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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
Autres articles (111)
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La file d’attente de SPIPmotion
28 novembre 2010, parUne file d’attente stockée dans la base de donnée
Lors de son installation, SPIPmotion crée une nouvelle table dans la base de donnée intitulée spip_spipmotion_attentes.
Cette nouvelle table est constituée des champs suivants : id_spipmotion_attente, l’identifiant numérique unique de la tâche à traiter ; id_document, l’identifiant numérique du document original à encoder ; id_objet l’identifiant unique de l’objet auquel le document encodé devra être attaché automatiquement ; objet, le type d’objet auquel (...) -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...) -
Configurer la prise en compte des langues
15 novembre 2010, parAccéder à la configuration et ajouter des langues prises en compte
Afin de configurer la prise en compte de nouvelles langues, il est nécessaire de se rendre dans la partie "Administrer" du site.
De là, dans le menu de navigation, vous pouvez accéder à une partie "Gestion des langues" permettant d’activer la prise en compte de nouvelles langues.
Chaque nouvelle langue ajoutée reste désactivable tant qu’aucun objet n’est créé dans cette langue. Dans ce cas, elle devient grisée dans la configuration et (...)
Sur d’autres sites (9079)
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Getting 'av_interleaved_write_frame() : Broken pipe' error
2 juillet 2016, par PoornanI am trying this blog post.I am new to python, numpy as well as FFMPEG. I could not figure out what causes this issue.
http://zulko.github.io/blog/2013/09/27/read-and-write-video-frames-in-python-using-ffmpeg/
here is the code :
import subprocess as sp
import numpy
print ("Hello World!");
FFMPEG_BIN = "ffmpeg" # on Linux ans Mac OS
#FFMPEG_BIN = "ffmpeg.exe" # on Windows
command = [ FFMPEG_BIN,
'-i', '/Users/eananthaneshan/Movies/myvideo.mp4',
'-f', 'image2pipe',
'-pix_fmt', 'yuv444p',
'-s', '420x360',
'-r', '24',
'-vcodec', 'h264', '-']
pipe = sp.Popen(command, stdout = sp.PIPE, bufsize=-1)
# read 420*360*3 bytes (= 1 frame)
raw_image = pipe.stdout.read(420*360*3)
# transform the byte read into a numpy array
image = numpy.fromstring(raw_image, dtype='uint8')
image = image.reshape((360,420,3) )
# throw away the data in the pipe's buffer.
pipe.stdout.flush()This is the output :
ffmpeg version 2.8 Copyright (c) 2000-2015 the FFmpeg developers
built with Apple LLVM version 7.0.0 (clang-700.0.72)
configuration: --prefix=/usr/local/Cellar/ffmpeg/2.8 --enable-shared --enable-pthreads --enable-gpl --enable-version3 --enable-hardcoded-tables --enable-avresample --cc=clang --host-cflags= --host-ldflags= --enable-opencl --enable-libx264 --enable-libmp3lame --enable-libvo-aacenc --enable-libxvid --enable-libfreetype --enable-libtheora --enable-libvorbis --enable-libvpx --enable-librtmp --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libass --enable-ffplay --enable-libspeex --enable-libschroedinger --enable-libfdk-aac --enable-libopus --enable-frei0r --enable-libopenjpeg --disable-decoder=jpeg2000 --extra-cflags='-I/usr/local/Cellar/openjpeg/1.5.2_1/include/openjpeg-1.5 ' --enable-nonfree --enable-vda
libavutil 54. 31.100 / 54. 31.100
libavcodec 56. 60.100 / 56. 60.100
libavformat 56. 40.101 / 56. 40.101
libavdevice 56. 4.100 / 56. 4.100
libavfilter 5. 40.101 / 5. 40.101
libavresample 2. 1. 0 / 2. 1. 0
libswscale 3. 1.101 / 3. 1.101
libswresample 1. 2.101 / 1. 2.101
