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  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (9383)

  • Generating number of thumbnails depending on video size using AWS MediaConvert

    1er décembre 2020, par sakhunzai

    After reading this article I get the sense that AWS media convert job template cannot be re-used to generate thumbnails of arbitrary video size. The article assumes that we know the size/duration of video uploaded upfront hence the number of thumbnails we desire.

    


    What I am looking for is to generate a random number of thumbnails based of video size (e.g large number of thumbnails for large video and small number of thumbnails for small video). I approached this solution using lambda trigger and ffmpeg lambda layer but lambda function timeouts (15 minutes max) for videos larger than 150MB (since it takes time to read the video from the s3 bucket).

    


    What are my options to process large number of video , generate a variable number of thumbnails, merge those thumbs to generate a sprite ?

    


    I tried lambda trigger with ffmpeg/ffprob to generate sprite, but that has timeout issue. Now I have setup a cloud watch event rule to trigger lambda function on mediaconvert job status change( completed)
and merge the thumbs to generate sprite, which seems much lighter but I need an arbitrary number of thumbs.

    


  • AWS elastic beanstalk UnhandledPromiseRejectionWarning : Cannot find ffprobe

    1er janvier 2021, par Ali Ahmed

    Using elasticbeanstalk with Node.js 10 running on 64bit Amazon Linux 2/5.2.3. I have a packages.config file under .ebextensions folder.

    


       packages:
  yum:
    ImageMagick: []
    ImageMagick-devel: []
commands:
  01-wget:
    command: "wget -O /tmp/ffmpeg.tar.xz http://ffmpeg.org/releases/ffmpeg-4.1.tar.gz"
  02-mkdir:
    command: "if [ ! -d /opt/ffmpeg ] ; then mkdir -p /opt/ffmpeg; fi"
  03-tar:
    command: "tar xvf /tmp/ffmpeg.tar.xz -C /opt/ffmpeg"
  04-ln:
    command: "if [[ ! -f /usr/bin/ffmpeg ]] ; then ln -sf /opt/ffmpeg/ffmpeg-4.1/ffmpeg /usr/bin/ffmpeg; fi"
  05-ln:
    command: "if [[ ! -f /usr/bin/ffprobe ]] ; then ln -sf /opt/ffmpeg/ffmpeg-4.1/ffprobe /usr/bin/ffprobe; fi"
  06-pecl:
    command: "if [ `pecl list | grep imagick` ] ; then pecl install -f imagick; fi"


    


    I am using fluent-ffmpeg@2.1.2 module for saving screenshot.

    


  • Command build failed ndk

    1er janvier 2021, par ALI RAZA

    I want to integrate ffmpeg lib in my android app . So i am using ndk ,but i am stuck on this issue,I dont know why the error is appearing ,Thanks in advance ;

    


    It is the gradle code that i am using in my app and also the ffmpeg-android-maker path is provided

    


    plugins {
id 'com.android.application'


    


    


    android 
compileSdkVersion 30
buildToolsVersion "30.0.3"

    


    defaultConfig {
    applicationId "com.reactive.myapplication"
    minSdkVersion 16
    targetSdkVersion 30
    versionCode 1
    versionName "1.0"

    testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
    externalNativeBuild {
        cmake {
            cppFlags ""
        }
    }
}
flavorDimensions "market"
productFlavors {
    google {
        dimension "market"
        ndk {
            // Since the App Bundle is used, there is no problem in packaging all these ABIs
            abiFilters 'x86', 'x86_64', 'armeabi-v7a', 'arm64-v8a'
        }
    }
    amazon {
        dimension "market"
        applicationIdSuffix ".amzn"
        ndk {
            // Amazon Appstore doesn't support multiple APKs for non-Amazon devices.
            // There is no point in x86 support here, as the majority of devices with the
            // Amazon Appstore are ARM-based. And it seems to be a common practice for other
            // apps in this market.
            abiFilters 'armeabi-v7a'
        }
    }
    huawei {
        dimension "market"
        applicationIdSuffix ".huawei"
        ndk {
            // Huawei App Gallery supports App Bundle format
            abiFilters 'x86', 'x86_64', 'armeabi-v7a', 'arm64-v8a'
        }
    }
}
sourceSets {
    main {
        // let gradle pack the shared library into the apk
        jniLibs.srcDirs = ['../ffmpeg-android-maker/output/lib']
    }
}

bundle {
    language {
        enableSplit = true
    }
    density {
        enableSplit = true
    }
    abi {
        enableSplit = true
    }
}

buildTypes {
    release {
        minifyEnabled false
        proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
    }
}
externalNativeBuild {
    cmake {
        path "src/main/cpp/CMakeLists.txt"
        version "3.10.2"
    }
}
compileOptions {
    sourceCompatibility JavaVersion.VERSION_1_8

    targetCompatibility JavaVersion.VERSION_1_8
}


    


    


    dependencies

    


    implementation 'androidx.appcompat:appcompat:1.1.0'
implementation 'com.google.android.material:material:1.1.0'
implementation 'androidx.constraintlayout:constraintlayout:1.1.3'
testImplementation 'junit:junit:4.+'
androidTestImplementation 'androidx.test.ext:junit:1.1.1'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'


    


    


    And It is cmake ,
it is image of cmake.txt

    


    And this is error i am facing :
Build command failed.
Error while executing process /home/ali/Android/Sdk/cmake/3.10.2.4988404/bin/ninja with arguments -C /home/ali/AndroidStudioProjects/FfmpegApp/app/.cxx/cmake/amazonDebug/armeabi-v7a native-lib
ninja : Entering directory `/home/ali/AndroidStudioProjects/FfmpegApp/app/.cxx/cmake/amazonDebug/armeabi-v7a'

    


    ninja : error : '/home/ali/AndroidStudioProjects/FfmpegApp/app/src/main/ffmpeg-android-maker/output/lib/armeabi-v7a/libavutil.so', needed by '/home/ali/AndroidStudioProjects/FfmpegApp/app/build/intermediates/cmake/amazonDebug/obj/armeabi-v7a/libnative-lib.so', missing and no known rule to make it