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  • Organiser par catégorie

    17 mai 2013, par

    Dans MédiaSPIP, une rubrique a 2 noms : catégorie et rubrique.
    Les différents documents stockés dans MédiaSPIP peuvent être rangés dans différentes catégories. On peut créer une catégorie en cliquant sur "publier une catégorie" dans le menu publier en haut à droite ( après authentification ). Une catégorie peut être rangée dans une autre catégorie aussi ce qui fait qu’on peut construire une arborescence de catégories.
    Lors de la publication prochaine d’un document, la nouvelle catégorie créée sera proposée (...)

  • Récupération d’informations sur le site maître à l’installation d’une instance

    26 novembre 2010, par

    Utilité
    Sur le site principal, une instance de mutualisation est définie par plusieurs choses : Les données dans la table spip_mutus ; Son logo ; Son auteur principal (id_admin dans la table spip_mutus correspondant à un id_auteur de la table spip_auteurs)qui sera le seul à pouvoir créer définitivement l’instance de mutualisation ;
    Il peut donc être tout à fait judicieux de vouloir récupérer certaines de ces informations afin de compléter l’installation d’une instance pour, par exemple : récupérer le (...)

  • Personnaliser les catégories

    21 juin 2013, par

    Formulaire de création d’une catégorie
    Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
    Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
    On peut modifier ce formulaire dans la partie :
    Administration > Configuration des masques de formulaire.
    Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
    Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...)

Sur d’autres sites (9840)

  • MPD doesnt load ffmpeg as decoder

    10 août 2022, par dmSherazi

    I am using openwrt 21.2.3 and mpd on it. I have compile mpd full and libffmpeg full as well as ffmpeg-full packages.
But my mpd wont load ffmpeg as decoder. Also tried to force it by adding decoder { plugin “ffmpeg” enabled “no” }” line to /etc/mpd.conf

    


    below is my mpd.conf

    


    log_file "syslog"

bind_to_address "127.0.0.1"
bind_to_address "192.168.1.16"

input {
    plugin          "curl"
}

audio_output {
    type            "alsa"
    name            "sun4icodec"
    device          "plug:dmix"
    mixer_control   "Power Amplifier"
}

decoder {
     plugin  "ffmpeg"
     enabled  "yes"
}


    


    the mpd —version output is as follows

    


    Music Player Daemon 0.21.26 (v21.02.3)
Copyright 2003-2007 Warren Dukes <warren.dukes@gmail.com>
Copyright 2008-2018 Max Kellermann <max.kellermann@gmail.com>
This is free software; see the source for copying conditions.  There is NO
warranty; not even MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

Database plugins:
 simple proxy upnp

Storage plugins:
 local curl


Decoders plugins:
 [mad] mp3 mp2
 [vorbis] ogg oga
 [oggflac] ogg oga
 [flac] flac
 [opus] opus ogg oga
 [faad] aac
 [pcm]

Filters:


Tag plugins:
 id3tag

Output plugins:
 shout null fifo pipe alsa pulse httpd recorder

Encoder plugins:
 null opus wave flac

Input plugins:
 file alsa curl mms

Playlist plugins:
 extm3u m3u pls xspf asx rss soundcloud flac cue embcue

Protocols:
 file:// alsa:// http:// https:// mms:// mmsh:// mmst:// mmsu://

Other features:
 epoll iconv inotify ipv6 tcp un


    


    ideally it should have something like this

    


    
Decoders plugins:
 [dsdiff] dff
 [dsf] dsf
 [ffmpeg] 16sv 3g2 3gp 4xm 8svx aa3 aac ac3 adx afc aif aifc aiff al alaw amr anim apc ape asf atrac au aud avi avm2 avs bap bfi c93 cak cin cmv cpk daud dct divx dts dv dvd dxa eac3 film flac flc fli fll flx flv g726 gsm gxf iss m1v m2v m2t m2ts m4a m4b m4v mad mj2 mjpeg mjpg mka mkv mlp mm mmf mov mp+ mp1 mp2 mp3 mp4 mpc mpeg mpg mpga mpp mpu mve mvi mxf nc nsv nut nuv oga ogm ogv ogx oma ogg omg opus psp pva qcp qt r3d ra ram rl2 rm rmvb roq rpl rvc shn smk snd sol son spx str swf tak tgi tgq tgv thp ts tsp tta xa xvid uv uv2 vb vid vob voc vp6 vmd wav webm wma wmv wsaud wsvga wv wve
 [pcm]

Filters:




    


    here are logs from mpd deamon

    


    Output of ffmpeg command

    


