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  • Demande de création d’un canal

    12 mars 2010, par

    En fonction de la configuration de la plateforme, l’utilisateur peu avoir à sa disposition deux méthodes différentes de demande de création de canal. La première est au moment de son inscription, la seconde, après son inscription en remplissant un formulaire de demande.
    Les deux manières demandent les mêmes choses fonctionnent à peu près de la même manière, le futur utilisateur doit remplir une série de champ de formulaire permettant tout d’abord aux administrateurs d’avoir des informations quant à (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Gestion de la ferme

    2 mars 2010, par

    La ferme est gérée dans son ensemble par des "super admins".
    Certains réglages peuvent être fais afin de réguler les besoins des différents canaux.
    Dans un premier temps il utilise le plugin "Gestion de mutualisation"

Sur d’autres sites (8254)

  • Serving live video streams with Spring Boot ?

    29 octobre 2019, par ank

    Not sure if my question is correct/clear but basically I need help getting started building http video stream from different ffmpeg output with Spring Boot. I’m trying to build an NVR application. I plan to use ffmpeg to read ip camera streams (over LAN), produce an output and allow users to view these streams (live) through the web application (possible over the internet) or through http built using Spring Boot. I would also want to give users the ability to add more ip camera streams (within the web application) and have the application automatically run ffmpeg to read and write the output then make the live stream available for viewing within the application or through http.

    For the ffmpeg commands, I plan to use the ffmpeg-cli-wrapper library. For the live streaming from the application itself or through http, are there any libraries that I can use for this ?

  • Need help getting started building http video stream from different ffmpeg output with Spring Boot ?

    26 octobre 2019, par ank

    Not sure if my question is correct/clear but basically I’m trying to build an NVR application. I plan to use ffmpeg to read ip camera streams (over LAN), produce an output and allow users to view these streams (live) through the web application (possible over the internet) or through http built using Spring Boot. I would also want to give users the ability to add more ip camera streams (within the web application) and have the application automatically run ffmpeg to read and write the output then make the live stream available for viewing within the application or through http.

    For the ffmpeg commands, I plan to use the ffmpeg-cli-wrapper library. For the live streaming from the application itself or through http, are there any libraries that I can use for this ?

  • libavcodec initialization to achieve real time playback with frame dropping when necessary

    20 octobre 2019, par Blake Senftner

    I have a C++ computer vision application linking with the ffmpeg libraries that provides frames from video streams to analysis routines. The idea being one can provide a moderately generic video stream identifier, and that video source will be decompressed and passed frame after frame to an analysis routine (which runs the user’s analysis functions.) The "moderately generic video identifier" covers 3 generic video stream types : paths to video files on disk, IP video streams (cameras or video streaming services), and USB webcam pins with desired format & rate.

    My current video player is generic as possible : video only, ignoring audio and other streams. It has a switch case for retrieving a stream’s frame rate based upon the stream’s source and codec, which is used to estimate the delay between decompressing frames. I’ve had many issues with trying to get reliable timestamps from the streams, so I am currently ignoring pts and dts. I know ignoring pts/dts is bad for variable frame rate streams. I plan to special case them later. The player currently checks to see if the last decompressed frame is more than 2 frames late (assuming a constant frame rate), and if so "drops the frame" - does not pass it to the user’s analysis routine.

    Essentially, the video player’s logic is determining when to skip frames (not pass them to the time consuming analysis routine) so the analysis is fed video frames in as close as possible to real time.

    I am looking for examples or discussions how one can initialize and/or maintain their AVFormatContext, AVStream, and AVCodecContext using (presumably but not limited to) AVDictionary options such that frame dropping as is necessary to maintain real time is performed at the libav libraries level, and not at my video player level. If achieving this requires separate AVDictionaies (or more) for each stream type and codec, then so be it. I am interested in understanding the pros and cons of both approachs : dropping frames at the player level or at the libav level.

    (When some analysis requires every frame, the existing player implementation with frame dropping disabled is fine. I suspect if I can get frame dropping to occur at the libav level, I’ll save the packet to frame decompression time as well, reducing the processing more than my current version.)