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  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

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  • Getting troubles when I generate rtsp stream as an output with ffmpeg from static images as an input

    10 août 2013, par Ilya Yevlampiev

    I'm trying to start the rtsp stream via feeding ffmpeg with static images and feeding ffserver with ffmpeg output.

    The first problem appears from the ffserver.config :

    Port 12345
    RTSPPort 8544
    BindAddress 0.0.0.0
    MaxHTTPConnections 2000
    MaxClients 1000
    MaxBandwidth 1000
    CustomLog /var/log/ffserver-access.log
     <feed>
    File /tmp/videofeed.ffm
    FileMaxSize 3M
    #Launch ffmpeg -s 640x480 -f video4linux2 -i /dev/video0
    #Launch ffmpeg http://localhost:8090/videofeed.ffm
    Launch ffmpeg -loop 1 -f image2 -r 20 -b 9600 -i Janalif.jpg -t 30 http://127.0.0.1:8090/videofeed.ffm -report
    ACL allow 127.0.0.1
     </feed>
     <stream>
    Format rtsp
    #rtsp://localhost:5454/test1-rtsp.mpg
    Feed videofeed.ffm
    #webcam.ffm
    Format flv
    VideoCodec flv
    VideoFrameRate 30
    VideoBufferSize 80000
    VideoBitRate 200
    VideoQMin 1
    VideoQMax 5
    VideoSize 640x480
    PreRoll 1
    NoAudio
     </stream>
     <stream>
    Format status
     </stream>

    Please ignore codecs etc in stream part. The problem appears for RTSPPort, after starting the server nmap shows no binding to 8544, only 12345 port is used.

    8090/tcp  open  unknown
    12345/tcp open  netbus

    I can download mpeg stream through http from http://localhost:12345/test1-rtsp.mpg. How can I setup 8544 port working ?

    and another question is about Launch part of the stream. Am I right, that ffserver executes the content of Launch line ? If so, how can i configure ffserver to wait the stream in some particular port, but start streaming at the moment I desire ?

    P.S. The solution looks like Säkkijärven polkka, hoowever the idea behind this construct is to provide the controlled rtsp stream to emulate the camera output. In future I plan to substitute the command line for ffmpeg with some java bindings for it to produce the program-controlled images to the camera input to test the computer vision, that's why I need a way to launch ffmpeg independently on ffserver.

  • Our latest improvement to QA : Screenshot Testing

    2 octobre 2013, par benaka — Development

    Introduction to QA in Piwik

    Like any piece of good software, Piwik comes with a comprehensive QA suite that includes unit and integration tests. The unit tests make sure core components of Piwik work properly. The integration tests make sure Piwik’s tracking and report aggregation and APIs work properly.

    To complete our QA suite, we’ve recently added a new type of tests : Screenshot tests, that we use to make sure Piwik’s controller and JavaScript code works properly.

    This blog post will explain how they work and describe our experiences setting them up ; we hope to show you an example of innovative QA practices in an active open source project.

    Screenshot Tests

    As the name implies, our screenshot tests (1) first capture a screenshot of a URL, then (2) compare the result with an expected image. This lets us test the code in Piwik’s controllers and Piwik’s JavaScript simply by specifying a URL.

    Contrast this with conventional UI tests that test for page content changes. Such tests require writing large amounts of test code that, at most, check for changes in HTML. Our tests, on the otherhand, will be able to show regressions in CSS and JavaScript rendering logic with a bare minimum of testing code.

    Capturing Screenshots

    Screenshots are captured using a 3rd party tool. We tried several tools before settling on PhantomJS. PhantomJS executes a JavaScript file with an environment that allows it to create WebKit powered web views. When capturing a screenshot, we supply PhantomJS with a script that :

    • opens a web page view,
    • loads a URL,
    • waits for all AJAX requests to be completed,
    • waits for all images to be loaded
    • waits for all JavaScript to be run.

    Then it renders the completed page to an PNG file.

    • To see how we use PhantomJS see capture.js.
    • To see how we wait for AJAX requests to complete and images to load see override.js.

    Comparing Screenshots

    Once a screenshot is generated we test for UI regressions by comparing it with an expected image. There is no sort of fuzzy matching involved. We just check that the images consist of the same bytes.

