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  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

Sur d’autres sites (10245)

  • Facebook live video can only be previewed while streaming my Mac screen

    24 janvier 2017, par iownthegame

    I use the following ffmpeg command to share my screen streaming to Facebook.

    enter image description here

    ffmpeg -f avfoundation -r 10 -video_size 352x288 -i "0" -c:v h264 -f flv
    "rtmp://rtmp-api.facebook.com:80/rtmp/1269140699772419?ds=1&a=AaYsXcYcdHQrrrUF"

    then I can see the video preview scenes
    enter image description here

    however, once I press the ’Go Live’ button, and go to my facebook page, I can find a post said I am Live Now. When I press the ’play button’, there are only black scenes that last for 1 2 seconds, and the video ends.

    enter image description here

    And there is also a weird thing, the video can be played when I end up the live stream. When refreshing the page, I can find a post said I was Live, the video of this post can be played successfully.

    Anyone knows why the video can be watched when previewing and finishing live but not the exact live moment ?

    [updated]

    During the live streaming period, if I press the play button, there are only 1 2 seconds black scenes and the live stream ends.
    enter image description here

    However if I press the video frame again, another modal pops up then I can see the live streaming. Is it a facebook bug ?
    enter image description here

  • lavc/opusdsp : RISC-V V (128-bit) postfilter

    5 octobre 2022, par Rémi Denis-Courmont
    lavc/opusdsp : RISC-V V (128-bit) postfilter
    

    This is implemented for a vector size of 128-bit. Since the scalar
    product in the inner loop covers 5 samples or 160 bits, we need a group
    multipler of 2.

    To avoid reconfiguring the vector type, the outer loop, which loads
    multiple input samples sticks to the same multipler. Consequently, the
    outer loop loads 8 samples per iteration. This is safe since the minimum
    period of the CELT codec is 15 samples.

    The same code would also work, albeit needlessly inefficiently with a
    vector length of 256 bits. A proper implementation will follow instead.

    • [DH] libavcodec/opusdsp.c
    • [DH] libavcodec/opusdsp.h
    • [DH] libavcodec/riscv/Makefile
    • [DH] libavcodec/riscv/opusdsp_init.c
    • [DH] libavcodec/riscv/opusdsp_rvv.S
  • Gstreamer pipeline to scale down video before streaming

    20 novembre 2014, par r3dsm0k3

    Here is what Im trying to achieve.

    Im streaming from a Logitech C920 camera on beaglebone black with gstreamer. I have to save a copy of the video saved locally while it is streaming. I have achieved that with tee.
    Logitech camera gives h264 encoded video at a certain bitrate, mostly very high.

    Im streaming from a moving car on 3G, and the network is not good enough to send the stream to nginx-rtmp server Im using to re-distribute thus gives strong artifacts in the result.

    Im able to alter the bitrate of captured video using uvch264.
    But then, the locally saved video also would have lower bitrate.

    Is there anyway of capturing a higher bitrate 1080p video from the camera and sending a lower resolution, lower bitrate video the streaming server ?

    Following is the pipeline I have currently.

    gst-launch-1.0 -v -e uvch264src initial-bitrate=400000 average-bitrate=400000 iframe-period=3000  device=/dev/video0 name=src auto-start=true  src.vidsrc ! queue ! video/x-h264,width=1920,height=1080,framerate=30/1 ! h264parse ! flvmux streamable=true  name=flvmuxer ! queue ! tee name=t ! queue ! filesink location=/mnt/test.flv t. ! queue ! rtmpsink location=$SERVER/hls/$CAM1

    I could also try sending the higher bitrate video to a udpsink instead of rtmpsink and with another gstreamer process parallely and takes the data using a udpsink and probably post process/ re-encode and send to rtmp server.

    Im also limited by the processing speed BeagleBone has to do for encoding the videos. Currently Im trying for 1 camera and in the finished project I would like to have 2 cameras connected. Upload speed Im getting for the network is under 1Mbps.

    How do I solve this with less load on the BeagleBone ? Im very open to a new architecture as well.