    
Mon Jul 25 09:40:30 2022 daemon.err mpd[1969]: exception: Error in /etc/mpd.conf line 17; Unknown tokens after '{'
Mon Jul 25 09:44:23 2022 daemon.debug mpd: vorbis: Xiph.Org libVorbis 1.3.7
Mon Jul 25 09:44:23 2022 daemon.debug mpd: opus: libopus 1.3.1-fixed
Mon Jul 25 09:44:23 2022 daemon.debug mpd: curl: version 7.82.0
Mon Jul 25 09:44:23 2022 daemon.debug mpd: curl: with mbedTLS/2.16.12


    


    ffmpeg version 4.3.3 Copyright (c) 2000-2021 the FFmpeg developers
  built with gcc 8.4.0 (OpenWrt GCC 8.4.0 r16554-1d4dea6d4f)
  configuration: --enable-cross-compile --cross-prefix=arm-openwrt-linux-muslgnueabi- --arch=arm --cpu=cortex-a7 --target-os=linux --prefix=/usr --pkg-config=pkg-config --enable-shared --enable-static --enable-pthreads --enable-zlib --disable-doc --disable-debug --disable-lzma --disable-vaapi --disable-vdpau --disable-outdevs --disable-runtime-cpudetect --enable-lto --enable-vfp --enable-neon --enable-vfp --disable-x86asm --enable-hardcoded-tables --enable-gpl --enable-version3 --enable-nonfree --disable-swscale --disable-everything --enable-encoder=ac3 --enable-encoder=jpegls --enable-encoder=mpeg1video --enable-encoder=mpeg2video --enable-encoder=pcm_s16be --enable-encoder=pcm_s16le --enable-encoder=png --enable-encoder=vorbis --enable-encoder=zlib --enable-decoder=aac --enable-decoder=ac3 --enable-decoder=alac --enable-decoder=amrnb --enable-decoder=amrwb --enable-decoder=ape --enable-decoder=flac --enable-decoder=jpegls --enable-decoder=mp2 --enable-decoder=mp3 --enable-decoder=mpeg1video --enable-decoder=mpeg2video --enable-decoder=mpeg4 --enable-decoder=mpegvideo --enable-decoder=mpc7 --enable-decoder=mpc8 --enable-decoder=pcm_s16be --enable-decoder=pcm_s16le --enable-decoder=png --enable-decoder=vorbis --enable-decoder=wavpack --enable-decoder=wmav1 --enable-decoder=wmav2 --enable-decoder=zlib --enable-muxer=ac3 --enable-muxer=mp3 --enable-muxer=mp4 --enable-muxer=mpeg1video --enable-muxer=mpeg2video --enable-muxer=mpegts --enable-muxer=ogg --enable-muxer=rtp --enable-demuxer=aac --enable-demuxer=ac3 --enable-demuxer=amr --enable-demuxer=ape --enable-demuxer=avi --enable-demuxer=flac --enable-demuxer=matroska --enable-demuxer=mov --enable-demuxer=mp3 --enable-demuxer=mpegps --enable-demuxer=mpegts --enable-demuxer=mpegvideo --enable-demuxer=mpc --enable-demuxer=mpc8 --enable-demuxer=ogg --enable-demuxer=rm --enable-demuxer=rtsp --enable-demuxer=rtp --enable-demuxer=sdp --enable-demuxer=wav --enable-demuxer=wv --enable-parser=aac --enable-parser=flac --enable-parser=ac3 --enable-parser=mpegaudio --enable-parser=mpeg4video --enable-parser=mpegvideo --enable-protocol=file --enable-protocol=http --enable-protocol=icecast --enable-protocol=pipe --enable-protocol=rtp --enable-protocol=tcp --enable-protocol=udp --enable-decoder=adpcm_ima_wav --enable-decoder=adpcm_ima_qt --enable-decoder=adpcm_ms --enable-libfdk-aac --enable-encoder=libfdk_aac --enable-libmp3lame --enable-encoder=libmp3lame --enable-libopus --enable-decoder=libopus --enable-encoder=libopus --enable-libshine --enable-encoder=libshine --disable-postproc
  libavutil      56. 51.100 / 56. 51.100
  libavcodec     58. 91.100 / 58. 91.100
  libavformat    58. 45.100 / 58. 45.100
  libavdevice    58. 10.100 / 58. 10.100
  libavfilter     7. 85.100 /  7. 85.100
  libswresample   3.  7.100 /  3.  7.100
Hyper fast Audio and Video encoder
usage: ffmpeg [options] [[infile options] -i infile]... {[outfile options] outfile}...


    


  • FFMpeg process created from Java on CentOS doesn't exit

    21 juin 2017, par Donz

    I need to convert a lot of wave files simultaneously. About 300 files in parallel. And new files come constantly. I use ffmpeg process call from my Java 1.8 app, which is running on CentOS. I know that I have to read error and input streams for making created process from Java possible to exit.