libpostproc 53. 3.100 / 53. 3.100
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/Users/eananthaneshan/Movies/myvideo.mp4':
Metadata:
major_brand : isom
minor_version : 1
compatible_brands: isom
creation_time : 2014-04-07 02:02:31
Duration: 01:00:10.03, start: 0.000000, bitrate: 1024 kb/s
Stream #0:0(und): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 111 kb/s (default)
Metadata:
creation_time : 2014-04-07 02:02:31
handler_name : GPAC ISO Audio Handler
Stream #0:1(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p(tv, bt709/unknown/unknown), 720x404, 909 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 47.95 tbc (default)
Metadata:
creation_time : 2014-04-07 01:14:58
handler_name : L-SMASH Video Media Handler
encoder : AVC Coding
Output #0, image2pipe, to 'pipe:':
Metadata:
major_brand : isom
minor_version : 1
compatible_brands: isom
encoder : Lavf56.40.101
Stream #0:0(und): Video: rawvideo (444P / 0x50343434), yuv444p, 420x360, q=2-31, 200 kb/s, 23.98 fps, 23.98 tbn, 23.98 tbc (default)
Metadata:
creation_time : 2014-04-07 01:14:58
handler_name : L-SMASH Video Media Handler
encoder : Lavc56.60.100 rawvideo
Stream mapping:
Stream #0:1 -> #0:0 (h264 (native) -> rawvideo (native))
Press [q] to stop, [?] for help
av_interleaved_write_frame(): Broken pipe
frame= 2 fps=0.0 q=-0.0 Lsize= 886kB time=00:00:00.08 bitrate=87003.8kbits/s
video:886kB audio:0kB subtitle:0kB other streams:0kB global headers:0kB muxing overhead: 0.000000%
Conversion failed! -
compile ffmpeg decode only without audio codecs
28 juillet 2016, par RobI work on a media manager and use ffmpeg.exe to extract screenshots.
With the latest size of ffmpeg.exe exceeding 35MB, I am attempting to build ffmpeg without the majority of its functions, to allow only saving of a frame of video.I had thought disabling many of the filters, Audio Codecs etc would shrink the size of ffmpeg to something more manageable.
Following this guide
https://pracucci.com/compile-ffmpeg-on-windows-with-visual-studio-compiler.html
to allow building of ffmpeg using Visual Studio 2015, I have come to the part of ./configuration and hit a wall.
With so many options and no idea what all of them mean or do, I am asking if someone in the community can give me laymans instructions.I also know that I need to build x264, and possible x265 (HEVC), but am not sure if there is anything other codecs needed.
In the end, I and am hoping to just have the one file, ffmpeg.exe for use in the media manager project.The code I use to get a screenshot is as follows
Public Shared Function CreateScreenShot(ByVal FullPathAndFilename As String, ByVal SavePath As String, ByVal sec As Integer, Optional ByVal Overwrite As Boolean = False) As Boolean
If Not File.Exists(SavePath) Or Overwrite Then
Try
IO.File.Delete(SavePath)
Catch
Return False
End Try
If IO.File.Exists(FullPathAndFilename) Then
Dim myProcess As Process = New Process
Try
Dim seconds As Integer = sec
myProcess.StartInfo.WindowStyle = ProcessWindowStyle.Hidden
myProcess.StartInfo.CreateNoWindow = False
myProcess.StartInfo.FileName = Utilities.applicationPath & "\Assets\ffmpeg.exe"
Dim proc_arguments As String = "-ss " & seconds.ToString & " -i """ & FullPathAndFilename & """ -vframes:v 1 -an " & """" & SavePath & """"
myProcess.StartInfo.Arguments = proc_arguments
myProcess.Start()
myProcess.WaitForExit()
If File.Exists(SavePath) Then Return True
Catch ex As Exception
Throw ex
Finally
myProcess.Close()
End Try
End If
End If
Return False
End FunctionI hope this is sufficient information, and appreciated any help or suggestions.
