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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (48)
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MediaSPIP v0.2
21 juin 2013, parMediaSPIP 0.2 est la première version de MediaSPIP stable.
Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à disposition des fichiers
14 avril 2011, parPar défaut, lors de son initialisation, MediaSPIP ne permet pas aux visiteurs de télécharger les fichiers qu’ils soient originaux ou le résultat de leur transformation ou encodage. Il permet uniquement de les visualiser.
Cependant, il est possible et facile d’autoriser les visiteurs à avoir accès à ces documents et ce sous différentes formes.
Tout cela se passe dans la page de configuration du squelette. Il vous faut aller dans l’espace d’administration du canal, et choisir dans la navigation (...) -
Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)
Sur d’autres sites (8584)
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how to stream h.264 video with mp3 audio using libavcodec ?
18 septembre 2012, par dasgI read h.264 frames from webcamera and capture audio from microphone. I need to stream live video to ffserver. During debug I read video from ffserver using ffmpeg with following command :
ffmpeg -i http://127.0.0.1:12345/robot.avi -vcodec copy -acodec copy out.avi
My video in output file is slightly accelerated. If I add a audio stream it is accelerated several times. Sometimes there is no audio in the output file.
Here is my code for encoding audio :
#include "v_audio_encoder.h"
extern "C" {
#include <libavcodec></libavcodec>avcodec.h>
}
#include <cassert>
struct VAudioEncoder::Private
{
AVCodec *m_codec;
AVCodecContext *m_context;
std::vector m_outBuffer;
};
VAudioEncoder::VAudioEncoder( int sampleRate, int bitRate )
{
d = new Private( );
d->m_codec = avcodec_find_encoder( CODEC_ID_MP3 );
assert( d->m_codec );
d->m_context = avcodec_alloc_context3( d->m_codec );
// put sample parameters
d->m_context->channels = 2;
d->m_context->bit_rate = bitRate;
d->m_context->sample_rate = sampleRate;
d->m_context->sample_fmt = AV_SAMPLE_FMT_S16;
strcpy( d->m_context->codec_name, "libmp3lame" );
// open it
int res = avcodec_open2( d->m_context, d->m_codec, 0 );
assert( res >= 0 );
d->m_outBuffer.resize( d->m_context->frame_size );
}
VAudioEncoder::~VAudioEncoder( )
{
avcodec_close( d->m_context );
av_free( d->m_context );
delete d;
}
void VAudioEncoder::encode( const std::vector& samples, std::vector& outbuf )
{
assert( (int)samples.size( ) == d->m_context->frame_size );
int outSize = avcodec_encode_audio( d->m_context, d->m_outBuffer.data( ),
d->m_outBuffer.size( ), reinterpret_cast<const>( samples.data( ) ) );
if( outSize ) {
outbuf.resize( outSize );
memcpy( outbuf.data( ), d->m_outBuffer.data( ), outSize );
}
else
outbuf.clear( );
}
int VAudioEncoder::getFrameSize( ) const
{
return d->m_context->frame_size;
}
</const></cassert>Here is my code for streaming video :
#include "v_out_video_stream.h"
extern "C" {
#include <libavformat></libavformat>avformat.h>
#include <libavutil></libavutil>opt.h>
#include <libavutil></libavutil>avstring.h>
#include <libavformat></libavformat>avio.h>
}
#include <stdexcept>
#include <cassert>
struct VStatticRegistrar
{
VStatticRegistrar( )
{
av_register_all( );
avformat_network_init( );
}
};
VStatticRegistrar __registrar;
struct VOutVideoStream::Private
{
AVFormatContext * m_context;
int m_videoStreamIndex;
int m_audioStreamIndex;
int m_videoBitrate;
int m_width;
int m_height;
int m_fps;
