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#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
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#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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Mis à jour : Février 2013
Langue : English
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
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15 octobre 2011, par
Mis à jour : Février 2013
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#2 Typewriter Dance
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
Autres articles (96)
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25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Personnaliser les catégories
21 juin 2013, parFormulaire de création d’une catégorie
Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
On peut modifier ce formulaire dans la partie :
Administration > Configuration des masques de formulaire.
Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...)
Sur d’autres sites (7953)
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C# FFMPEG : Code bugs out and stops producing media files
24 mai 2020, par HamezI've made a joke program in C# that uses ffmpeg to edit videos with different effects such as stuttering. I've finished 3 effects so far and each of them work on their own but as soon as I put one after another
e.g. fx.CrashStutter(0, 2); fx.CrashBeep(2, 2); fx.Wow(4, 2);

The code breaks and no longer produces photo/video files but once I stop debugging the file it was supposed to be processing appears. I've used a system where it loops over trying to execute a command to create a text file as a marker for when ffmpeg is done processing a file. The debug console also repeatedly says "The process tried to write to a nonexistent pipe."


Here's the code for all 3 effects :



public void Wow(double start, double duration)
 {
 if (fxstart == true)
 {
 //MessageBox.Show("WowFX Duration" + duration);
 string folderName = ("W_s" + start);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("mkdir " + folderName);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cd " + folderName);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("ffmpeg -ss " + start + " -t " + (duration / 6) + " -i " + source + " a.mp4");
 //wait until a.mp4 appears
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\a.txt") == false)
 {
 /*aha got a live one!*/FXcmd.StandardInput.WriteLine(" echo a > a.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -i a.mp4 -vf reverse -af areverse b.mp4");
 //wait until b.mp4 appears
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\b.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo b > b.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -ss " + start + " -t " + (duration / 3) + " -i " + source + " c.mp4");
 //wait until c.mp4 appears
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\c.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo c > c.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -i c.mp4 -vf reverse -af areverse d.mp4");
 //wait until d.mp4 appears
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\d.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo d > d.txt");
 System.Threading.Thread.Sleep(1500);
 }
 string[] concatList = { "file 'a.mp4'", "file 'b.mp4'", "file 'c.mp4'", "file 'd.mp4'" };
 //FXcmd.StandardInput.Write("del a.txt, b.txt, c.txt, d.txt");
 //System.Threading.Thread.Sleep(1000);
 System.IO.File.WriteAllLines(("FxSource(Temporary)\\" + folderName + "\\concatList.txt"), concatList);
 System.Threading.Thread.Sleep(1500);
 FXcmd.StandardInput.WriteLine("ffmpeg -f concat -i concatList.txt -c copy " + folderName + ".mp4");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\" + "1.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo 1 > 1.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("copy " + folderName + ".mp4 ..");
 while (File.Exists("FxSource(Temporary)\\" + folderName + ".mp4") == false)
 {
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("cd ..");
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cls");
 FXcmd.StandardInput.Flush();
 }
 }
 public void CrashStutter(int start, int duration)
 {
 if (fxstart == true)
 {
 string folderName = ("Cs_s" + start);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("mkdir " + folderName);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cd " + folderName);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("ffmpeg -ss " + start + " -t 0.1" + " -i " + source + " a.mp4");
 System.Threading.Thread.Sleep(100);
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\a.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo a > a.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -stream_loop "+10*duration+" -i a.mp4 "+folderName+".mp4");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\" + "1.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo 1 > 1.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("copy " + folderName + ".mp4 ..");
 while (File.Exists("FxSource(Temporary)\\" + folderName + ".mp4") == false)
 {
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("cd ..");
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cls");
 FXcmd.StandardInput.Flush();
 }
 }
 public void CrashBeep(int start, int duration)
 {
 //this effect cannot last longer than 7 seconds
 double contrast = 25;
 double red = 0.75;
 if (fxstart == true)
 {
 string folderName = ("Cb_s" + start);
 FXcmd.StandardInput.WriteLine("mkdir " + folderName);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cd " + folderName);
 System.Threading.Thread.Sleep(100);
 /*gets stuck*/FXcmd.StandardInput.WriteLine("ffmpeg -i "+source+ " -vf fps=1 a.jpg");
 System.Threading.Thread.Sleep(100);
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\a.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo a > a.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -i a.jpg -vf eq=contrast="+contrast+" b.jpg");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\b.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo b > b.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -i b.jpg -vf colorbalance=rm=" + red + " c.jpg");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\c.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo > c.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -loop 1 -i c.jpg -c:v libx264 -t "+ duration +" -pix_fmt yuv420p -vf scale=1920:1080 d.mp4");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\d.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo d > d.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("cd ..");
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("copy beep.mp3 "+folderName+"/beep.mp3");
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cd "+folderName);
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("ffmpeg -i beep.mp3 -ss 0 -t " + duration + " e.mp3");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\e.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo e > e.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("ffmpeg -i d.mp4 -i e.mp3 -c copy -map 0:v:0 -map 1:a:0 " + folderName + ".mp4");
 while (File.Exists("FxSource(Temporary)\\" + folderName + "\\" + "1.txt") == false)
 {
 FXcmd.StandardInput.WriteLine(" echo 1 > 1.txt");
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("copy " + folderName + ".mp4 ..");
 while (File.Exists("FxSource(Temporary)\\" + folderName + ".mp4") == false)
 {
 System.Threading.Thread.Sleep(1500);
 }
 FXcmd.StandardInput.WriteLine("cd ..");
 System.Threading.Thread.Sleep(100);
 FXcmd.StandardInput.WriteLine("cls");
 FXcmd.StandardInput.Flush();
 }
 }




