Advanced search

Medias (17)

Tag: - Tags -/wired

Other articles (103)

  • Le profil des utilisateurs

    12 April 2011, by

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

  • Des sites réalisés avec MediaSPIP

    2 May 2011, by

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Configurer la prise en compte des langues

    15 November 2010, by

    Accéder à la configuration et ajouter des langues prises en compte
    Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
    De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
    Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)

On other websites (9262)

  • Opencv mask object from rtsp camera

    19 August 2016, by user3689259

    i want to add an image as mask in camera live frame after detect specific logo .
    if possible Output rtmp://127.0.0.1:1935/live/mycamOutput ,, I have nginx-rtmp the rtmp can work if we add it in source , pls any one can help me

    //opencv
    #include "opencv2/imgcodecs.hpp"
    #include "opencv2/imgproc.hpp"
    #include "opencv2/videoio.hpp"
    #include <opencv2></opencv2>highgui.hpp>
    #include <opencv2></opencv2>video.hpp>
    //C
    #include
    //C++
    #include <iostream>
    #include <sstream>

    using namespace cv;
    using namespace std;

    // Global variables
    Mat frame; //current frame
    Mat fgMaskMOG2; //fg mask fg mask generated by MOG2 method
    Ptr<backgroundsubtractor> pMOG2; //MOG2 Background subtractor
    int keyboard; //input from keyboard

    /** Function Headers */
    void help();
    void processVideo(char* videoFilename);
    void processImages(char* firstFrameFilename);

    void help()
    {
       cout
       &lt;&lt; "--------------------------------------------------------------------------" &lt;&lt; endl
       &lt;&lt; "This program shows how to use background subtraction methods provided by "  &lt;&lt; endl
       &lt;&lt; " OpenCV. You can process both videos (-vid) and images (-img)."             &lt;&lt; endl
                                                                                       &lt;&lt; endl
       &lt;&lt; "Usage:"                                                                     &lt;&lt; endl
       &lt;&lt; "./bg_sub {-vid <video filename="filename">|-img <image filename="filename">}"                     &lt;&lt; endl
       &lt;&lt; "for example: ./bg_sub -vid video.avi"                                       &lt;&lt; endl
       &lt;&lt; "or: ./bg_sub -img /data/images/1.png"                                       &lt;&lt; endl
       &lt;&lt; "--------------------------------------------------------------------------" &lt;&lt; endl
       &lt;&lt; endl;
    }

    /**
    * @function main
    */
    int main(int argc, char* argv[])
    {
       //print help information
       help();

       //check for the input parameter correctness
       if(argc != 3) {
           cerr &lt;&lt;"Incorret input list" &lt;&lt; endl;
           cerr &lt;&lt;"exiting..." &lt;&lt; endl;
           return EXIT_FAILURE;
       }

       //create GUI windows
       namedWindow("Frame");
       namedWindow("FG Mask MOG 2");

       //create Background Subtractor objects
       pMOG2 = createBackgroundSubtractorMOG2(); //MOG2 approach

       if(strcmp(argv[1], "-vid") == 0) {
           //input data coming from a video
           processVideo(argv[2]);
       }
       else if(strcmp(argv[1], "-img") == 0) {
           //input data coming from a sequence of images
           processImages(argv[2]);
       }
       else {
           //error in reading input parameters
           cerr &lt;&lt;"Please, check the input parameters." &lt;&lt; endl;
           cerr &lt;&lt;"Exiting..." &lt;&lt; endl;
           return EXIT_FAILURE;
       }
       //destroy GUI windows
       destroyAllWindows();
       return EXIT_SUCCESS;
    }

    /**
    * @function processVideo
    */
    void processVideo(char* videoFilename) {
       //create the capture object
       VideoCapture capture(videoFilename);
       if(!capture.isOpened()){
           //error in opening the video input
           cerr &lt;&lt; "Unable to open video file: " &lt;&lt; videoFilename &lt;&lt; endl;
           exit(EXIT_FAILURE);
       }
       //read input data. ESC or 'q' for quitting
       while( (char)keyboard != 'q' &amp;&amp; (char)keyboard != 27 ){
           //read the current frame
           if(!capture.read(frame)) {
               cerr &lt;&lt; "Unable to read next frame." &lt;&lt; endl;
               cerr &lt;&lt; "Exiting..." &lt;&lt; endl;
               exit(EXIT_FAILURE);
           }
           //update the background model
           pMOG2->apply(frame, fgMaskMOG2);
           //get the frame number and write it on the current frame
           stringstream ss;
           rectangle(frame, cv::Point(10, 2), cv::Point(100,20),
                     cv::Scalar(255,255,255), -1);
           ss &lt;&lt; capture.get(CAP_PROP_POS_FRAMES);
           string frameNumberString = ss.str();
           putText(frame, frameNumberString.c_str(), cv::Point(15, 15),
                   FONT_HERSHEY_SIMPLEX, 0.5 , cv::Scalar(0,0,0));
           //show the current frame and the fg masks
           imshow("Frame", frame);
           imshow("FG Mask MOG 2", fgMaskMOG2);
           //get the input from the keyboard
           keyboard = waitKey( 30 );
       }
       //delete capture object
       capture.release();
    }

