
Recherche avancée
Autres articles (106)
-
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
-
Creating farms of unique websites
13 avril 2011, parMediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)
Sur d’autres sites (14178)
-
How to switch between audio streams added using ffmpeg on an iPhone ?
24 décembre 2019, par Tony MI have an
m.mp4
with English audio and want to add a second audio stream in Italian so that I can play either language using the iPhone. When I used this command :ffmpeg -i m.mp4 -i ita.mp3 -c copy -map 0 -map 1 out.mp4
The output from
ffmpeg -i out.mp4
(see below) shows that a new audio stream is added, yet when I transfer the video to the TV app and play it on either MacOS or iOS it only plays the original English and I see no options to play other languages.How do I get it to be able to switch between either audio ?
Here is the output from
ffmpeg -i out.mp4:
Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 400x300 [SAR 1:1 DAR 4:3], q=2-31, 482 kb/s, 23.98 fps, 23.98 tbr, 24k tbn, 24k tbc (default)
Metadata:
handler_name : VideoHandler
Stream #0:1(und): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 102 kb/s (default)
Metadata:
handler_name : SoundHandler
Stream #0:2: Audio: mp3 (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 152 kb/s
Metadata:
encoder : LAME3.100
Stream mapping:
Stream #0:0 -> #0:0 (copy)
Stream #0:1 -> #0:1 (copy)
Stream #1:0 -> #0:2 (copy) -
iPhone slow motion video transcode
28 septembre 2019, par coverboyI’m developing upload video (taken from iPhone) to my server.
However, I have no idea how to implement.
Any source code
objective-c
orswift
will be welcomed.I have
120fps
or240fps
video (It’s a slo-mo).
When I playback these video on my iPhone6. I can see slo-mo effect.
(I know playback frame rate is30fps
.)I want to convert that video before upload to my server, from
120/240 fps
to30fps
video. (I mean not adjusting playback frame rate, it means video transcode to30fps
.)
Additionally, I want to check slo-mo effect start-point and end-point.
(Maybe iPhone record this information to video binary(it might be reside in file’s header.)Well, I guess if I use ffmpeg library, it should be easy(?).
So any suggestions will be welcomed.
-
ffmpeg audio and the iphone
17 juin 2019, par michellehas anyone been able to make ffmpeg work with audio queues, I get an error when I try to create the queue.
ret = avcodec_open(enc, codec);
if (ret < 0) {
NSLog(@"Error: Could not open video decoder: %d", ret);
av_close_input_file(avfContext);
return;
}
if (audio_index >= 0) {
AudioStreamBasicDescription
audioFormat;
audioFormat.mFormatID = -1;
audioFormat.mSampleRate =
avfContext->streams[audio_index]->codec->sample_rate;
audioFormat.mFormatFlags = 0;
switch (avfContext->streams[audio_index]->codec->codec_id)
{
case CODEC_ID_MP3:
audioFormat.mFormatID = kAudioFormatMPEGLayer3;
break;
case CODEC_ID_AAC:
audioFormat.mFormatID = kAudioFormatMPEG4AAC;
audioFormat.mFormatFlags = kMPEG4Object_AAC_Main;
break;
case CODEC_ID_AC3:
audioFormat.mFormatID = kAudioFormatAC3;
break;
default:
break;
}
if (audioFormat.mFormatID != -1) {
audioFormat.mBytesPerPacket = 0;
audioFormat.mFramesPerPacket =
avfContext->streams[audio_index]->codec->frame_size;
audioFormat.mBytesPerFrame = 0;
audioFormat.mChannelsPerFrame = avfContext->streams[audio_index]->codec->channels;
audioFormat.mBitsPerChannel = 0;
if (ret = AudioQueueNewOutput(&audioFormat, audioQueueOutputCallback, self, NULL, NULL, 0, &audioQueue)) {
NSLog(@"Error creating audio output queue: %d", ret);
}The issues only with the audio,
Video is perfect if only I can figure out how to get audio queues to work.
http://web.me.com/cannonwc/Site/Photos_6.html
I though of remoteio but there is’nt much doc on that.
I will share the code for the complete class with anyone that helps me get it to work.
The idea is to have a single view controller that plays any streaming video passed to it, similar to ffplay on the iphone but without the sdl overhead.