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  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

  • Mise à jour de la version 0.1 vers 0.2

    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

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  • Nexus One

    19 mars 2010, par Mans — Uncategorized

    I have had a Nexus One for about a week (thanks Google), and naturally I have an opinion or two about it.

    Hardware

    With the front side dominated by a touch-screen and a lone, round button, the Nexus One appearance is similar to that of most contemporary smartphones. The reverse sports a 5 megapixel camera with LED flash, a Google logo, and a smaller HTC logo. Power button, volume control, and headphone and micro-USB sockets are found along the edges. It is with appreciation I note the lack of a front-facing camera ; the silly idea of video calls is finally put to rest.

    Powering up the phone (I’m beginning to question the applicability of that word), I am immediately enamoured with the display. At 800×480 pixels, the AMOLED display is crystal-clear and easily viewable even in bright light. In a darker environment, the display automatically dims. The display does have one quirk in that the subpixel pattern doesn’t actually have a full RGB triplet for each pixel. The close-up photo below shows the pattern seen when displaying a solid white colour.

    Nexus One display close-up

    The result of this is that fine vertical lines, particularly red or blue ones, look a bit jagged. Most of the time this is not much of a problem, and I find it an acceptable compromise for the higher effective resolution it provides.

    Basic interaction

    The Android system is by now familiar, and the Nexus offers no surprises in basic usage. All the usual applications come pre-installed : browser, email, calendar, contacts, maps, and even voice calls. Many of the applications integrate with a Google account, which is nice. Calendar entries, map placemarks, etc. are automatically shared between desktop and mobile. Gone is the need for the bug-ridden custom synchronisation software with which mobile phones of the past were plagued.

    Launching applications is mostly speedy, and recently used apps are kept loaded as long as memory needs allow. Although this garbage-collection-style of application management, where you are never quite sure whether an app is still running, takes a few moments of acclimatisation, it works reasonably well in day to day use. Most of the applications are well-behaved and save their data before terminating.

    Email

    Two email applications are included out of the box : one generic and one Gmail-only. As I do not use Gmail, I cannot comment on this application. The generic email client supports IMAP, but is rather limited in functionality. Fortunately, a much-enhanced version, K-9, is available for download. The main feature I find lacking here is threaded message view.

    The features, or lack thereof, in the email applications is not, however, of huge importance, as composing email, or any longer piece of text, is something one rather avoids on a system like this. The on-screen keyboard, while falling among the better of its kind, is still slow to use. Lack of tactile feedback means accidentally tapping the wrong key is easily done, and entering numbers or punctuation is an outright chore.

    Browser

    Whatever the Nexus lacks in email abilities, it makes up for with the browser. Surfing the web on a phone has never been this pleasant. Page rendering is quick, and zooming is fast and simple. Even pages not designed for mobile viewing are easy to read with smart reformatting almost entirely eliminating the sideways scrolling which hampered many a mobile browser of old.

    Calls and messaging

    Being a phone, the Nexus One is obviously able to make and receive calls, and it does so with ease. Entering a number or locating a stored contact are both straight-forward operations. During a call, audio is clear and of adequate loudness, although I have yet to use the phone in really noisy surroundings.

    The other traditional task of a mobile phone, messaging, is also well-supported. There isn’t really much to say about this.

    Multimedia

    Having a bit of an interest in most things multimedia, I obviously tested the capabilities of the Nexus by throwing some assorted samples at it, revealing ample space for improvement. With video limited to H.264 and MPEG4, and the only supported audio codecs being AAC, MP3, Vorbis, and AMR, there are many files which will not play.

    To make matters worse, only selected combinations of audio and video will play together. Several video files I tested played without sound, yet when presented with the very same audio data alone, it was correctly decoded. As for container formats, it appears restricted to MP4/MOV, and Ogg (for Vorbis). AVI files are recognised as media files, but I was unable to find an AVI file which would play.

    With a device clearly capable of so much more, the poor multimedia support is nothing short of embarrassing.

    The Market

    Much of the hype surrounding Android revolves around the Market, Google’s virtual marketplace for app authors to sell or give away their creations. The thousands of available applications are broadly categorised, and a search function is available.

