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  • Participer à sa traduction

    10 avril 2011

    Vous pouvez nous aider à améliorer les locutions utilisées dans le logiciel ou à traduire celui-ci dans n’importe qu’elle nouvelle langue permettant sa diffusion à de nouvelles communautés linguistiques.
    Pour ce faire, on utilise l’interface de traduction de SPIP où l’ensemble des modules de langue de MediaSPIP sont à disposition. ll vous suffit de vous inscrire sur la liste de discussion des traducteurs pour demander plus d’informations.
    Actuellement MediaSPIP n’est disponible qu’en français et (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 est la première version de MediaSPIP stable.
    Sa date de sortie officielle est le 21 juin 2013 et est annoncée ici.
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Comme pour la version précédente, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

Sur d’autres sites (15615)

  • FFMPEG concatinate audio file and add background music

    2 mai 2018, par Swetanka Jaiswal

    I want to concatenate 2 audio files and play the third audio in the background. I used below code

    ffmpeg -i 1.mp3 -i 2.mp3 -i background.mp3 -filter_complex "[0:0][1:0]concat=n=2:v=0:a=1,volume=1dB[a0] ;[2]volume=0.5dB[a1] ;[a0][a1]amerge[a]" -map "[a]" -strict -2 -y final.mp3

    suggested here ffmpeg : How to concat audio files and add background music in a single command ?

    But it is giving error "The following filters could not choose their formats : Parsed_amerge_3 Consider inserting the (a)format filter near their input or output."

    Please let me know what I’m doing wrong.

  • FFMpeg - add background music

    22 août 2018, par jacky brown

    here is what i have :
    input1.avi - video that contain sounds.
    input2.avi - video that doesn’t contain sounds.
    music.mp3 - audio file.

    i want to add background music(music.mp3 file) to the video.

    C:\input1.avi -i C:\music.mp3 -shortest -c:v copy -c:a copy C:\output1.avi

    then output1.avi is the same as input1 - movie with sounds but without the background music (music.mp3)

    when i try to use the other file (video without sounds) :

    C:\input2.avi -i C:\music.mp3 -shortest -c:v copy -c:a copy C:\output2.avi

    then output2.avi is the same as input2 + it have the background music.

    so why input1 does not contain the background music ???
    and how can i decrease or increase the volume of music.mp3 file ?

    thanks.


    console output :

    C:\motionbee\ffmpeg\bin>ffmpeg -i C:\input.avi
    -i C:\music.mp3 -shortest -c:v copy -filter_
    complex "[0:a]aformat=fltp:44100:stereo[0a];[1]aformat=fltp:44100:stereo,volume=
    1.5[1a];[0a][1a]amix[a]" -map 0:v -map "[a]" -ac 2 C:\output1.avi
    ffmpeg version N-78949-g6f5048f Copyright (c) 2000-2016 the FFmpeg developers
     built with gcc 5.3.0 (GCC)
     configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av
    isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab
    le-iconv --enable-libass --enable-libbluray --enable-libbs2b --enable-libcaca --
    enable-libdcadec --enable-libfreetype --enable-libgme --enable-libgsm --enable-l
    ibilbc --enable-libmodplug --enable-libmfx --enable-libmp3lame --enable-libopenc
    ore-amrnb --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --ena
    ble-librtmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable
    -libtheora --enable-libtwolame --enable-libvidstab --enable-libvo-amrwbenc --ena
    ble-libvorbis --enable-libvpx --enable-libwavpack --enable-libwebp --enable-libx
    264 --enable-libx265 --enable-libxavs --enable-libxvid --enable-libzimg --enable
    -lzma --enable-decklink --enable-zlib
     libavutil      55. 19.100 / 55. 19.100
     libavcodec     57. 27.101 / 57. 27.101
     libavformat    57. 28.100 / 57. 28.100
     libavdevice    57.  0.101 / 57.  0.101
     libavfilter     6. 39.100 /  6. 39.100
     libswscale      4.  0.100 /  4.  0.100
     libswresample   2.  0.101 /  2.  0.101
     libpostproc    54.  0.100 / 54.  0.100
    Input #0, avi, from 'C:\input.avi':
     Metadata:
       encoder         : Lavf57.28.100
     Duration: 00:02:05.76, start: 0.000000, bitrate: 450 kb/s
       Stream #0:0: Video: mpeg4 (Simple Profile) (XVID / 0x44495658), yuv420p, 720
    x480 [SAR 1:1 DAR 3:2], 440 kb/s, 25 fps, 25 tbr, 25 tbn, 25 tbc
       Stream #0:1: Audio: mp3 (U[0][0][0] / 0x0055), 44100 Hz, stereo, s16p, 128 k
    b/s
    [mp3 @ 00000000005c8020] Skipping 0 bytes of junk at 32370.
    Input #1, mp3, from 'C:\music.mp3':
     Metadata:
       title           : Broadcast News Package - News Intro
       artist          : After Effects News Template
     Duration: 00:01:57.89, start: 0.025057, bitrate: 194 kb/s
       Stream #1:0: Audio: mp3, 44100 Hz, stereo, s16p, 192 kb/s
       Metadata:
         encoder         : Lavc56.26
    File 'C:\output1.avi' already exists. Overwrite
    ? [y/N] y
    Output #0, avi, to 'C:\output1.avi':
     Metadata:
       ISFT            : Lavf57.28.100
       Stream #0:0: Video: mpeg4 (XVID / 0x44495658), yuv420p, 720x480 [SAR 1:1 DAR
    3:2], q=2-31, 440 kb/s, 25 fps, 25 tbr, 25 tbn, 25 tbc
       Stream #0:1: Audio: mp3 (libmp3lame) (U[0][0][0] / 0x0055), 44100 Hz, stereo
    , fltp (default)
       Metadata:
         encoder         : Lavc57.27.101 libmp3lame
    Stream mapping:
     Stream #0:1 (mp3) -> aformat
     Stream #1:0 (mp3) -> aformat
     Stream #0:0 -> #0:0 (copy)
     amix -> Stream #0:1 (libmp3lame)
    Press [q] to stop, [?] for help
    frame= 3118 fps=0.0 q=-1.0 Lsize=    6917kB time=00:02:05.76 bitrate= 450.6kbits
    /s speed= 867x
    video:6754kB audio:74kB subtitle:0kB other streams:0kB global headers:0kB muxing
    overhead: 1.307944%
  • Extract raw audio frames from OGG music file with Android NDK

    31 octobre 2018, par thenaoh

    In my Android app, I would like to be able to process audio on the fly from an OGG file by extracting audio samples, process them and redirect them to the audio output.

    I know how to make the last 2 steps using Android NDK, but I don’t know how to extract audio samples to get them in an array of floats or shorts.

    I tried to make this code work that, apparently, can extract raw audio samples on the fly.

    The problem is : I don’t manage to add FFMpeg in my project. I tried many tutorials (like this one), but it seems pretty difficult since I work on Windows. So after a while, I found Prebuild FFMpeg for Android, that seems interesting since it’s available for armeabi-v7a, arm64-v8a, x86 and x86_64 architectures, but again, I don’t understand how to add it in my project.

    I also took a look at libogg, libvorbis and vorbisfile, but I have no idea how to add them in my project.

    So, does anyone have a working example on how to extract audio samples from an OGG file on the fly ?

    Thanks for your help.