int m_bitrate;
bool m_waitKeyFrame;
};
VOutVideoStream::VOutVideoStream( int width, int height, int fps, int bitrate )
{
d = new Private( );
d->m_width = width;
d->m_height = height;
d->m_fps = fps;
d->m_context = 0;
d->m_videoStreamIndex = -1;
d->m_audioStreamIndex = -1;
d->m_bitrate = bitrate;
d->m_waitKeyFrame = true;
}
bool VOutVideoStream::connectToServer( const std::string& uri )
{
assert( ! d->m_context );
// initalize the AV context
d->m_context = avformat_alloc_context();
if( !d->m_context )
return false;
// get the output format
d->m_context->oformat = av_guess_format( "ffm", NULL, NULL );
if( ! d->m_context->oformat )
return false;
strcpy( d->m_context->filename, uri.c_str( ) );
// add an H.264 stream
AVStream *stream = avformat_new_stream( d->m_context, NULL );
if ( ! stream )
return false;
// initalize codec
AVCodecContext* codec = stream->codec;
if( d->m_context->oformat->flags & AVFMT_GLOBALHEADER )
codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
codec->codec_id = CODEC_ID_H264;
codec->codec_type = AVMEDIA_TYPE_VIDEO;
strcpy( codec->codec_name, "libx264" );
// codec->codec_tag = ( unsigned('4') << 24 ) + (unsigned('6') << 16 ) + ( unsigned('2') << 8 ) + 'H';
codec->width = d->m_width;
codec->height = d->m_height;
codec->time_base.den = d->m_fps;
codec->time_base.num = 1;
codec->bit_rate = d->m_bitrate;
d->m_videoStreamIndex = stream->index;
// add an MP3 stream
stream = avformat_new_stream( d->m_context, NULL );
if ( ! stream )
return false;
// initalize codec
codec = stream->codec;
if( d->m_context->oformat->flags & AVFMT_GLOBALHEADER )
codec->flags |= CODEC_FLAG_GLOBAL_HEADER;
codec->codec_id = CODEC_ID_MP3;
codec->codec_type = AVMEDIA_TYPE_AUDIO;
strcpy( codec->codec_name, "libmp3lame" );
codec->sample_fmt = AV_SAMPLE_FMT_S16;
codec->channels = 2;
codec->bit_rate = 64000;
codec->sample_rate = 44100;
d->m_audioStreamIndex = stream->index;
// try to open the stream
if( avio_open( &d->m_context->pb, d->m_context->filename, AVIO_FLAG_WRITE ) < 0 )
return false;
// write the header
return avformat_write_header( d->m_context, NULL ) == 0;
}
void VOutVideoStream::disconnect( )
{
assert( d->m_context );
avio_close( d->m_context->pb );
avformat_free_context( d->m_context );
d->m_context = 0;
}
VOutVideoStream::~VOutVideoStream( )
{
if( d->m_context )
disconnect( );
delete d;
}
int VOutVideoStream::getVopType( const std::vector& image )
{
if( image.size( ) < 6 )
return -1;
unsigned char *b = (unsigned char*)image.data( );
// Verify NAL marker
if( b[ 0 ] || b[ 1 ] || 0x01 != b[ 2 ] ) {
++b;
if ( b[ 0 ] || b[ 1 ] || 0x01 != b[ 2 ] )
return -1;
}
b += 3;
// Verify VOP id
if( 0xb6 == *b ) {
++b;
return ( *b & 0xc0 ) >> 6;
}
switch( *b ) {
case 0x65: return 0;
case 0x61: return 1;
case 0x01: return 2;
}
return -1;
}
bool VOutVideoStream::sendVideoFrame( std::vector& image )
{
// Init packet
AVPacket pkt;
av_init_packet( &pkt );
pkt.flags |= ( 0 >= getVopType( image ) ) ? AV_PKT_FLAG_KEY : 0;
// Wait for key frame
if ( d->m_waitKeyFrame ) {
if( pkt.flags & AV_PKT_FLAG_KEY )
d->m_waitKeyFrame = false;
else
return true;
}
pkt.stream_index = d->m_videoStreamIndex;
pkt.data = image.data( );
pkt.size = image.size( );
pkt.pts = pkt.dts = AV_NOPTS_VALUE;
return av_write_frame( d->m_context, &pkt ) >= 0;
}
bool VOutVideoStream::sendAudioFrame( std::vector& audio )
{
// Init packet
AVPacket pkt;
av_init_packet( &pkt );
pkt.stream_index = d->m_audioStreamIndex;
pkt.data = audio.data( );
pkt.size = audio.size( );
pkt.pts = pkt.dts = AV_NOPTS_VALUE;
