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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (94)
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Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (9782)
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How To Play Hardware Accelerated Video on A Mac
28 mai 2013, par Multimedia Mike — GeneralI have a friend who was considering purchasing a Mac Mini recently. At the time of this writing, there are 3 desktop models (and 2 more “server” models).
The cheapest one is a Core i5 2.5 GHz. Then there are 2 Core i7 models : 2.3 GHz and 2.6 GHz. The difference between the latter 2 is US$100. The only appreciable technical difference is the extra 0.3 GHz and the choice came down to those 2.
He asked me which one would be able to play HD video at full frame rate. I found this query puzzling. But then, I have been “in the biz” for a bit too long. Whether or not a computer or device can play a video well depends on a lot of factors.
Hardware Support
First of all, looking at the raw speed of the general-purpose CPU inside of a computer as a gauge of video playback performance is generally misguided in this day and age. In general, we have a video standard (H.264, which I’ll focus on for this post) and many bits of hardware are able to accelerate decoding. So, the question is not whether the CPU can decode the data in real time, but can any other hardware in the device (likely the graphics hardware) handle it ? These machines have Intel HD 4000 graphics and, per my reading of the literature, they are capable of accelerating H.264 video decoding.Great, so the hardware supports accelerated decoding. So it’s a done deal, right ? Not quite…
Operating System Support
An application can’t do anything pertaining to hardware without permission from the operating system. So the next question is : Does Mac OS X allow an application to access accelerated video decoding hardware if it’s available ? This used to be a contentious matter (notably, Adobe Flash Player was unable to accelerate H.264 playback on Mac in the absence of such an API) but then Apple released an official API detailed in Technical Note TN2267.So, does this mean that video is magically accelerated ? Nope, we’re still not there yet…
Application Support
It’s great that all of these underlying pieces are in place, but if an individual application chooses to decode the video directly on the CPU, it’s all for naught. An application needs to query the facilities and direct data through the API if it wants to leverage the acceleration. Obviously, at this point it becomes a matter of “which application ?”My friend eventually opted to get the pricier of the desktop Mac Mini models and we ran some ad-hoc tests since I was curious how widespread the acceleration support is among Mac multimedia players. Here are some programs I wanted to test, playing 1080p H.264 :
- Apple QuickTime Player
- VLC
- YouTube with Flash Player (any browser)
- YouTube with Safari/HTML5
- YouTube with Chrome/HTML5
- YouTube with Firefox/HTML5
- Netflix
I didn’t take exhaustive notes but my impromptu tests revealed QuickTime Player was, far and away, the most performant player, occupying only around 5% of the CPU according to the Mac OS X System Profiler graph (which is likely largely spent on audio decoding).
VLC consistently required 20-30% CPU, so it’s probably leveraging some acceleration facilities. I think that Flash Player and the various HTML5 elements performed similarly (their multi-process architectures can make such a trivial profiling test difficult).
The outlier was Netflix running in Firefox via Microsoft’s Silverlight plugin. Of course, the inner workings of Netflix’s technology are opaque to outsiders and we don’t even know if it uses H.264. It may very well use Microsoft’s VC-1 which is not a capability provided by the Mac OS X acceleration API (it doesn’t look like the Intel HD 4000 chip can handle it either). I have never seen any data one way or another about how Netflix encodes video. However, I was able to see that Netflix required an enormous amount of CPU muscle on the Mac platform.
Conclusion
The foregoing is a slight simplification of the video playback pipeline. There are some other considerations, most notably how the video is displayed afterwards. To circle back around to the original question : Can the Mac Mini handle full HD video playback ? As my friend found, the meager Mac Mini can do an admirable job at playing full HD video without loading down the CPU. -
Anomalie #3078 (Nouveau) : Formulaire de modification de la date : survol le lien "modifier l’arti...
26 octobre 2013, par Maïeul RouquetteSous SPIP 3.0.11 (version contrib), lorsque l’on veut modifier la date de rédaction d’un article, il arrive que le mini calendrier survol le lien "modifier article" (cf la copie d’écran).
Du coup on ne peut passer à certaines dates : lorsque l’on clique dessus on se retouve sur le formulaire de modif de l’article
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Saying Goodbye To Old Machines
I recently sent a few old machines off for recycling. Both had relevance to the early days of the FATE testing effort. As is my custom, I photographed them (poorly, of course).
First, there’s the PowerPC-based Mac Mini I procured thanks to a Craigslist ad in late 2006. I had plans to develop automated FFmpeg building and testing and was already looking ahead toward testing multiple CPU architectures. Again, this was 2006 and PowerPC wasn’t completely on the outs yet– although Apple’s MacTel transition was in full swing, the entire new generation of video game consoles was based on PowerPC.
I remember trying to find a Mac Mini PPC on Craigslist. Many were to be found, but all asked more than the price of even a new Mac Mini Intel, always because the seller was leaving all of last year’s applications and perhaps including a monitor, neither of which I needed. Fortunately, I found this bare Mac Mini. Also fortunate was the fact that it was far easier to install Linux on it than the first PowerPC machine I owned.
