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Médias (91)
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Spoon - Revenge !
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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My Morning Jacket - One Big Holiday
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Zap Mama - Wadidyusay ?
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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David Byrne - My Fair Lady
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Beastie Boys - Now Get Busy
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Granite de l’Aber Ildut
9 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
Autres articles (110)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (13496)
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mp3enc : write full LAME frame
12 avril 2014, par Anton Khirnov -
Creating a movie from multiple .png files
21 octobre 2014, par QuantumFoolI’ve got quite a few .png files, and I need to create a movie out of them. So, I’m going through this tutorial which uses ffmpeg :
http://www.miscdebris.net/blog/2008/04/28/create-a-movie-file-from-single-image-files-png-jpegs/
When I go to type the first line (sudo apt-get install ffmpeg), in Terminal and enter my password as appropriate, I get :
Reading package lists... Done
Building dependency tree
Reading state information... Done
Package ffmpeg is not available, but is referred to by another package.
This may mean that the package is missing, has been obsoleted, or
is only available from another source
E: Package 'ffmpeg' has no installation candidateThat’s funny ; I installed the latest version manually this morning ! Anyway, I proceed with the instructions assuming ffmpeg is installed properly (I’m looking at the file where it downloaded to, so that can’t be the issue) :
cd Downloads
cd python-meep
cd Images
ffmpeg -qscale 4 -r 20 -b 9600 -i Image%03d.png movie.mp4To my surprise, I get :
ffmpeg: command not found
I just installed it ! Furthermore, I dragged my manual installation folder into the very same directory with the pictures ! What’s going on ?
Thanks !
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Export sprites/images from movie
7 octobre 2014, par Dr.KameleonOK, here’s the situation :
- I have a .mov video, recorded using QuickTime
- I want to split it into images (which I will use in a js animation)
JS Code :
function pad(num, size) {
var s = num+"";
while (s.length < size) s = "0" + s;
return s;
}
$(function(){
var currentIndex = 1;
setInterval(function(){
$("#theImage").attr("src","img/video"+pad(currentIndex,3)+".png");
currentIndex++;
}, 1000/24);
});
So, I tried with FFMpeg :
ffmpeg -i "video.mov" -f image2 -vf fps=24 video%03d.jpg
This works. But the quality of the sprites is very low.
ffmpeg -i "video.mov" -f image2 -vf fps=24 video%03d.png
This works too. But the quality/size of the sprite is HUGE. I mean every sprite is around 110KB, with a grand total far above the video’s size (100MB > 2MB !)
What’s going on ?
How can I achieve that, without losing any quality and still not having too deal with huge filesizes ?