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Could not open encoder using ffmpeg C APi for MOV format
22 juin 2016, par lupodContext
I am writing a program for doing some video processing on an input file. I wrote two classes for handling the "reading/writing frames" part that essentially wrap the functions of ffmpeg. These classes may be instantiated by providing an input and output file name, and in their constructor I initialize everything that is needed (or at least I hope so).
This are the two routines that are called inside the constructors :
// InputVideoHandler.cpp
void InputVideoHandler::init(char* name) {
streamIndex = -1;
int numStreams;
if (avformat_open_input(&formatCtx, name, NULL, NULL) != 0)
throw std::exception("Invalid input file name.");
if (avformat_find_stream_info(formatCtx, NULL)<0)
throw std::exception("Could not find stream information.");
numStreams = formatCtx->nb_streams;
if (numStreams < 0)
throw std::exception("No streams in input video file.");
for (int i = 0; i < numStreams; i++) {
if (formatCtx->streams[i]->codec->codec_type == AVMEDIA_TYPE_VIDEO) {
streamIndex = i;
break;
}
}
if (streamIndex < 0)
throw std::exception("No video stream in input video file.");
// find decoder using id
codec = avcodec_find_decoder(formatCtx->streams[streamIndex]->codec->codec_id);
if (codec == nullptr)
throw std::exception("Could not find suitable decoder for input file.");
// copy context from input stream
codecCtx = avcodec_alloc_context3(codec);
if (avcodec_copy_context(codecCtx, formatCtx->streams[streamIndex]->codec) != 0)
throw std::exception("Could not copy codec context from input stream.");
if (avcodec_open2(codecCtx, codec, NULL) < 0)
throw std::exception("Could not open decoder.");
codecCtx->refcounted_frames = 1;
}
// OutputVideoBuilder.cpp
void OutputVideoBuilder::init(char* name, AVCodecContext* inputCtx) {
if (avformat_alloc_output_context2(&formatCtx, NULL, NULL, name) < 0)
throw std::exception("Could not determine file extension from provided name.");
codec = avcodec_find_encoder(inputCtx->codec_id);
if (codec == nullptr) {
throw std::exception("Could not find suitable encoder.");
}
codecCtx = avcodec_alloc_context3(codec);
if (avcodec_copy_context(codecCtx, inputCtx) < 0)
throw std::exception("Could not copy output codec context from input");
codecCtx->time_base = inputCtx->time_base;
if (avcodec_open2(codecCtx, codec, NULL) < 0)
throw std::exception("Could not open encoder.");
stream = avformat_new_stream(formatCtx, codec);
if (stream == nullptr) {
throw std::exception("Could not allocate stream.");
}
stream->id = formatCtx->nb_streams - 1;
stream->codec = codecCtx;
stream->time_base = codecCtx->time_base;
av_dump_format(formatCtx, 0, name, 1);
if (!(formatCtx->oformat->flags & AVFMT_NOFILE)) {
if (avio_open(&formatCtx->pb, name, AVIO_FLAG_WRITE) < 0) {
throw std::exception("Could not open output file.");
}
}
if (avformat_write_header(formatCtx, NULL) < 0) {
throw std::exception("Error occurred when opening output file.");
}
}As you see, for the Init function of the output handler I require that an AVCodecContext must be provided. In my code, I pass to the constructor the AVCodecContext that is stored in the input handler and that was previously created.
Question :
The two functions work fine when I test my program with some video formats, like .mpg or .avi. When I try to process .mov/.mp4 files, however, my code throws the exception that I labeled "Could not open encoder." in OutputVideoBuilder::Init(). Why is this happening ? I read from the General documentation of ffmpeg that that format should be supported as well by ffmpeg. I am assuming that I am doing something wrong in my code, which I do not completely understand because it was created by trying to adapt the tutorials of the documentation to my specific case. Also for this reason, any comments on things that are useless or things that are missing will be greatly appreciated.