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  • How to switch between audio streams added using ffmpeg on an iPhone ?

    24 décembre 2019, par Tony M

    I have an m.mp4 with English audio and want to add a second audio stream in Italian so that I can play either language using the iPhone. When I used this command :

    ffmpeg -i m.mp4 -i ita.mp3 -c copy -map 0 -map 1 out.mp4

    The output from ffmpeg -i out.mp4 (see below) shows that a new audio stream is added, yet when I transfer the video to the TV app and play it on either MacOS or iOS it only plays the original English and I see no options to play other languages.

    How do I get it to be able to switch between either audio ?

    Here is the output from ffmpeg -i out.mp4:

       Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 400x300 [SAR 1:1 DAR 4:3], q=2-31, 482 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 24k tbc (default)
       Metadata:
         handler_name    : VideoHandler
       Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 102 kb/s (default)
       Metadata:
         handler_name    : SoundHandler
       Stream #0:2: Audio: mp3 (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 152 kb/s
       Metadata:
         encoder         : LAME3.100
    Stream mapping:
     Stream #0:0 -> #0:0 (copy)
     Stream #0:1 -> #0:1 (copy)
     Stream #1:0 -> #0:2 (copy)
  • iPhone slow motion video transcode

    28 septembre 2019, par coverboy

    I’m developing upload video (taken from iPhone) to my server.

    However, I have no idea how to implement.

    Any source code objective-c or swift will be welcomed.

    I have 120fps or 240fps video (It’s a slo-mo).
    When I playback these video on my iPhone6. I can see slo-mo effect.
    (I know playback frame rate is 30fps.)

    I want to convert that video before upload to my server, from 120/240 fps to 30fps video. (I mean not adjusting playback frame rate, it means video transcode to 30fps.)
    Additionally, I want to check slo-mo effect start-point and end-point.
    (Maybe iPhone record this information to video binary(it might be reside in file’s header.)

    Well, I guess if I use ffmpeg library, it should be easy(?).

    So any suggestions will be welcomed.

  • ffmpeg audio and the iphone

    17 juin 2019, par michelle

    has anyone been able to make ffmpeg work with audio queues, I get an error when I try to create the queue.

    ret = avcodec_open(enc, codec);

    if (ret < 0) {
       NSLog(@"Error: Could not open video decoder: %d", ret);
       av_close_input_file(avfContext);
       return;
    }


    if (audio_index >= 0) {
       AudioStreamBasicDescription
       audioFormat;

       audioFormat.mFormatID = -1;

       audioFormat.mSampleRate =
       avfContext->streams[audio_index]->codec->sample_rate;

       audioFormat.mFormatFlags = 0;

       switch (avfContext->streams[audio_index]->codec->codec_id)
       {
       case CODEC_ID_MP3:
           audioFormat.mFormatID = kAudioFormatMPEGLayer3;
           break;

       case CODEC_ID_AAC:
           audioFormat.mFormatID = kAudioFormatMPEG4AAC;
           audioFormat.mFormatFlags = kMPEG4Object_AAC_Main;
           break;

       case CODEC_ID_AC3:
           audioFormat.mFormatID = kAudioFormatAC3;
           break;
       default:
           break;
       }

       if (audioFormat.mFormatID != -1) {
           audioFormat.mBytesPerPacket = 0;
           audioFormat.mFramesPerPacket =
           avfContext->streams[audio_index]->codec->frame_size;

           audioFormat.mBytesPerFrame = 0;

           audioFormat.mChannelsPerFrame = avfContext->streams[audio_index]->codec->channels;

           audioFormat.mBitsPerChannel = 0;

           if (ret = AudioQueueNewOutput(&audioFormat, audioQueueOutputCallback, self, NULL, NULL, 0, &audioQueue)) {

               NSLog(@"Error creating audio output queue: %d", ret);
           }

    The issues only with the audio,

    Video is perfect if only I can figure out how to get audio queues to work.

    http://web.me.com/cannonwc/Site/Photos_6.html

    I though of remoteio but there is’nt much doc on that.

    I will share the code for the complete class with anyone that helps me get it to work.

    The idea is to have a single view controller that plays any streaming video passed to it, similar to ffplay on the iphone but without the sdl overhead.