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Sur d’autres sites (10137)

  • Create and update HLS playlist programmatically

    26 février 2018, par Pierre P.

    I have a C++ application that records audio from my default input device, encodes it in AAC format and writes to a .aac file. I want to use HTTP Live Streaming to live stream this AAC file. According to this question, I have to create a FFMPEG script to split my audio file into several .ts files.

    # bitrate, width, and height, you may want to change this
    BR=512k
    WIDTH=432
    HEIGHT=240
    input=${1}

    # strip off the file extension
    output=$(echo ${input} | sed 's/\..*//' )

    # works for most videos
    ffmpeg -y -i ${input} -f mpegts -acodec libmp3lame -ar 48000 -ab 64k -s ${WIDTH}x${HEIGHT} -vcodec libx264 -b ${BR} -flags +loop -cmp +chroma -partitions +parti4x4+partp8x8+partb8x8 -subq 7 -trellis 0 -refs 0 -coder 0 -me_range 16 -keyint_min 25 -sc_threshold 40 -i_qfactor 0.71 -bt 200k -maxrate ${BR} -bufsize ${BR} -rc_eq 'blurCplx^(1-qComp)' -qcomp 0.6 -qmin 30 -qmax 51 -qdiff 4 -level 30 -aspect ${WIDTH}:${HEIGHT} -g 30 -async 2 ${output}-iphone.ts

    (It is slightly different in my case because I only work with audio)

    Can I do so programmatically in C++ and if so, do I have to use a third-part library or does macOS provide native functions to do so ?

  • iOS switching between audio & subtitle tracks added using ffmpeg

    27 décembre 2019, par Tony M

    Edit : Title altered to reflect that the answer and comments by @llogan cover switching between both audio and subtitle tracks.

    I have an m.mp4 with English audio and want to add a second audio stream in Italian so that I can play either language using the iPhone. When I used this command :

    ffmpeg -i m.mp4 -i ita.mp3 -c copy -map 0 -map 1 out.mp4

    the output from ffmpeg -i out.mp4 (see below) shows that a new audio stream is added, and I can switch between audio streams using the VLC player. Yet when I transfer the video to the TV app and play it on either MacOS or iOS it only plays the original English and I see no options to play other languages.

    How do I get it to be able to switch between either audio on iOS ?

    Here is the output from ffmpeg -i out.mp4:

       Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 400x300 [SAR 1:1 DAR 4:3], q=2-31, 482 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 24k tbc (default)
       Metadata:
         handler_name    : VideoHandler
       Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 102 kb/s (default)
       Metadata:
         handler_name    : SoundHandler
       Stream #0:2: Audio: mp3 (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 152 kb/s
       Metadata:
         encoder         : LAME3.100
    Stream mapping:
     Stream #0:0 -> #0:0 (copy)
     Stream #0:1 -> #0:1 (copy)
     Stream #1:0 -> #0:2 (copy)
  • ffmpeg won't execute properly in google app engine standard nodejs

    3 septembre 2019, par tommyc38

    I have tried for three full days to get GAE (standard - nodejs) to run a simple video transcoder from MOV to MP4 using ffmpeg. I have tried using ffluent-ffmpeg, kicking off a child process (e.g. spawn), and nothing works. As soon as it hits the call to the executable it always errors. I have confirmed ffmpeg is installed and even tried using ffmpeg-static. Moreover, I have it working on my local machine with no problems (using all of the aforementioned ways).

    I have also tried logging the errors and nothing is really all that helpful. I can see its working through any installed package including ffmpeg (system package).

    Below is the pseudo code...step three is where the problem occurs.

    1. Send file name to GAE endpoint
    2. Download the file from google cloud storage to a temp file
    3. Transcode using ffmpeg
    4. Upload temp file to google cloud storage
    5. Remove old google cloud storage file
    6. Remove temp file

    The file I am using to test is 6MB...a 5 second video I took on my iPhone. Thank you in advance.

    UPDATE : I successfully deployed the exact same code to Node Flex environment and everything works great. I wasn’t able to get any errors in the standard environment that directed me where to look but my guess is it has something to do with how it stores the file I pipe into FFMPEG on GAE Node Standard. The docs say its a virtual file system that uses RAM. I’d love to hear if anybody managed to get it working in the standard environment.