    If a screenshot test fails we use ImageMagick’s compare command line tool to generate an image diff :

    Showing differences QA tests screenshots pixel by pixel comparison

    In this example above, there was a change that caused the Search box to be hidden in the datatable. This resulted in the whole Data table report being shifted up a few pixels. The differences are visible in red color which gives rapid feedback to the developers what has changed in the last commit.

    Screenshot Tests on Travis

    We experienced trouble generating identical screenshots on different machines, so our tests were not initially automated by Travis. Once we surpassed this hurdle, we created a new github repo to store our UI tests and screenshots and then enabled the travis build for it. We also made sure that every time a commit is pushed to the Piwik repo, our travis build will push a commit to the UI test repo to run the UI tests.

    We decided to create a new repository so the main repository wouldn’t be burdened with the large screenshot files (which git would not handle very well). We also made sure the travis build would upload all the generated screenshots to a server so debugging failures would be easier.

    Problems we experienced

    Getting generated screenshots to render identically on separate machines was quite a challenge. It took months to figure out how to get it right. Here’s what we learned :

    Fonts will render identically on different machines, but different machines can pick the wrong fonts. When we first tried getting these tests to run on Travis, we noticed small differences in the way fonts were rendered on different machines. We thought this was an insurmountable problem that would occur due to the libraries installed on these machines. It turns out, the machines were just picking the wrong fonts. After installing certain fonts during our Travis build, everything started working.

    Different versions of GD can generate slightly different images. GD is used in Piwik to, among other things, generate sparkline images. Different versions of GD will result in slightly different images. They look the same to the naked eye, but some pixels will have slightly different colors. This is, unfortunately, a problem we couldn’t solve. We couldn’t make sure that everyone who runs the tests uses the same version of GD, so instead we disabled sparklines for UI testing.

    What we learned about existing screenshot capturing tools

    We tried several screenshot capturing tools before finding one that would work adequately. Here’s what we learned about them :

    • CutyCapt This is the first screenshot capturing tool we tried. CutyCapt is a C++ program that uses QtWebKit to load and take a screenshot of a page. It can’t be used to capture multiple screenshots in one run and it can’t be used to wait for all AJAX/Images/JavaScript to complete/load (at least not currently).

    • PhantomJS This is the solution we eventually chose. PhantomJS is a headless scriptable browser that currently uses WebKit as its rendering engine.

      For the most part, PhantomJS is the best solution we found. It reliably renders screenshots, allows JavaScript to be injected into pages it loads, and since it essentially just runs JavaScript code that you provide, it can be made to do whatever you want.

    • SlimerJS SlimerJS is a clone of PhantomJS that uses Gecko as the rendering engine. It is meant to function similarly to PhantomJS. Unfortunately, due to some limitations hard-coded in Mozilla’s software, we couldn’t use it.

      For one, SlimerJS is not headless. There is, apparently, no way to do that when embedding Mozilla. You can, however, run it through xvfb, however the fact that it has to create a window means some odd things can happen. When using SlimerJS, we would sometimes end up with images where tooltips would display as if the mouse was hovering over an element. This inconsistency meant we couldn’t use it for our tests.

    One tool we didn’t try was Selenium Webdriver. Although Selenium is traditionally used to create tests that check for HTML content, it can be used to generate screenshots. (Note : PhantomJS supports using a remote WebDriver.)

    Our Future Plans for Screenshot Testing

    At the moment we render a couple dozen screenshots. We test how our PHP code, JavaScript code and CSS makes Piwik’s UI look, but we don’t test how it behaves. This is our next step.

    We want to create Screenshot Unit Tests for each UI control Piwik uses (for example, the Data Table View or the Site Selector). These tests would use the Widgetize plugin to load a control by itself, then execute JavaScript that simulates events and user behavior, and finally take a screenshot. This way we can test how our code handles clicks and hovers and all sorts of other behavior.

    Screenshots Tests will make Piwik more stable and keep us agile and able to release early and often. Thank you for your support & Spreading the word about Piwik !

  • AR Drone 2.0 video streaming whitout SDK on iOS

    10 janvier 2014, par JosephITA

    I'm coding an app for iOS that interact with the AR Drone 2.0 without using the SDK (poor documentation on the iPhone example).
    At the moment I can send command and receive navdata.
    I have no idea in how to receive video streaming. I know that is an H.264 stream and that I can use ffmpeg, but I'm not sure that this solution will pass the Apple revision.
    Any ideas ?