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  • Mise à jour de la version 0.1 vers 0.2

    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

Sur d’autres sites (8589)

  • React-Native / XCode : Build Failing for ffmpeg

    18 février 2021, par tiafouroohi

    Trying to build a react-native app for ios, but build is failing due to problem below :

    


    ld: in /Users/tialifouroohi/Desktop/GitHub/SocialNetworkWrapper-ReactNative/InstagramClone/ios/Pods/mobile-ffmpeg-https/libavcodec.framework/libavcodec(aacencdsp.o), building for iOS Simulator, but linking in object file built for free standing, file '/Users/tialifouroohi/Desktop/GitHub/SocialNetworkWrapper-ReactNative/InstagramClone/ios/Pods/mobile-ffmpeg-https/libavcodec.framework/libavcodec' for architecture x86_64


    


    React-Native version : 0.63.2
XCode Version : 12.4
Build Target ios version : 13.6

    


    What can I change or do to make the build succeed ?

    


  • How to Use Web Analytics to Improve SEO

    5 janvier 2022, par erin — Analytics Tips

    Everyone wants their website to rank highly in Google — and that’s exactly why the world of SEO is so competitive.

    In order to succeed in such a crowded space, it’s essential to equip yourself with the right tools and processes to ensure your website is maximally optimised for search engines.

    If you’d like to improve your website’s SEO rankings, leveraging web analytics is one of the best places to start. Web analytics provides valuable insights to help you assess performance, user behaviour and optimisation opportunities.

    In this blog, we’ll cover :

    The basics of SEO and web analytics

    Before we discuss how to use web analytics for SEO, let’s start with a quick explanation of both.

    SEO (Search Engine Optimisation) encompasses a broad set of activities aimed at increasing a website’s position in search engine results pages (SERPs). When a user enters a query (e.g. ‘marketing agencies in Dallas’) in a search engine, the websites that appear near the top of the page are optimised for search engines and therefore ranking for that particular term. 

    Web analytics refers to the monitoring/assessment of metrics that track traffic sources and user behaviour on a website. This involves the use of a web analytics tool to collect, aggregate, organise and visualise website data so that meaningful conclusions can be drawn.

    The importance of website analytics for SEO

    SEO revolves around search engine algorithms – a set of rules that dictates a website’s ranking for a given search query (i.e. keyword). The algorithm takes numerous factors into account to determine a particular site’s SERP ranking. So, to achieve strong SEO, your website needs to exhibit qualities that the algorithm deems important. That’s where web analytics comes into play.

    Web analytics allows you to track key metrics and data points that affect how the algorithm ranks your website. For example, how much time do users spend on your site ? Which external links are referring traffic to your site ? How do your site’s Core Web Vitals stack up ? 

    Understanding this data will supply you with the insights needed to make positive adjustments, ultimately improving your website’s SEO. 

    How do you analyse a website for SEO ?

    The SEO analysis of a website needs to be focused on relevant data that’s applicable to search engine rankings. When conducting your website SEO analysis, here are some notable metrics and data fields to pay attention to :

    1. Bounce rate and dwell time

    These metrics denote how much time users spend on your website. If users frequently exit your site after only a few seconds, Google may view this as a negative indicator. To reduce bounce rate and increase dwell time, you should work towards making your site’s content more captivating and ensuring that there aren’t any technical issues with your site (e.g. pages taking too long to load or not optimised for mobile).

    Bounce rate on Matomo's Page report
    Bounce rate and average time on page via Pages report

    2. Broken/dead links

    Perform a technical analysis to scan your website for faulty links. If your site contains broken links that lead to 404 pages, this can detract from your website’s SEO rankings. Redirect those links to a related page or remove them.

    Crawl Errors report in Matomo
    404 errors via the Crawling Errors report

    Matomo’s Crawling Errors report can give you instant access to this technical information so you can resolve it before it begins to impact your ranking.

    3. Scroll depth

    Measuring scroll depth (how far users scroll down the page) can help you gauge the quality of your content — and this goes hand-in-hand with bounce rate and dwell time. To assess scroll depth, you can use a Tag Manager to track the specific scroll percentage on your site’s pages.