    The categorised lists are divided into free and paid sections, while search results, disappointingly, are not. To aid the decision, ratings and comments are displayed alongside the summary and screenshots of each application. Overall, the process of finding and installing an application is mostly painless. While it could certainly be improved, it could also have been much worse.

    The applications themselves are, as hinted above, beyond numerous. Sadly, quality does not quite match up to quantity. The vast majority of the apps are pointless, though occasionally mildly amusing, gimmicks of no practical value. The really good ones, and they do exist, are very hard to find unless one knows precisely what to look for.

    Battery

    Packing great performance into a pocket-size device comes with a price in battery life. The battery in the Nexus lasts considerably shorter time than that in my older, less feature-packed Nokia phone. To some extent this is probably a result of me actually using it a lot more, yet the end result is the same : more frequent recharging. I should probably get used to the idea of recharging the phone every other night.

    Verdict

    The Nexus One is a capable hardware platform running an OS with plenty of potential. The applications are still somewhat lacking (or very hard to find), although the basic features work reasonably well. Hopefully future Android updates will see more and better core applications integrated, and I imagine that over time, I will find third-party apps to solve my problems in a way I like. I am not putting this phone on the shelf just yet.

  • Anomalie #2256 : Remplacer eval par include

    28 août 2011, par cedric -

    voir deja r18389. Il reste ensuite 2 cas d’eval notables :

    celui de l’eval du cache quand il contient du PHP . cf résolution ci-dessus avec impact sur squelette principal.

    celui de l’eval des morceaux de code lors de la compilation d’un squelette pour detecter un bug dans une boucle. Voir (...)

  • Why iFrame is a good idea

    15 octobre 2009

    I’ve seen some hilariously uninformed posts about the new Apple iFrame specification. Let me take a minute to explain what it actually is.

    First off, as opposed to what the fellow in the Washington Post writes, it’s not really a new format. iFrame is just a way of using formats that we’ve already know and love. As the name suggests, iFrame is just an i-frame only H.264 specification, using AAC audio. An intraframe version of H.264 eh ? Sounds a lot like AVC-Intra, right ? Exactly. And for exactly the same reasons - edit-ability. Whereas AVC-Intra targets the high end, iFrame targets the low end.

    Even when used in intraframe mode, H.264 has some huge advantage over the older intraframe codecs like DV or DVCProHD. For example, significantly better entropy coding, adaptive quantization, and potentially variable bitrates. There are many others. Essentially, it’s what happens when you take DV and spend another 10 years working on making it better. That’s why Panasonic’s AVC-Intra cameras can do DVCProHD quality video at half (or less) the bitrate.

    Why does iFrame matter for editing ? Anyone who’s tried to edit video from one of the modern H.264 cameras without first transcoding to an intraframe format has experienced the huge CPU demands and sluggish performance. Behind the scenes it’s even worse. Because interframe H.264 can have very long GOPs, displaying any single frame can rely on dozens or even hundreds of other frames. Because of the complexity of H.264, building these frames is very high-cost. And it’s a variable cost. Decoding the first frame in a GOP is relatively trivial, while decoding the middle B-frame can be hugely expensive.

    Programs like iMovie mask that from the user in some cases, but at the expensive of high overhead. But, anyone who’s imported AVC-HD video into Final Cut Pro or iMovie knows that there’s a long "importing" step - behind the scenes, the applications are transcoding your video into an intraframe format, like Apple Intermediate or ProRes. It sort of defeats one of the main purposes of a file-based workflow.

    You’ve also probably noticed the amount of time it takes to export a video in an interframe format. Anyone who’s edited HDV in Final Cut Pro has experienced this. With DV, doing an "export to quicktime" is simply a matter of Final Cut Pro rewriting all of the data to disk - it’s essentially a file copy. With HDV, Final Cut Pro has to do a complete reencode of the whole timeline, to fit everything into the new GOP structure. Not only is this time consuming, but it’s essentially a generation loss.

    iFrame solves these issues by giving you an intraframe codec, with modern efficiency, which can be decoded by any of the H.264 decoders that we already know and love.

    Having this as an optional setting on cameras is a huge step forward for folks interested in editing video. Hopefully some of the manufacturers of AVC-HD cameras will adopt this format as well. I’ll gladly trade a little resolution for instant edit-ability.