of the page reload. Do I need to make a separate node server just for the transcoding of files ? Or is there some sort of event I need to trigger ?
I’m probably missing something simple but I can’t seem to get it to work.
Hopefully someone can point out what I’ve missed.Thanks
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FFMPEG+video+video.js dont show up the video
18 avril 2013, par user1843970I have a video content type where I want to show the video to the user. I downloaded video module and video.js for this purpose. I have successfully installed ffmpeg transcoder in apache serv
Now I go to admin/config/media/video. Withing players tab I select HTML5 player for mp4 video and video.js to run HTML5 video like below :-
Now I go to Video Content Type and add Video field with Video Upload as its type and save it.The video is successfully converted but after clicking on play button nothing happens.
Need your help in this.