    4. Transitions

    Studying how users transition from page to page within your site can help you understand their behaviour more holistically. Which pages do they tend to gravitate towards ? Are there CTAs on your blog that aren’t driving many click-throughs ? Optimising user journeys will, in turn, elevate the overall user experience on your site.

    Matomo's Transition report
    Previous and following actions of visitors for a website’s cart page via the Transitions report

    5. Internal site search

    You can use site search tracking and reporting to learn what your audience is looking for. If you notice a trend (e.g. the majority of searches are for pricing because your pricing page isn’t in the navigation menu), this can inform both site architecture and content planning.

    Matomo's Site Search Keywords report
    List of keywords via Site Search Keywords report

    Ecommerce sites in particular should be monitoring branded queries, especially in regards to brand misspellings that could be causing users to bounce off the site.

    6. Segments

    Separating your visitors into distinct segments can produce granular insights that paint a more accurate picture.

    For example, perhaps you notice that your bounce rate is far higher on mobile, or with users from the UK. In both cases, this knowledge will provide clarity on where to focus your optimisation efforts (e.g. mobile responsiveness, UK-specific content/landing pages, etc.).

    Website visitor segment via Matomo's Site Search Keywords report
    Matomo’s Site Search report combined with the Returning Users Segment

    7. Acquisition channels

    It’s crucial to analyse where your website traffic is coming from. Among other things, reviewing your acquisition metrics will reveal which external websites are referring the most traffic to your website. 

    Links from external sites (also known as backlinks) are one of the most important ranking factors because this tells Google that your site is reputable and credible. So, you may choose to cultivate a relationship with these sites (or similar sites) by offering guest blogging and other link building initiatives.

    Referral Website report in Matomo
    Referral websites via Matomo’s Websites report

    In addition to the above, you should also be monitoring your Core Web Vitals — which leads us to our next section.

    What are Core Web Vitals and why are they important ?

    Core Web Vitals are a set of 3 primary metrics that reflect the general user experience of a website. These metrics are load time, interactivity and stability. 

    1. Load time (LCP) refers to the amount of time it takes for your website’s text and images to load.
    2. Interactivity (FID) refers to the amount of time it takes for user input areas (buttons, form fields, etc.) to become functional.
    3. Stability (CLS) refers to the visual/spatial integrity of your website. If text, images, and other elements tend to suddenly shift position when a user is viewing the site, this will hurt your CLS score.
    Matomo's SEO Web VItals report
    Core Web Vitals metrics via Matomo’s SEO Web Vitals report

    So, why are these Core Web Vitals metrics important for SEO ? Generally speaking, Google prioritises user experience — and Core Web Vitals affect users’ satisfaction with a website. Furthermore, Google has confirmed that Core Web Vitals are, indeed, a ranking factor.

    Matomo enables you to track metrics for Core Web Vitals which we refer to as SEO Web Vitals.

    How to measure and track keyword performance

    We can’t talk about SEO and analytics without touching on keywords. Keywords (the words/phrases that users type in a search engine) are arguably the most cardinal component of SEO. So, outside of website performance, it’s also necessary to track the keywords your website is ranking for. 

    Recall from above that SEO is all about ranking highly on SERPs for certain search queries (i.e. keywords). To assess your Search Engine Keyword Performance, you can use an analytics tool to view Keyword reports for your website. These reports will show you which keywords your site ranks for, the average SERP position your site achieves for each keyword, the amount of traffic you receive from each keyword, and more.

    Top keywords generating traffic via Matomo's Search Engines & Keywords Performance report
    Top keywords generating traffic via Search Engines & Keywords report in Matomo

    Digging into your keyword performance can help you identify valuable keyword opportunities and improvement goals.

    For example, upon reviewing your highest-traffic keywords, you may choose to create more blog content around those keywords to bolster your success. Or, perhaps you notice that your average position for a high-intent keyword is quite low. In that case, you could implement a targeted link building campaign to help boost your ranking for that keyword. 

    Final thoughts

    In this article, we’ve discussed the benefits of web analytics — particularly in regards to SEO. When it comes to selecting a web analytics tool, Google Analytics is by far the most popular choice. But that doesn’t make it the best.

    At Matomo, we’re committed to providing a superior alternative to Google Analytics. Matomo is a powerful, open-source web analytics platform that gives you 100% data ownership — protecting both your data and your customers’ privacy.

