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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

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  • avformat/mxfdec : Read Apple private Content Light Level from MXF

    9 septembre 2020, par Harry Mallon
    avformat/mxfdec : Read Apple private Content Light Level from MXF
    

    * As embedded by Apple Compressor

    Signed-off-by : Harry Mallon <harry.mallon@codex.online>

    • [DH] libavformat/mxfdec.c
    • [DH] tests/fate/mxf.mak
    • [DH] tests/ref/fate/mxf-probe-applehdr10
  • Discord Music Bot joins voice channel, light up green but didnt has any audio. Worked well for 2 weeks before. No errors in console

    8 juin 2021, par FeX

    I coded a bot with node.js. I used the example by Crawl for his music bot. I did everything similar to him. After I finished my build everything worked. Every other command and the play command. But now after 2 weeks the bot joins the voice channel, light up green but has no sound. I updated ffmpeg, @discordjs/opus, ffmpeg-static and downloaded the completed version from ffmpeg but the bot still has no audio. The queue, volume, nowplaying, skip, shuffle, loop everything works. But after I got the video or playlist with the play command the bot only joins light up green but has no audio. So the bot definitly get the url, get the video, get everything he needs to play. But after joining he doesnt use the informations to play. Also he doesnt leave the voicechannel after the song should end.

    &#xA;&#xA;

    function play(guild, song) {&#xA;&#xA;  try {&#xA;&#xA;    const ServerMusicQueue = queue.get(guild.id);&#xA;&#xA;    if (!song) {&#xA;&#xA;      ServerMusicQueue.textchannel.send(`ퟎ
  • A light-weight Rust crate for encoding videos from images and audios [closed]

    24 décembre 2019, par Agus Putra Dana

    I want to make a web app that enable users to generate video from canvas animation. I’m aware that I can record the canvas animation and the audios using catureStream(), but I want to generate the video without playing the audio. Also, the video frame rate generated using this method is not consistent.

    My idea is to capture the canvas frame by frame and store them as blob to get a consistent frame rate. And then encode the video from these blobs and some audio files uploaded by the user using web assembly. I’m also aware that I can use FFMPEG to encode the video. But the file size of the compiled FFMPEG is quite big.

    Is there any light-weight video encoder library, preferably written in Rust, just for encoding video from images and audios ?