    /**
    * @function processImages
    */
    void processImages(char* fistFrameFilename) {
       //read the first file of the sequence
       frame = imread(fistFrameFilename);
       if(frame.empty()){
           //error in opening the first image
           cerr &lt;&lt; "Unable to open first image frame: " &lt;&lt; fistFrameFilename &lt;&lt; endl;
           exit(EXIT_FAILURE);
       }
       //current image filename
       string fn(fistFrameFilename);
       //read input data. ESC or 'q' for quitting
       while( (char)keyboard != 'q' &amp;&amp; (char)keyboard != 27 ){
           //update the background model
           pMOG2->apply(frame, fgMaskMOG2);
           //get the frame number and write it on the current frame
           size_t index = fn.find_last_of("/");
           if(index == string::npos) {
               index = fn.find_last_of("\\");
           }
           size_t index2 = fn.find_last_of(".");
           string prefix = fn.substr(0,index+1);
           string suffix = fn.substr(index2);
           string frameNumberString = fn.substr(index+1, index2-index-1);
           istringstream iss(frameNumberString);
           int frameNumber = 0;
           iss >> frameNumber;
           rectangle(frame, cv::Point(10, 2), cv::Point(100,20),
                     cv::Scalar(255,255,255), -1);
           putText(frame, frameNumberString.c_str(), cv::Point(15, 15),
                   FONT_HERSHEY_SIMPLEX, 0.5 , cv::Scalar(0,0,0));
           //show the current frame and the fg masks
           imshow("Frame", frame);
           imshow("FG Mask MOG 2", fgMaskMOG2);
           //get the input from the keyboard
           keyboard = waitKey( 30 );
           //search for the next image in the sequence
           ostringstream oss;
           oss &lt;&lt; (frameNumber + 1);
           string nextFrameNumberString = oss.str();
           string nextFrameFilename = prefix + nextFrameNumberString + suffix;
           //read the next frame
           frame = imread(nextFrameFilename);
           if(frame.empty()){
               //error in opening the next image in the sequence
               cerr &lt;&lt; "Unable to open image frame: " &lt;&lt; nextFrameFilename &lt;&lt; endl;
               exit(EXIT_FAILURE);
           }
           //update the path of the current frame
           fn.assign(nextFrameFilename);
       }
    }
    </image></video></backgroundsubtractor></sstream></iostream>
  • af_hdcd: add experimental 20 and 24-bit decoding support

    2 October 2016, by Burt P
    af_hdcd: add experimental 20 and 24-bit decoding support
    

    I don’t have any legitimate 20 or 24-bit HDCD to test. It is known
    that the PM Model Two would insert packets into 20 and 24-bit output,
    but I have no idea what differences in behavior existed when decoding
    20 or 24-bit. For now, as with 16-bit, PE (if enabled) will expand the
    top 3dB into 9dB and LLE (gain adjust) will be applied if signaled.

    Signed-off-by: Burt P <pburt0@gmail.com>

    • [DH] libavfilter/af_hdcd.c
  • FFMpeg C# wrapper "MediaToolkit 1.0.4.11". How can I do a conversion in memory?

    8 December 2016, by Quantum_Kernel

    I am currently using the MediaToolkit 1.0.4.11 C# wrapper for FFMPEG to extract wav audio from a range of video files.

    Instead of creating a wav file on disk, I would like to create it in memory (as a MemoryStream). This will save me from creating temp files which I need to delete and should speed up the various analyses that I am doing on the audio data.

    Because of the way the call to the library works, I’m not sure how to ’trick’ it into doing this. Is there a way to do it or will I have to obtain and edit the wrapper source code?

    Here is what I have for doing the conversion on disk:

    var inputFile = new MediaToolkit.Model.MediaFile { Filename = mediaFilePath };
               var outputFile = new MediaToolkit.Model.MediaFile { Filename = @"C:\Temp\audio.wav" };

               var conversionOptions = new MediaToolkit.Options.ConversionOptions
               {
                   MaxVideoDuration = TimeSpan.FromSeconds(30),
                   VideoAspectRatio = MediaToolkit.Options.VideoAspectRatio.R16_9,
                   VideoSize = MediaToolkit.Options.VideoSize.Hd1080,
                   AudioSampleRate = MediaToolkit.Options.AudioSampleRate.Hz48000
               };

               using (var engine = new Engine())
               {
                   engine.Convert(inputFile, outputFile, conversionOptions);
               }