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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

Sur d’autres sites (8012)

  • Catch if the Java proccess crashed

    17 janvier 2012, par VSheyanov

    I run java process to convert video using ffmpeg.exe.

    Runtime rt = Runtime.getRuntime();
    String cmd = FFMPEGFULLPATH + " -y -i " + '"' + mpeg4File + '"' + " -vcodec libx264 -vsync 2 " + '"' + H264file + '"';

    Process pr = rt.exec(cmd);

    ThreadedTranscoderIO errorHandler = new ThreadedTranscoderIO(pr.getErrorStream(), "Error Stream");
    errorHandler.start();
    ThreadedTranscoderIO inputHandler = new ThreadedTranscoderIO(pr.getInputStream(), "Output Stream");
    inputHandler.start();

    try {
         pr.waitFor();
    } catch (InterruptedException e) {
         LiveApplication.logger.info("Some shit happens during convertation 2 ");
         throw new IOException("UseTranscoderBlocking - Run_FFMPEG - process interrupted " + e);                  
    }

    But when the process started, sometimes especially with big files, but not always i get this windows message :

    enter image description here

    This happens only on Windows server 2008 and didn't happened on Windows 7.

    I have 2 questions :

    1. Why this process fails ?
    2. Can I catch this fail in Java, close
      this window and continue thread execution (maybe I'll restart this
      proccess).

    Thanks !

  • Use FFMPEG to stream images from one client to another through IIS (or other) server

    20 avril 2012, par eselk

    I'm new to FFMPEG and maybe I should post this in their forums, but you guys here seem to know everything, so here goes. I have a client app that takes screen shots and saves them as images (256 color bitmaps currently, can change if needed), it does this at a rate of about 4 fps. I currently use my own socket code written in C# to push these to my socket server (also C#) running on a Windows 2008 server. That server then sends these images out to several clients that display them as they are received and also buffers them to allow for rewind, pause, etc, like a DVR. My current format requires approx 100KB per frame, and thus only works for a very small number of clients.

    I started looking at FFMPEG and the compression with MPEG1 and especially MPEG4 is amazing, and so is the quality. What I'm looking for is a basic guide, tutorial, or steps, to produce something similar to my current design, but using FFMPEG and actual video streaming. Ideally the player side could be something like Flash or anything that is easy to embed in a .NET WinForm (or a browser control I can host in the WinForm), and it would need to support buffering still so they can pause and rewind (about 5 or 10 mins, which seems like a lot, but remember this is only 4 fps and 256 color, about 1 or 2 MB per min in my testing).

    I see that FFMPEG, the command-line utility, and I assume the API, even has options for posting to a server via UDP or TCP, so maybe I'll use that instead of my own socket code. Ideally my app would feed images to FFMPEG library at a rate of 4fps as they come from the screen-shot unit, and it would send these up to my IIS server (or another server ?) which would then server them to client(s) that could use them similar to a YouTube video.

  • C++/CLI — 0xc000007b (INVALID_IMAGE_FORMAT) with /clr option on

    9 mars 2015, par OverMachoGrande

    I’m trying to build a C++/CLI executable to which I statically link ffmpeg (libavcodec, libavformat, libavutil & swscale). It works fine if I build it normally (without /clr, so no CLR support), it works. However, when I add CLR support, it won’t start up with a 0xc000007b. A "Hello World" C++/CLI app runs fine, though.

    Supposedly the same thing happens with Boost::Threads, but since ffmpeg is pure C, I doubt it’s using Boost.

    My config :

    • Visual Studio 2008 Professional SP1
    • Windows XP Pro SP3 (x86)
    • .NET Framework 3.5 SP1

    Thanks,
    Robert