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Autres articles (108)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (16367)
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How to normalize subtitles ?
27 juin 2016, par RajI have developed a multimedia player based on ffmpeg framework. Now I adding support for subtitles. So instead of covering all the subtitle format on player side, I want to normalize and maintain single format in the streaming server. So, can anybody suggest me which is the best format for subtitles ? I will convert all the incoming subtitle formats to the best format available ? Many thanks in advance.
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lossless Video Codec with RGB48 support
6 octobre 2015, par ChrizzyMonkI am looking for a video codec with the following specs :
- (mathematically) lossless
- takes frames with RGB48 pixel format (16 bit bpc)
- possibility to use via libav
I cannot use something like VP9 because it supports only YUV color space and the RGB - YUV conversion is connected with a loss of information.
Anyone any idea ? Thanks in advance !
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Is it allowed to embed the ffmpeg.exe in my project ? [on hold]
22 juillet 2019, par Snowy WhiteI have written a program that, among other things, does some audio format converting. I use a library which in turn uses the ffmpeg.exe for this. So at the moment, the user needs to have ffmpeg in the same directory as the program itself. But what I would prefer is to add ffmpeg to my project as an embedded resource, so that the users don’t need to care about that. And now my question is, as I have seen that ffmpeg is licensed under LGPL, would it be legal to do so ? Or do the users explicitly have to get ffmpeg by themself ?
Thank you for any answers in advance !