After FATE operation transitioned away from me, I still kept the machine in service as an edge server and automated backup machine. That is, until the hard drive failed on reboot one day. Thus, when it was finally time to recycle the computer, I felt it necessary to disassemble the machine and remove the hard drive for possible salvage and then for destruction.
If you’ve ever attempted to upgrade or otherwise service this style of Mac Mini, you will no doubt recognize the pictured paint scraper tool as standard kit. I have had that tool since I first endeavored to upgrade the RAM to 1 GB from the standard 1/2 GB. Performing such activities on a Mac Mini is tedious, but only if you care about putting it back together afterwards.
The next machine is a bit older. I put it together nearly a decade ago, early in 2005. This machine’s original duty was “download agent”– this would be more specifically called a BitTorrent machine in modern tech parlance. Back then, I placed it on someone else’s woefully underutilized home broadband connection (with their permission, of course) when I was too cheap to upgrade from dialup.
This is a small form factor system from VIA that was clearly designed with home theater PC (HTPC) use cases in mind. It has a VIA C3 x86-compatible CPU (according to my notes, Centaur VIA Samuel 2 stepping 03, flags : fpu de tsc msr cx8 mtrr pge mmx 3dnow) and 128 MB of RAM (initially ; I upgraded it to 512 MB some years later, just for the sake of doing it). And then there was the 120 GB PATA HD for all that downloaded goodness.
I have specific memories of a time when my main computer at home wasn’t working correctly for one reason or another. Instead, I logged into this machine remotely via SSH to make several optimizations and fixes on FFmpeg’s VP3/Theora video decoder, all from the terminal, without being able to see the decoded images with my own eyes (which is why I insist that even blind people could work on video codecs).
By the time I got my own broadband, I had become inspired to attempt the automated build and test system for FFmpeg. This was the machine I used for prototyping early brainstorms of FATE. By the time I put a basic build/test system into place in early 2008, I had much faster computers that could build and test the project– obvious limitation of this machine is that it could take at least 1/2 hour to build the entire codebase, and that was the project from 8 years ago.
So the machine got stuffed in a closet somewhere along the line. The next time I pulled it out was in 2010 when I wanted to toy with Dreamcast programming once more (the machine appears in one of the photos in this post). This was the only machine I still owned which still had an RS-232 serial port (I didn’t know much about USB serial converters yet), plus it still had a bunch of pre-compiled DC homebrew binaries (I was having trouble getting the toolchain to work right).
The next time I dusted off this machine was late last year when I was trying some experiments with the Microsoft Xbox’s IDE drive (a photo in that post also shows the machine ; this thing shows up a lot on this blog). The VIA machine was the only machine I still owned which had 40-pin IDE connectors which was crucial to my experiment.
At this point, I was trying to make the machine more useful which meant replacing the ancient Gentoo Linux distribution as well as simply interacting with it via a keyboard and mouse. I have a long Evernote entry documenting a comedy of errors revolving around this little box. The interaction troubles were due to the fact that I didn’t have any PS/2 keyboards left and I couldn’t make a USB keyboard work with it. Diego was able to explain that I needed to flip a bit in the BIOS to address this which worked. As for upgrading the OS, I tried numerous Linux distributions large and small, mostly focusing on the small. None worked. I eventually learned that, while I was trying to use i686 distributions, this machine did not actually qualify as an i686 CPU ; installations usually booted but failed because the default kernel required the cmov instruction. I was advised to try i386 distros instead. My notes don’t indicate whether I had any luck on this front before I gave up and moved on.
I just made the connection that this VIA machine has two 40-pin IDE connectors which means that the thing was technically capable of supporting up to 4 IDE devices. Obviously, the computer couldn’t really accommodate that in terms of space or power. When I wanted to try installing a new OS, I needed take off the top and connect a rather bulky IDE CD-ROM drive. This computer’s casing was supposed to be able to support a slimline optical drive (perhaps like the type found in laptops), but I could never quite visualize how that was supposed to work, space-wise. When I disassembled the PowerPC Mac Mini, I realized I might be able to repurpose that machines optical drive for this computer. Obviously, I thought better of trying since both machines are off to the recycle pile.
I would still like to work on the Xbox project a bit more, but I procured a different, unused, much more powerful yet still old computer that has a motherboard with 1 PATA connector in addition to 6 SATA connectors. If I ever get around to toying with Linux kernel development, this should be a much more appropriate platform to use.
I thought about turning this machine into an old Windows XP (and lower, down to Windows 3.1) gaming platform ; the capabilities of the machine would probably be perfect for a huge portion of my Windows game collection. But I think the lack of an optical drive renders this idea intractable. External USB drives are likely out of the question since there is very little chance that this motherboard featured USB 2.0 (the specs don’t mention 2.0, so the USB ports are probably 1.1).
So it is with fond memories that I send off both machines, sans hard drives, to the recycle pile. I’m still deciding on an appropriate course of action for failed hard drives, though.