return av_write_frame( d->m_context, &pkt ) >= 0;
}
</cassert></stdexcept>Here is how I use it :
BOOST_AUTO_TEST_CASE(testSendingVideo)
{
const int framesToGrab = 90000;
VOutVideoStream stream( VIDEO_WIDTH, VIDEO_HEIGHT, FPS, VIDEO_BITRATE );
if( stream.connectToServer( URI ) ) {
VAudioEncoder audioEncoder( AUDIO_SAMPLE_RATE, AUDIO_BIT_RATE );
VAudioCapture microphone( MICROPHONE_NAME, AUDIO_SAMPLE_RATE, audioEncoder.getFrameSize( ) );
VLogitecCamera camera( VIDEO_WIDTH, VIDEO_HEIGHT );
BOOST_REQUIRE( camera.open( CAMERA_PORT ) );
BOOST_REQUIRE( camera.startCapturing( ) );
std::vector image, encodedAudio;
std::vector voice;
boost::system_time startTime;
int delta;
for( int i = 0; i < framesToGrab; ++i ) {
startTime = boost::posix_time::microsec_clock::universal_time( );
BOOST_REQUIRE( camera.read( image ) );
BOOST_REQUIRE( microphone.read( voice ) );
audioEncoder.encode( voice, encodedAudio );
BOOST_REQUIRE( stream.sendVideoFrame( image ) );
BOOST_REQUIRE( stream.sendAudioFrame( encodedAudio ) );
delta = ( boost::posix_time::microsec_clock::universal_time( ) - startTime ).total_milliseconds( );
if( delta < 1000 / FPS )
boost::thread::sleep( startTime + boost::posix_time::milliseconds( 1000 / FPS - delta ) );
}
BOOST_REQUIRE( camera.stopCapturing( ) );
BOOST_REQUIRE( camera.close( ) );
}
else
std::cout << "failed to connect to server" << std::endl;
}I think my problem is in PTS and DTS. Can anyone help me ?
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cvCaptureFromFile always returns NULL, Visual Studio 2005
14 septembre 2012, par user1671173I've got a problem with the cvCaptureFromFile function. It always returns NULL. I've done some research on the internet and I've added PATH to ffmpeg's "bin" directory.
But it's still the same. So I've tried to open the desired file withffplay.exe
. It returns an error which says "Invalid data found when processing an input". It is a "mjpg" file, which should be played with ffmpeg. Then I tried the same with some "mpg" file.
Now the message is "no such file or directory" which is not true, because the file is in the place. What else should I do ?
The files all right with Media-Player and VLC player.
Please help ! -
Selecting a library / framework for video capture & recording
21 décembre 2011, par Saurabh GandhiIn one of the project that we have undertaken we are looking for a video capture & recording library. Our groundwork (based on google search) shows that vlc (libvlc), ffmpeg (libavcodec) and gstreamer are the three popular free and open source libraries / multimedia frameworks available for the same. How do these libraries compare on the following parameters :
- Licensing policy to allow use within a commercial product without the need to open source any of the components of the product that is using the library
- Ability to be used effectively in a multi-threaded environment (library should be inherently thread-safe)
- Easy to use and maintain
- Documentation : API should be well documented...this is relative... :)
Our primary intention is to be able to capture RTSP video streams (H.264/MPEG-2/MJPEG encoded), convert these streams to raw video / frames so that it can be used for analysis / processing and later on compress these frames and store it on the disk in the form of an MP4 file (using MPEG2 / H.264 encoding).
P.S. We understand that FFmpeg is also one of the components of vlc since vlc uses libavcodec library. Is the same true for gstreamer as well ? Does it have any ffmpeg dependency ?
Awaiting your responses.
Regards,
Saurabh Gandhi