    My code after several expirements :

       private void ffmpegconverter(String fileIn, String fileOut){
       String[] comand = new String[]{"ffmpeg", "-v", "-8", "-i", fileIn, "-acodec", "pcm_s16le", fileOut};

       Process process = null;
       BufferedReader reader = null;
       try {
           ProcessBuilder pb = new ProcessBuilder(comand);
           pb.redirectErrorStream(true);
           process = pb.start();

           //Reading from error and standard output console buffer of process. Or it could halts because of nobody
           //reads its buffer
           reader = new BufferedReader(new InputStreamReader(process.getInputStream()));
           String s;
           //noinspection StatementWithEmptyBody
           while ((s = reader.readLine()) != null) {
               log.info(Thread.currentThread().getName() + " with fileIn " + fileIn + " and fileOut " + fileOut + " writes " + s);
               //Ignored as we just need to empty the output buffer from process
           }
           log.info(Thread.currentThread().getName() + " ffmpeg process will be waited for");
           if (process.waitFor( 10, TimeUnit.SECONDS )) {
               log.info(Thread.currentThread().getName() + " ffmpeg process exited normally");
           } else {
               log.info(Thread.currentThread().getName() + " ffmpeg process timed out and will be killed");
           }

       } catch (IOException | InterruptedException e) {
           log.error(Thread.currentThread().getName() + "Error during ffmpeg process executing", e);
       } finally {
           if (process != null) {
               if (reader != null) {
                   try {
                       reader.close();
                   } catch (IOException e) {
                       log.error("Error during closing the process streams reader", e);
                   }
               }
               try {
                   process.getOutputStream().close();
               } catch (IOException e) {
                   log.error("Error during closing the process output stream", e);
               }
               process.destroyForcibly();
               log.info(Thread.currentThread().getName() + " ffmpeg process " + process + " must be dead now");
           }
       }
    }

    If I run separate test with this code it goes normally. But in my app I have hundreds of RUNNING deamon threads "process reaper" which are waiting for ffmpeg process finish. In my real app ffpmeg is started from timer thread. Also I have another activity in separate threads, but I don’t think that this is the problem. Max CPU consume is about 10%.

    Here is that I usual see in thread dump :

    "process reaper" #454 daemon prio=10 os_prio=0 tid=0x00007f641c007000 nid=0x5247 runnable [0x00007f63ec063000]
      java.lang.Thread.State: RUNNABLE
       at java.lang.UNIXProcess.waitForProcessExit(Native Method)
       at java.lang.UNIXProcess.lambda$initStreams$3(UNIXProcess.java:289)
       at java.lang.UNIXProcess$$Lambda$32/2113551491.run(Unknown Source)
       at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
       at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
       at java.lang.Thread.run(Thread.java:745)

    What am I doing wrong ?

    UPD :
    My app accepts a lot of connects with voice traffic. So I have about 300-500 another "good" threads in every moment. Could it be the reason ? Deamon threads have low priority. But I don’t beleive that they really can’t do their jobs in one hour. Ususally it takes some tens of millis.

    UPD2 :
    My synthetic test that runs fine. I tried with new threads option and without it just with straigt calling of run method.

    import java.io.BufferedReader;
    import java.io.File;
    import java.io.IOException;
    import java.io.InputStreamReader;

    public class FFmpegConvert {

       public static void main(String[] args) throws Exception {

           FFmpegConvert f = new FFmpegConvert();
           f.processDir(args[0], args[1], args.length > 2);
       }

       private void processDir(String dirPath, String dirOutPath, boolean isNewThread) {
           File dir = new File(dirPath);
           File dirOut = new File(dirOutPath);
           if(!dirOut.exists()){
               dirOut.mkdir();
           }
           for (int i = 0; i < 1000; i++) {
               for (File f : dir.listFiles()) {
                   try {
                       System.out.println(f.getName());
                       FFmpegRunner fFmpegRunner = new FFmpegRunner(f.getAbsolutePath(), dirOut.getAbsolutePath() + "/" + System.currentTimeMillis() + f.getName());
                       if (isNewThread) {
                           new Thread(fFmpegRunner).start();
                       } else {
                           fFmpegRunner.run();
                       }
                   } catch (Exception e) {
                       e.printStackTrace();
                   }
               }
           }
       }

       class FFmpegRunner implements Runnable {
           private String fileIn;
           private String fileOut;

           FFmpegRunner(String fileIn, String fileOut) {
               this.fileIn = fileIn;
               this.fileOut = fileOut;
           }

           @Override
           public void run() {
               try {
                   ffmpegconverter(fileIn, fileOut);
               } catch (Exception e) {
                   e.printStackTrace();
               }
           }

           private void ffmpegconverter(String fileIn, String fileOut) throws Exception{
               String[] comand = new String[]{"ffmpeg", "-i", fileIn, "-acodec", "pcm_s16le", fileOut};

