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MediaSPIP 0.1 Beta version
25 April 2011, byMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 September 2013, byCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo; l’ajout d’une bannière l’ajout d’une image de fond;
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Des sites réalisés avec MediaSPIP
2 May 2011, byCette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.
On other websites (14263)
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Humble Video take snapshot of given time
23 May 2021, by Boldbayar- 

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Hello, I'm using https://github.com/artclarke/humble-video to take a thumbnail from a video.
So far I have successfully managed to take a snapshot from a video at start with following method.


private static Path generateThumbnail(final Path videoFile)
 throws InterruptedException, IOException {

 final Demuxer demuxer = Demuxer.make();
 demuxer.open(videoFile.toString(), null, false, true, null, null);

 int streamIndex = -1;
 Decoder videoDecoder = null;
 String rotate = null;
 final int numStreams = demuxer.getNumStreams();
 for (int i = 0; i < numStreams; ++i) {
 final DemuxerStream stream = demuxer.getStream(i);
 final KeyValueBag metaData = stream.getMetaData();
 final Decoder decoder = stream.getDecoder();
 if (decoder != null
 && decoder.getCodecType() == MediaDescriptor.Type.MEDIA_VIDEO) {
 videoDecoder = decoder;
 streamIndex = i;
 rotate = metaData.getValue("rotate", KeyValueBag.Flags.KVB_NONE);
 break;
 }
 }

 if (videoDecoder == null) {
 throw new IOException("Not a valid video file");
 }
 videoDecoder.open(null, null);

 final MediaPicture picture = MediaPicture.make(videoDecoder.getWidth(),
 videoDecoder.getHeight(), videoDecoder.getPixelFormat());

 final MediaPictureConverter converter = MediaPictureConverterFactory
 .createConverter(MediaPictureConverterFactory.HUMBLE_BGR_24, picture);

 final MediaPacket packet = MediaPacket.make();
 BufferedImage image = null;
 MUX : while (demuxer.read(packet) >= 0) {
 if (packet.getStreamIndex() != streamIndex) {
 continue;
 }
 int offset = 0;
 int bytesRead = 0;
 videoDecoder.decodeVideo(picture, packet, offset);
 do {
 bytesRead += videoDecoder.decode(picture, packet, offset);
 if (picture.isComplete()) {
 image = converter.toImage(null, picture);
 break MUX;
 }
 offset += bytesRead;

 } while (offset < packet.getSize());
 }
 if (image == null) {
 throw new IOException("Unable to find a complete video frame");
 }
 if (rotate != null) {
 final AffineTransform transform = new AffineTransform();
 transform.translate(0.5 * image.getHeight(), 0.5 * image.getWidth());
 transform.rotate(Math.toRadians(Double.parseDouble(rotate)));
 transform.translate(-0.5 * image.getWidth(), -0.5 * image.getHeight());
 final AffineTransformOp op = new AffineTransformOp(transform,
 AffineTransformOp.TYPE_BILINEAR);
 image = op.filter(image, null);
 }

 final Path target = videoFile.getParent()
 .resolve(videoFile.getFileName() + ".thumb.jpg");

 final double mul;
 if (image.getWidth() > image.getHeight()) {
 mul = 216 / (double) image.getWidth();
 } else {
 mul = 216 / (double) image.getHeight();
 }

 final int newW = (int) (image.getWidth() * mul);
 final int newH = (int) (image.getHeight() * mul);
 final Image thumbnailImage = image.getScaledInstance(newW, newH,
 Image.SCALE_SMOOTH);
 image = new BufferedImage(newW, newH, BufferedImage.TYPE_INT_BGR);

 final Graphics2D g2d = image.createGraphics();
 g2d.drawImage(thumbnailImage, 0, 0, null);
 g2d.dispose();

 ImageIO.write(image, "jpeg", target.toFile());
 return target.toAbsolutePath(); }



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Now, what I want to do is take a snapshot after 2 seconds after the video starts, is it possible? I
have tried using the "Demuxer" -s seek method but no luck.








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Generate and concatenate videos from images with ffmpeg in single command
17 August 2022, by YulkyTulkyMy goal is to generate a video from images. Let's say I have 2 images
1.png
and2.png
.

I can do


ffmpeg -loop 1 1.png -t 3 1.mp4



ffmpeg -loop 1 2.png -t 5 2.mp4



to create a 3 second video from the first image and 5 second video from the second image.


Then, I merge the two videos using


ffmpeg -i 1.mp4 -I 2.mp4 -filter_complex "concat" final.mp4 



to create my final 8 second video.


This process seems extremely inefficient, and I feel I do not have to use all this processing power+disk reading/writing to create 2 intermediary video files when I only want the one final video.


Is there a way to execute this entire process in one ffmpeg command (efficiently)?


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How can I play audio file(.mp3, .flac, .wav) and then loop over it (mix every few seconds) another audio file(wav) using ffmpeg
11 March 2019, by lukistarI got two different commands.
ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[0:a]atrim=end=10,asetpts=N/SR/TB[begin];[0:a]atrim=start=10,asetpts=N/SR/TB[end];[begin][1:a][end]concat=n=3:v=0:a=1[a]" -map "[a]" output
This command inserts second.mp3 into input.mp3. It seems to always keep the parameters of input.mp3. It inserts it in exact 10 seconds of input.mp3.
Here is the second command:
ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[1:a]adelay=10000|10000[1a];[0:a][1a]amix=duration:first" output
This command is closer to my final goal. It plays input.mp3 and in exact 10 seconds it plays along second.mp3 without stopping input.mp3’s sound.(I think that’s called mixing?)
My final goal is to create final.mp3.
Its duration must always equal input.mp3 duration. It must keep the samplerate, the count of channels, etc of input.mp3
When playing final.mp3, it must play the whole input.mp3.
But each 10-15 seconds, it must play second.mp3 without stopping input.mp3.(mix)
It could be said that I must use "Second command" but in a loop.
It would be great if there is one-line command for that in ffmpeg.
I am working with flac, mp3 and wav and both of the commands were suitable for that.For example:
input.mp3 could be 40 seconds long.
second.mp3 could be 2 seconds long.
When I play final.mp3 it will be 40 seconds long, but each 10-15 seconds(on random) it will play second.mp3 at the same time as input.mp3.
Sadly I have no experience with ffmpeg, both of the commands I got are answers to questions here in stackoverflow. Hope somebody can help me. Thank you!