Any suggestions ? Thanks !


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ffprobe returning video stream data twice
15 novembre 2015, par GeorgeKatI’m trying to return specific values from ffprobe :
ffprobe -v error -select_streams V:0 -show_entries stream=index,width,height,sample_aspect_ratio,display_aspect_ratio:format=duration -of default=noprint_wrappers=1:nokey=1 test.MTS
The stream values in the output are repeated :
0
1920
1080
1:1
16:9
0
1920
1080
1:1
16:9
116.640000The format value is not repeated.
If I strip the printer values to see what’s going on :ffprobe -v error -select_streams V:0 -show_entries stream=index,width,height,sample_aspect_ratio,display_aspect_ratio:format=duration test.MTS
I see a section called [PROGRAM] with stream 0 repeated within it :
[PROGRAM]
[STREAM]
index=0
width=1920
height=1080
sample_aspect_ratio=1:1
display_aspect_ratio=16:9
[/STREAM]
[/PROGRAM]
[STREAM]
index=0
width=1920
height=1080
sample_aspect_ratio=1:1
display_aspect_ratio=16:9
[/STREAM]
[FORMAT]
duration=116.640000
[/FORMAT]Can someone please help me to return only the video stream 0 values once ?
-
Convert Cairo ImageSurface to PIL Image object
31 octobre 2015, par SimonI’m trying to convert a Cairo ImageSurface to a PIL Image object so it can be passed to an ffmpeg pipe.
What I have so far is :
where svgstr holds the SVG data of the image as a string.
img = cairo.ImageSurface(cairo.FORMAT_ARGB32, 386,1080)
ctx = cairo.Context(img)
#render the svg as a png
handle= rsvg.Handle(None, svgstr)
handle.render_cairo(ctx)
imgPIL = Image.frombuffer("RGBA",( img.get_width(),img.get_height() ),img.get_data(),"raw","RGBA",0,1)
img44 = imgPIL.convert("RGBA")
img44.save(p.stdin,"PNG")If I save the image to file rather than passing it to the pipe, I get some version of grayscale. When passed to the pipe it gives "IOError : [Errno 32] Broken pipe"
Ultimately I’m just trying to convert SVG data to some sort of object that I can pass to the ffmpeg pipe to concatenate images into a video without having to save the images to disk first.