Recherche avancée

Médias (1)

Mot : - Tags -/net art

Autres articles (105)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (8611)

  • Decode h264 video with csharp

    28 août 2011, par john bowring

    I am looking for a way to decode h264 (or indeed any video format) using c#. The ultimate goal is to be able to decode the images and very strictly control the playback in real time. The project I am working on is a non-linear video art piece where the HD footage is required to loop and edit itself on the fly, playing back certain frame ranges and then jumping to the next randomly selected frame range seamlessly.

    I have created an app which reads image files (jpegs) in from the disk and plays them on screen in order, I have total control over which frame is laoded and when it is displayed but at full HD res it takes slightly longer than I want to load the images from hard drive (which are about 500k each), I am thinking that using a compressed video format would be smaller and therefore faster to read and decode into a particular frame however I cannot find any readily avaiable way to do this.

    Are there any libraries which can do this ? i.e. extract an arbitrary frame from a video file and serve it to my app in less time than it takes to show the frame (running at 25fps), I have looked into the vlc libraries and wrappers for ffmpeg but I don't know which would be better or if there would be another even better option. Also I dont know which codec would be the best choice as some are keyframe based making arbitrary frame extraction probably very difficult.

    Any advice welcome, thanks

  • Revision f167433d9c : fix the mv_ref_idx issue The following issue was reported : https://code.google

    20 août 2013, par Jim Bankoski

    Changed Paths :
     Modify /vp9/common/vp9_mvref_common.c



    fix the mv_ref_idx issue

    The following issue was reported :
    https://code.google.com/p/webm/issues/detail?id=601&q=jimbankoski&sort=-id&colsp
    ec=ID%20Pri%20mstone%20ReleaseBlock%20Type%20Component%20Status%20Owner%20Summar
    y

    This code makes the choice and code cleaner and removes any question
    about whether the border needs to be checked.

    Change-Id : Ia7aecfb3168e340618805bd318499176c2989597

  • Complie FFMpeg with Xcode5 preview's clang

    2 août 2013, par Yeung

    With release of IOS7 beta, I would like to try compiling ffmpeg for ios7.

    There is a lots answer like this. It use the llvm-gcc as compiler.

    However, seem like Xcode 5 would not include llvm-gcc. Then I have no choice but to use clang to compile.

    I use the following to config :

    export IOS_SDK="/Applications/Xcode5-DP4.app/Contents/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk"

    ./configure $CONFIG_DISABLE_FLAG $CONFIG_ENABLE_FLAG \
    --arch=arm \
    --target-os=darwin \
    --cc=/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang \
    --as='gas-preprocessor.pl /Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang' \
    --ar=/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/ar  \
    --sysroot=$IOS_SDK \
    --cpu=cortex-a8 \
    --extra-cflags="-arch armv7 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot ${IOS_SDK} -I${IOS_SDK}/usr/include" \
    --extra-ldflags="-arch armv7 -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot ${IOS_SDK} -L${IOS_SDK}/usr/lib" \
    --enable-pic

    clang would probably not take CFLAGS other than -arch  -isysroot -I into account, but let it be.

    I seems it can complie but I encounter this. Actually, I don't understand the answer in this question. Using the external assembler ? Yes, the toolchains do have a assembler stated it is GNU version 1.38. Using --as=/Application/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/as, it even cannot pass the check as test. It fall back to use 'gas-preprocessor.pl $CC'

    Here is the config log to cannot pass :

       check_asm armv6t2 "movt r0, #0"
    check_as
    BEGIN /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
       1   void foo(void){ __asm__ volatile("movt r0, #0"); }
    END /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    /Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/as --sysroot=/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -DPIC -arch armv7 -no-cpp-precomp -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot /Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -I/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/include -mcpu=cortex-a8 -fPIC -c -o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.g896h4Sb.o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    FATAL:/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../libexec/as/arm/as: I don't understand '-' flag!
    check_asm armvfp "fadds s0, s0, s0"
    check_as
    BEGIN /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
       1   void foo(void){ __asm__ volatile("fadds s0, s0, s0"); }
    END /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    /Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/as --sysroot=/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -DPIC -arch armv7 -no-cpp-precomp -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot /Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -I/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/include -mcpu=cortex-a8 -fPIC -c -o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.g896h4Sb.o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    FATAL:/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../libexec/as/arm/as: I don't understand '-' flag!
    check_asm neon "vadd.i16 q0, q0, q0"
    check_as
    BEGIN /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
       1   void foo(void){ __asm__ volatile("vadd.i16 q0, q0, q0"); }
    END /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    /Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/as --sysroot=/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -DPIC -arch armv7 -no-cpp-precomp -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot /Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -I/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/include -mcpu=cortex-a8 -fPIC -c -o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.g896h4Sb.o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    FATAL:/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../libexec/as/arm/as: I don't understand '-' flag!
    check_asm vfpv3 "vmov.f32 s0, #1.0"
    check_as
    BEGIN /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
       1   void foo(void){ __asm__ volatile("vmov.f32 s0, #1.0"); }
    END /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    /Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/as --sysroot=/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -DPIC -arch armv7 -no-cpp-precomp -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot /Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -I/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/include -mcpu=cortex-a8 -fPIC -c -o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.g896h4Sb.o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    FATAL:/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../libexec/as/arm/as: I don't understand '-' flag!
    check_asm asm_mod_y "vmul.i32 d0, d0, %y0" :: "x"(0)
    check_as
    BEGIN /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
       1   void foo(void){ __asm__ volatile("vmul.i32 d0, d0, %y0" :: "x"(0)); }
    END /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    /Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/as --sysroot=/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -D_ISOC99_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -DPIC -arch armv7 -no-cpp-precomp -mfpu=neon -mfloat-abi=softfp -ftree-vectorize -ffast-math -funsafe-math-optimizations -fsingle-precision-constant -isysroot /Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk -I/Applications/Xcode5-DP4.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/include -mcpu=cortex-a8 -fPIC -c -o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.g896h4Sb.o /var/folders/gx/_k242p6s5cb0hss_pvj4s7vh0000gn/T//ffconf.4wwSSmLm.c
    FATAL:/Applications/Xcode5-DP4.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/../libexec/as/arm/as: I don't understand '-' flag!
    check_asm gnu_as ".macro m n
    \n:.int 0
    .endm
    m x"

    Yep, with config --disable-asm would complie but it probably not a option.