               Process process = null;
               try {
                   ProcessBuilder pb = new ProcessBuilder(comand);
                   pb.redirectErrorStream(true);
                   process = pb.start();

                   //Reading from error and standard output console buffer of process. Or it could halts because of nobody
                   //reads its buffer
                   BufferedReader reader =
                           new BufferedReader(new InputStreamReader(process.getInputStream()));
                   String line;
                   //noinspection StatementWithEmptyBody
                   while ((line = reader.readLine()) != null) {
                       System.out.println(line);
                       //Ignored as we just need to empty the output buffer from process
                   }

                   process.waitFor();
               } catch (IOException | InterruptedException e) {
                   throw e;
               } finally {
                   if (process != null)
                       process.destroy();
               }
           }

       }

    }

    UPD3 :
    Sorry, I forgot to notice that I see the work of all these process - they created new converted files but anyway don’t exit.

  • Salty Game Music

    31 mai 2011, par Multimedia Mike — General

    Have you heard of Google’s Native Client (NaCl) project ? Probably not. Basically, it allows native code modules to run inside a browser (where ‘browser’ is defined pretty narrowly as ‘Google Chrome’ in this case). Programs are sandboxed so they aren’t a security menace (or so the whitepapers claim) but are allowed to access a variety of APIs including video and audio. The latter API is significant because sound tends to be forgotten in all the hullabaloo surrounding non-Flash web technologies. At any rate, enjoy NaCl while you can because I suspect it won’t be around much longer.

    After my recent work upgrading some old music synthesis programs to user more modern audio APIs, I got the idea to try porting the same code to run under NaCl in Chrome (first Nosefart, then Game Music Emu/GME). In this exercise, I met with very limited success. This blog post documents some of the pitfalls in my excursion.



    Infrastructure
    People who know me know that I’m rather partial — to put it gently — to straight-up C vs. C++. The NaCl SDK is heavily skewed towards C++. However, it does provide a Python tool called init_project.py which can create the skeleton of a project and can do so in C with the '-c' option :

    ./init_project.py -c -n saltynosefart
    

    This generates something that can be built using a simple ‘make’. When I added Nosefart’s C files, I learned that the project Makefile has places for project-necessary CFLAGS but does not honor them. The problem is that the generated Makefile includes a broader system Makefile that overrides the CFLAGS in the project Makefile. Going into the system Makefile and changing "CFLAGS =" -> "CFLAGS +=" solves this problem.

    Still, maybe I’m the first person to attempt building something in Native Client so I’m the first person to notice this ?

    Basic Playback
    At least the process to create an audio-enabled NaCl app is well-documented. Too bad it doesn’t seem to compile as advertised. According to my notes on the matter, I filled in PPP_InitializeModule() with the appropriate boilerplate as outlined in the docs but got a linker error concerning get_browser_interface().

    Plan B : C++
    Obviously, the straight C stuff is very much a second-class citizen in this NaCl setup. Fortunately, there is already that fully functional tone generator example program in the limited samples suite. Plan B is to copy that project and edit it until it accepts Nosefart/GME audio instead of a sine wave.

    The build system assumes all C++ files should have .cc extensions. I have to make some fixes so that it will accept .cpp files (either that, or rename all .cpp to .cc, but that’s not very clean).

    Making Noise
    You’ll be happy to know that I did successfully swap out the tone generator for either Nosefart or GME. Nosefart has a slightly fickle API that requires revving the emulator frame by frame and generating a certain number of audio samples. GME’s API is much easier to work with in this situation — just tell it how many samples it needs to generate and give it a pointer to a buffer. I played NES and SNES music play through this ad-hoc browser plugin, and I’m confident all the other supported formats would have worked if I went through the bother of converting the music data files into C headers to be included in the NaCl executable binaries (dynamically loading data via the network promised to be a far more challenging prospect reserved for phase 3 of the project).

    Portable ?
    I wouldn’t say so. I developed it on Linux and things ran fine there. I tried to run the same binaries on the Windows version of Chrome to no avail. It looks like it wasn’t even loading the .nexe files (NaCl executables).

    Thinking About The (Lack Of A) Future
    As I was working on this project, I noticed that the online NaCl documentation materialized explicit banners warning that my NaCl binaries compiled for Chrome 11 won’t work for Chrome 12 and that I need to code to the newly-released 0.3 SDK version. Not a fuzzy feeling. I also don’t feel good that I’m working from examples using bleeding edge APIs that feature deprecation as part of their naming convention, e.g., pp::deprecated::ScriptableObject().

    Ever-changing API + minimal API documentation + API that only works in one browser brand + requiring end user to explicitly enable feature = … well, that’s why I didn’t bother to release any showcase pertaining to this little experiment. Would have been neat, but I strongly suspect that this is yet another one of those APIs that Google decides to deprecate soon.

    See Also :