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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
Autres articles (67)
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List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Submit enhancements and plugins
13 avril 2011If you have developed a new extension to add one or more useful features to MediaSPIP, let us know and its integration into the core MedisSPIP functionality will be considered.
You can use the development discussion list to request for help with creating a plugin. As MediaSPIP is based on SPIP - or you can use the SPIP discussion list SPIP-Zone.
Sur d’autres sites (9071)
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Displaying YUV420 data using Opengles shader is too slow
28 novembre 2012, par user1278982I have a child thread called A to decode video using ffmpeg on iPhone 3GS, another thread called B to display yuv data, in thread B, I used glSubTexImage2D to upload Y U V textures, and then convert yuv data to RGB in shader, but the frame rate in the decode thread is only 15fps.Why ?
Update :
The frame size is 720 * 576.
I also found something interesting that if I didn't start the thread displaying the YUV data, the frame rate calculated in the decode thread is 22 fps,otherwise 15 fps.So I think that my displaying method must be inefficient.the code as below.I have a callback in the decode thread :
typedef struct _DVDVideoPicture
{
char *plane[4];
int iLineSize[4];
}DVDVideoPicture;
void YUVCallBack(void *pYUVData, void *pContext)
{
VideoView *view = (VideoView *)pContext;
[view.glView copyYUVData:(DVDVideoPicture *)pData];
[view calculateFrameRate];
}The copyYUVData method extract the y u v planes separately. The following is displaying thread method.
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Anomalie #3443 (Fermé) : la boite quand un doc est attacher à un article a disparue
14 mai 2015, par marcimat ☺☮☯♫Fermé par http://zone.spip.org/trac/spip-zone/changeset/89346
Report en 3.0 par http://zone.spip.org/trac/spip-zone/changeset/89347
En relation avec #3380Merci Francky !
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FFmpeg flags for second input / audio source
10 juillet 2015, par LouisKReading FFmpeg docs it seems it’s totally possible to use two streams of buffer data to transcode. Is this wrong ?
I’m trying to use 2 streamed inputs via a child process in node.js, but only have 1 working.
Only appending 1 -i, 1 source piped in works for video only or an already combined stream :
ffmpeg -i - -f mp4 -movflags frag_keyframe+faststart pipe:1
two inputs, 2 piped sources fails :
ffmpeg -i - -map 0:v -i - -map 0:a -ar 44100 -ac 2 -ab 96000 -f mp4 -movflags frag_keyframe+faststart pipe:1 pipe:2
gives : Error opening input files : Invalid argument — what argument is invalid ? Is the data I’m sending it an issue ?