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Médias (10)
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (104)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (14676)
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Using ffmpeg.exe making the computer slow in task manager it takes over 1GB of memory how can i fix it ?
29 mai 2013, par Revuen Ben DrorIn mt Form1 i have this code :
private void StartRecording_Click(object sender, EventArgs e)
{
ffmp.Start("test.avi", 25);
timer1.Enabled = true;
}ffmp is a variable of my class : Ffmpeg
In this class i add frames to a pipe and create an avi file.using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.IO.Pipes;
using System.Runtime.InteropServices;
using System.Diagnostics;
namespace ScreenVideoRecorder
{
class Ffmpeg
{
NamedPipeServerStream p;
String pipename = "mytestpipe";
byte[] b;
System.Diagnostics.Process process;
public Ffmpeg()
{
}
public void Start(string FileName, int BitmapRate)
{
p = new NamedPipeServerStream(pipename, PipeDirection.Out, 1, PipeTransmissionMode.Byte);
b = new byte[1920 * 1080 * 3]; // some buffer for the r g and b of pixels of an image of size 720p
process = new System.Diagnostics.Process();
process.StartInfo.FileName = @"D:\pipetest\pipetest\ffmpegx86\ffmpeg.exe";
process.EnableRaisingEvents = false;
process.StartInfo.WorkingDirectory = @"D:\pipetest\pipetest\ffmpegx86";
process.StartInfo.Arguments = @"-f rawvideo -pix_fmt bgr0 -video_size 1920x1080 -i \\.\pipe\mytestpipe -map 0 -c:v libx264 -r " + BitmapRate + " " + FileName;
process.Start();
process.StartInfo.UseShellExecute = false;
process.StartInfo.CreateNoWindow = false;
p.WaitForConnection();
}
public void PushFrame(Bitmap bmp)
{
int length;
// Lock the bitmap's bits.
Rectangle rect = new Rectangle(0, 0, bmp.Width, bmp.Height);
//Rectangle rect = new Rectangle(0, 0, 1280, 720);
System.Drawing.Imaging.BitmapData bmpData =
bmp.LockBits(rect, System.Drawing.Imaging.ImageLockMode.ReadOnly,
bmp.PixelFormat);
int absStride = Math.Abs(bmpData.Stride);
// Get the address of the first line.
IntPtr ptr = bmpData.Scan0;
// Declare an array to hold the bytes of the bitmap.
//length = 3 * bmp.Width * bmp.Height;
length = absStride * bmpData.Height;
byte[] rgbValues = new byte[length];
int j = bmp.Height - 1;
for (int i = 0; i < bmp.Height; i++)
{
IntPtr pointer = new IntPtr(bmpData.Scan0.ToInt32() + (bmpData.Stride * j));
System.Runtime.InteropServices.Marshal.Copy(pointer, rgbValues, absStride * (bmp.Height - i - 1), absStride);
j--;
}
p.Write(rgbValues, 0, length);
bmp.UnlockBits(bmpData);
public void Close()
{
p.Close();
}
}
}The problem is when i'm running my application in this from my visual studio 2012 pro and click the button it's openning a console window and start the processing .
I tracked over it through the task manager on ffmpeg.exe and saw that it started from 996mb and very quick jumped ot 1040mb memory usage. The cpu usage was only 16%
Once i close ended this task the ffmpeg.exe everything was back to move smooth.
When it's working and i tried to drag my Form around the screen for example it was moving slow and also with some stuttering .Closed the ffmpeg.exe and i could drag the Form around smooth and quick like in regular way as it should be.
I tried to google for it and found some others with the same problem i think but i'm not sure where is the problem and how to fix it.
I'm not sure what version of ffmpeg.exe i have i'm using now but i read in some places that it's not working better with new versions but maybe i mistake here .
My windows is 8 with 6gb of ram .
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How to broadcast a stream of Buffered Images to another computer over LAN network by using Java Core
12 janvier 2017, par Trung Thanh NgoI am working with raspberry pi 3 acting as a server which controls a Sony camera (HX400V model). I am able to use Sony Remote API to control the Pi to extract buffered images in the Sony camera’s liveview stream.
I want to create and broadcast a stream of those buffered images to another computer over LAN network.
I succeeded in sending those buffered images by using java socket but there was a delay of 2 seconds which is not good. The Pi acts as a socket client and the other computer acts as a socket server.
Is there any way to create a stream and broadcast smoothly to another computer by using Java or anything else ?
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How to restream an RTSP stream without processing anything on linux computer ?
16 août 2016, par user2365252I am working with Embedded Linux machine which can get the RTSP stream from other source. Now if I configure my FFMPEG and try to restream it, the CPU usage reaches very high. This probably is due to Embedded Hardware capability.
Is there any possible way we can simply restream the incoming stream with out processing it at all using any type of library ?