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Autres articles (53)
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Participer à sa traduction
10 avril 2011Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
Actuellement MediaSPIP n’est disponible qu’en français et (...) -
Personnaliser les catégories
21 juin 2013, parFormulaire de création d’une catégorie
Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
On peut modifier ce formulaire dans la partie :
Administration > Configuration des masques de formulaire.
Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (8308)
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ffmpeg and Visual Studio 2012 stepwise
1er juin 2013, par Hitesh RohillaI am new to Visual Studio and using C# on visual studio 2012 for my codes. I have google everywhere to get answer for "How to install and use ffmpeg with visual studio ?" but nobody is giving correct answer... even on stackoverflow, code project and many personal blogs i just found discussion about some codes and dll... even before asking this question i found someone on stackoverflow has asked question "how to install ffmpeg on visual studio 2012" but unfortunately he/she assigned [duplicate] on his/her question... people say use this ; use that but nobody is telling after downloading ffmpeg what should i do...
i want to know how and where to put or import ffmpeg functionality in visual studio and then only i can code ffmpeg in visual studio.
even i found step-wise of same for php but its not helpful for me as i want to use visual studio c#
just want step-wise guide starting from download to writing code and in between... specially those [in between]...
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Tele-Arena Lives On
25 février 2011, par Multimedia Mike — Game HackingReaders know I have a peculiar interest in taking apart video games and that I would rather study a game’s inner workings than actually play it. I take an interest on others’ efforts in this same area. It’s still in my backlog to take a closer look at Clone2727’s body of work. But I wanted to highlight my friend’s work on re-implementing a game called Tele-Arena.
Back In The Day
As some of you are likely aware, there was a dark age of online communication that predated the era of widespread internet access. This was known as "The BBS Age". People dialed into these BBSes using modems that operated at abysmal transfer speeds and would communicate with other users, upload and download files, and play an occasional game.BBS software evolved and perhaps the ultimate (and final) evolution was Galacticomm’s MajorBBS (MBBS). There were assorted games that plugged into the MBBS, all rendered in glorious color ANSI graphics. One of the most famous of these games was Tele-Arena (TA). TA was a multiplayer fantasy-themed text adventure game. Perhaps you could think of it as World of Warcraft, only rendered as interactive fiction instead of a rich 3D landscape. (Disclaimer : I might not be qualified to make that comparison since I have never experienced WoW firsthand, though I did play TA on and off about 17 years ago).
TA was often compared to multi-user dungeons — or MUDs — that were played by telneting into internet servers hosting games. Such comparisons were usually unfavorable as people who had experience with both TA and MUDs were sniffy elitists with internet access who thought they were sooooo much better than those filthy, BBS-dialing serfs.
Sorry, didn’t mean to open old wounds.
Modern Retelling of A Classic Tale
Anyway, my friend Ron Kinney is perhaps the world’s biggest fan of TA. So much so that he has re-implemented the engine in Java under the project name Ether. He’s in a similar situation as the ScummVM project in that, while the independent, open source engine is fair game for redistribution, it would be questionable to redistribute the original data files. That’s why he created an AreaBuilder application that generates independent game data files.Ironically, you can also telnet into a server on which Ron hosts an instance of Tele-Arena (ironic in the sense that the internet/BBS conflict gets a little blurry).
I hope that one day Ron will regale us with the strangest tales from the classic TA days. My personal favorite was "Wrath of a Sysop."
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Padding thumbnail with color
I know, it’s been a while since I last blogged. This is because a lot of things are happening in my personal life. I recently relocated to London from Finland and started a new job. Things are quite busy but I will try to post an example now and then. In the meanwhile I would like to hear about sites using Imagick, so if your project is not super secret please post an url and maybe a small explanation what you’re doing with Imagick on the site. This is purely for my personal interest.
Anyway, to the point. Today’s example originates from a question asked by a user. How do I thumbnail the image inside given dimensions proportionally and fill the “blank” areas with a color ? Well, the answer is here
The code is for Imagick 2.1.0 but adapting to older versions should not be hard.
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< ?php
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/* Define width and height of the thumbnail */
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$width = 100 ;
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$height = 100 ;
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/* Instanciate and read the image in */
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$im = new Imagick( "test.png" ) ;
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/* Fit the image into $width x $height box
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The third parameter fits the image into a "bounding box" */
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$im->thumbnailImage( $width, $height, true ) ;
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/* Create a canvas with the desired color */
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$canvas = new Imagick() ;
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$canvas->newImage( $width, $height, ’pink’, ’png’ ) ;
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/* Get the image geometry */
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$geometry = $im->getImageGeometry() ;
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/* The overlay x and y coordinates */
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$x = ( $width - $geometry[’width’] ) / 2 ;
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$y = ( $height - $geometry[’height’] ) / 2 ;
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/* Composite on the canvas */
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$canvas->compositeImage( $im, imagick: :COMPOSITE_OVER, $x, $y ) ;
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/* Output the image*/
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header( "Content-Type : image/png" ) ;
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echo $canvas ;
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?>
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