    Try our live demo or start a free 21-day trial now – no credit card required.

  • FFMPEG + HW Acceleration + Kepler GPU Lossless encoding not supported ?

    11 juillet 2022, par user2522885

    I'm curious about FFMPEG and GPU hardware acceleration. My Windows 10 system uses the Asus / nVidia GTX 760 graphics card and Intel i5-2500K CPU. My graphics card claims to be of the Kepler architecture with CUDA 3.0 as shown here.

    


    Instead of going through the hassles of compiling FFMPEG with hw acceleration support i downloaded a pre-compiled binary from here and here.

    


    Next, i tried running a test with hw acceleration options as recommended here :

    


    ffmpeg -y -vsync 0 -hwaccel cuda -hwaccel_output_format cuda -i "input.mkv" -c:a copy -c:v h264_nvenc "output.mp4"


    


    I then received the error message :

    


    [h264_nvenc @ 000001c34eeda8c0] Lossless encoding not supported
[h264_nvenc @ 000001c34eeda8c0] Provided device doesn't support required NVENC features
Error initializing output stream 0:0 — Error while opening encoder for output stream #0:0 - maybe incorrect parameters such as bit_rate, rate, width or height

    


    What am i doing wrong ? For the record i install the CUDA setup file but it made no difference. I am using the latest nVidia drivers.

    


    UPDATE

    


    ffmpeg -h encoder=h264_nvenc

    


