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  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Ajouter notes et légendes aux images

    7 février 2011, par

    Pour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
    Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
    Modification lors de l’ajout d’un média
    Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (9389)

  • vulkan : temporarily disable threading for ASIC-based hwaccels

    9 août, par Lynne
    vulkan : temporarily disable threading for ASIC-based hwaccels
    

    The issue is that a race condition exists between threads locking
    frames, which results in cyclic loops and deadlocks.

    Compute-based implementations are not affected.

    Fixes #20169

    • [DH] libavcodec/vulkan_av1.c
    • [DH] libavcodec/vulkan_h264.c
    • [DH] libavcodec/vulkan_hevc.c
    • [DH] libavcodec/vulkan_vp9.c
  • How to dynamically overlay images with ffmpeg

    23 mai, par Rorschy

    As a part of a bigger project, I'm trying to stream a live feed using ffmpeg through RTSP while also dynamically changing subtitles depending on the situation.

    


    As of now, I'm able to live stream with no issue. I also came across a solution for the subtitles by using a text file.

    


    However, I'd like to avoid having this text file in my project. I thought about creating a picture with the subtitles and overlaying it with the screen stream. However, with my current solution, the data is streamed only when I kill the running code (data streamed for a few seconds).

    


    Here is the current code for this problem :

    


    import subprocess
import threading
import string
import random
import time
import io
from PIL import Image, ImageDraw, ImageFont

RTSP_URL = "..."
ffmpeg = None

def generate_subtitle():
    width = 640
    height = 100
    font_size = 32
    while True:
        if ffmpeg:
            try:
                text = ''.join(random.choice(string.ascii_uppercase + string.digits) for _ in range(10))

                image = Image.new("RGBA", (width, height), (0, 0, 0, 128))
                draw = ImageDraw.Draw(image)

                try:
                    font = ImageFont.truetype("arial.ttf", font_size)
                except IOError:
                    font = ImageFont.load_default()

                bbox = draw.textbbox((0, 0), text, font=font)
                text_width = bbox[2] - bbox[0]
                text_height = bbox[3] - bbox[1]

                x = (width - text_width) // 2
                y = (height - text_height) // 2

                draw.text((x, y), text, font=font, fill=(255, 255, 255, 255))
                buffer = io.BytesIO()
                image.save(buffer, format="PNG")
                ffmpeg.stdin.write(buffer.getvalue())
                ffmpeg.stdin.flush()
                time.sleep(5)
            except Exception as e:
                print("Erreur d'envoi d'image :", e)
                break
        else:
            time.sleep(1)

def run_ffmpeg():
    global ffmpeg
    ffmpeg = subprocess.Popen([
        'ffmpeg',

        # Input 0: capture desktop
        "-f", "gdigrab",
        "-offset_x", "0",
        "-offset_y", "0",
        "-video_size", "1920x1080",
        "-i", "desktop",

        # Input 1: PNG overlay from stdin
        "-f", "image2pipe",
        "-vcodec", "png",
        "-i", "-",

        # Filter to overlay Input 1 on Input 0
        "-filter_complex", "[0:v][1:v]overlay=(main_w-overlay_w)/2:(main_h-overlay_h)-10",

        # Output settings
        "-vcodec", "libx264",
        "-preset", "ultrafast",
        "-tune", "zerolatency",
        "-g", "30",
        "-sc_threshold", "0",
        "-f", "rtsp",
        RTSP_URL
    ], stdin=subprocess.PIPE)

threading.Thread(target=run_ffmpeg, daemon=True).start()

threading.Thread(target=generate_subtitle, daemon=True).start()

while True:
    time.sleep(1)



    


    My question is how can I stream the data correctly ?
If there is another solution to change dynamically the subtitles without using a text file or a temporary file I'd be glad to hear it.

    


  • avcodec/mpegvideo_dec : Move memcpy'ing ctx to mpeg4videodec.c

    29 avril, par Andreas Rheinhardt
    avcodec/mpegvideo_dec : Move memcpy'ing ctx to mpeg4videodec.c
    

    When the destination MpegEncContext in ff_mpeg_update_thread_context()
    is not initialized, the source MpegEncContext is simply copied
    over it before (potentially) calling ff_mpv_common_init().
    This leads to data races when this code is executed which is why
    it should be replaced with only copying the necessary fields
    (this is for future commits).

    Given that the RV30 and RV40 decoders always call said function
    with an already initialized MpegEncContext (they use context_reinit
    in case of frame size changes), they don't need this ugly
    initialization (and are therefore race-free). This means that
    this code can be moved to the only decoder that actually needs it :
    MPEG-4. This commit does so.

    Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>

    • [DH] libavcodec/mpeg4videodec.c
    • [DH] libavcodec/mpegvideo_dec.c