    ffmpeg version 4.4-full_build-www.gyan.dev Copyright (c) 2000-2021 the FFmpeg developers&#xA;  built with gcc 10.2.0 (Rev6, Built by MSYS2 project)&#xA;  configuration: --enable-gpl --enable-version3 --enable-static --disable-w32threads --disable-autodetect --enable-fontconfig --enable-iconv --enable-gnutls --enable-libxml2 --enable-gmp --enable-lzma --enable-libsnappy --enable-zlib --enable-librist --enable-libsrt --enable-libssh --enable-libzmq --enable-avisynth --enable-libbluray --enable-libcaca --enable-sdl2 --enable-libdav1d --enable-libzvbi --enable-librav1e --enable-libsvtav1 --enable-libwebp --enable-libx264 --enable-libx265 --enable-libxvid --enable-libaom --enable-libopenjpeg --enable-libvpx --enable-libass --enable-frei0r --enable-libfreetype --enable-libfribidi --enable-libvidstab --enable-libvmaf --enable-libzimg --enable-amf --enable-cuda-llvm --enable-cuvid --enable-ffnvcodec --enable-nvdec --enable-nvenc --enable-d3d11va --enable-dxva2 --enable-libmfx --enable-libglslang --enable-vulkan --enable-opencl --enable-libcdio --enable-libgme --enable-libmodplug --enable-libopenmpt --enable-libopencore-amrwb --enable-libmp3lame --enable-libshine --enable-libtheora --enable-libtwolame --enable-libvo-amrwbenc --enable-libilbc --enable-libgsm --enable-libopencore-amrnb --enable-libopus --enable-libspeex --enable-libvorbis --enable-ladspa --enable-libbs2b --enable-libflite --enable-libmysofa --enable-librubberband --enable-libsoxr --enable-chromaprint&#xA;  libavutil      56. 70.100 / 56. 70.100&#xA;  libavcodec     58.134.100 / 58.134.100&#xA;  libavformat    58. 76.100 / 58. 76.100&#xA;  libavdevice    58. 13.100 / 58. 13.100&#xA;  libavfilter     7.110.100 /  7.110.100&#xA;  libswscale      5.  9.100 /  5.  9.100&#xA;  libswresample   3.  9.100 /  3.  9.100&#xA;  libpostproc    55.  9.100 / 55.  9.100&#xA;Encoder h264_nvenc [NVIDIA NVENC H.264 encoder]:&#xA;    General capabilities: dr1 delay hardware&#xA;    Threading capabilities: none&#xA;    Supported hardware devices: cuda cuda d3d11va d3d11va&#xA;    Supported pixel formats: yuv420p nv12 p010le yuv444p p016le yuv444p16le bgr0 rgb0 cuda d3d11&#xA;h264_nvenc AVOptions:&#xA;  -preset            <int>        E..V....... Set the encoding preset (from 0 to 18) (default p4)&#xA;     default         0            E..V.......&#xA;     slow            1            E..V....... hq 2 passes&#xA;     medium          2            E..V....... hq 1 pass&#xA;     fast            3            E..V....... hp 1 pass&#xA;     hp              4            E..V.......&#xA;     hq              5            E..V.......&#xA;     bd              6            E..V.......&#xA;     ll              7            E..V....... low latency&#xA;     llhq            8            E..V....... low latency hq&#xA;     llhp            9            E..V....... low latency hp&#xA;     lossless        10           E..V.......&#xA;     losslesshp      11           E..V.......&#xA;     p1              12           E..V....... fastest (lowest quality)&#xA;     p2              13           E..V....... faster (lower quality)&#xA;     p3              14           E..V....... fast (low quality)&#xA;     p4              15           E..V....... medium (default)&#xA;     p5              16           E..V....... slow (good quality)&#xA;     p6              17           E..V....... slower (better quality)&#xA;     p7              18           E..V....... slowest (best quality)&#xA;  -tune              <int>        E..V....... Set the encoding tuning info (from 1 to 4) (default hq)&#xA;     hq              1            E..V....... High quality&#xA;     ll              2            E..V....... Low latency&#xA;     ull             3            E..V....... Ultra low latency&#xA;     lossless        4            E..V....... Lossless&#xA;  -profile           <int>        E..V....... Set the encoding profile (from 0 to 3) (default main)&#xA;     baseline        0            E..V.......&#xA;     main            1            E..V.......&#xA;     high            2            E..V.......&#xA;     high444p        3            E..V.......&#xA;  -level             <int>        E..V....... Set the encoding level restriction (from 0 to 62) (default auto)&#xA;     auto            0            E..V.......&#xA;     1               10           E..V.......&#xA;     1.0             10           E..V.......&#xA;     1b              9            E..V.......&#xA;     1.0b            9            E..V.......&#xA;     1.1             11           E..V.......&#xA;     1.2             12           E..V.......&#xA;     1.3             13           E..V.......&#xA;     2               20           E..V.......&#xA;     2.0             20           E..V.......&#xA;     2.1             21           E..V.......&#xA;     2.2             22           E..V.......&#xA;     3               30           E..V.......&#xA;     3.0             30           E..V.......&#xA;     3.1             31           E..V.......&#xA;     3.2             32           E..V.......&#xA;     4               40           E..V.......&#xA;     4.0             40           E..V.......&#xA;     4.1             41           E..V.......&#xA;     4.2             42           E..V.......&#xA;     5               50           E..V.......&#xA;     5.0             50           E..V.......&#xA;     5.1             51           E..V.......&#xA;     5.2             52           E..V.......&#xA;     6.0             60           E..V.......&#xA;     6.1             61           E..V.......&#xA;     6.2             62           E..V.......&#xA;  -rc                <int>        E..V....... Override the preset rate-control (from -1 to INT_MAX) (default -1)&#xA;     constqp         0            E..V....... Constant QP mode&#xA;     vbr             1            E..V....... Variable bitrate mode&#xA;     cbr             2            E..V....... Constant bitrate mode&#xA;     vbr_minqp       8388612      E..V....... Variable bitrate mode with MinQP (deprecated)&#xA;     ll_2pass_quality 8388616      E..V....... Multi-pass optimized for image quality (deprecated)&#xA;     ll_2pass_size   8388624      E..V....... Multi-pass optimized for constant frame size (deprecated)&#xA;     vbr_2pass       8388640      E..V....... Multi-pass variable bitrate mode (deprecated)&#xA;     cbr_ld_hq       8388616      E..V....... Constant bitrate low delay high quality mode&#xA;     cbr_hq          8388624      E..V....... Constant bitrate high quality mode&#xA;     vbr_hq          8388640      E..V....... Variable bitrate high quality mode&#xA;  -rc-lookahead      <int>        E..V....... Number of frames to look ahead for rate-control (from 0 to INT_MAX) (default 0)&#xA;  -surfaces          <int>        E..V....... Number of concurrent surfaces (from 0 to 64) (default 0)&#xA;  -cbr               <boolean>    E..V....... Use cbr encoding mode (default false)&#xA;  -2pass             <boolean>    E..V....... Use 2pass encoding mode (default auto)&#xA;  -gpu               <int>        E..V....... Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on. (from -2 to INT_MAX) (default any)&#xA;     any             -1           E..V....... Pick the first device available&#xA;     list            -2           E..V....... List the available devices&#xA;  -delay             <int>        E..V....... Delay frame output by the given amount of frames (from 0 to INT_MAX) (default INT_MAX)&#xA;  -no-scenecut       <boolean>    E..V....... When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts (default false)&#xA;  -forced-idr        <boolean>    E..V....... If forcing keyframes, force them as IDR frames. (default false)&#xA;  -b_adapt           <boolean>    E..V....... When lookahead is enabled, set this to 0 to disable adaptive B-frame decision (default true)&#xA;  -spatial-aq        <boolean>    E..V....... set to 1 to enable Spatial AQ (default false)&#xA;  -spatial_aq        <boolean>    E..V....... set to 1 to enable Spatial AQ (default false)&#xA;  -temporal-aq       <boolean>    E..V....... set to 1 to enable Temporal AQ (default false)&#xA;  -temporal_aq       <boolean>    E..V....... set to 1 to enable Temporal AQ (default false)&#xA;  -zerolatency       <boolean>    E..V....... Set 1 to indicate zero latency operation (no reordering delay) (default false)&#xA;  -nonref_p          <boolean>    E..V....... Set this to 1 to enable automatic insertion of non-reference P-frames (default false)&#xA;  -strict_gop        <boolean>    E..V....... Set 1 to minimize GOP-to-GOP rate fluctuations (default false)&#xA;  -aq-strength       <int>        E..V....... When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive) (from 1 to 15) (default 8)&#xA;  -cq                <float>      E..V....... Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control (from 0 to 51) (default 0)&#xA;  -aud               <boolean>    E..V....... Use access unit delimiters (default false)&#xA;  -bluray-compat     <boolean>    E..V....... Bluray compatibility workarounds (default false)&#xA;  -init_qpP          <int>        E..V....... Initial QP value for P frame (from -1 to 51) (default -1)&#xA;  -init_qpB          <int>        E..V....... Initial QP value for B frame (from -1 to 51) (default -1)&#xA;  -init_qpI          <int>        E..V....... Initial QP value for I frame (from -1 to 51) (default -1)&#xA;  -qp                <int>        E..V....... Constant quantization parameter rate control method (from -1 to 51) (default -1)&#xA;  -weighted_pred     <int>        E..V....... Set 1 to enable weighted prediction (from 0 to 1) (default 0)&#xA;  -coder             <int>        E..V....... Coder type (from -1 to 2) (default default)&#xA;     default         -1           E..V.......&#xA;     auto            0            E..V.......&#xA;     cabac           1            E..V.......&#xA;     cavlc           2            E..V.......&#xA;     ac              1            E..V.......&#xA;     vlc             2            E..V.......&#xA;  -b_ref_mode        <int>        E..V....... Use B frames as references (from 0 to 2) (default disabled)&#xA;     disabled        0            E..V....... B frames will not be used for reference&#xA;     each            1            E..V....... Each B frame will be used for reference&#xA;     middle          2            E..V....... Only (number of B frames)/2 will be used for reference&#xA;  -a53cc             <boolean>    E..V....... Use A53 Closed Captions (if available) (default true)&#xA;  -dpb_size          <int>        E..V....... Specifies the DPB size used for encoding (0 means automatic) (from 0 to INT_MAX) (default 0)&#xA;  -multipass         <int>        E..V....... Set the multipass encoding (from 0 to 2) (default disabled)&#xA;     disabled        0            E..V....... Single Pass&#xA;     qres            1            E..V....... Two Pass encoding is enabled where first Pass is quarter resolution&#xA;     fullres         2            E..V....... Two Pass encoding is enabled where first Pass is full resolution&#xA;  -ldkfs             <int>        E..V....... Low delay key frame scale; Specifies the Scene Change frame size increase allowed in case of single frame VBV and CBR (from 0 to 255) (default 0)&#xA;</int></int></int></boolean></int></int></int></int></int></int></int></boolean></boolean></float></int></boolean></boolean></boolean></boolean></boolean></boolean></boolean></boolean></boolean></boolean></int></int></boolean></boolean></int></int></int></int></int></int></int>

    &#xA;