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Médias (1)
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SPIP - plugins - embed code - Exemple
2 septembre 2013, par
Mis à jour : Septembre 2013
Langue : français
Type : Image
Autres articles (81)
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Dépôt de média et thèmes par FTP
31 mai 2013, parL’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs
Sur d’autres sites (11397)
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Is it possible to re-translate RTMP stream without losing speed ? [closed]
3 août 2024, par LunavodI've been working on a stream proxy - the idea is that instead of streaming directly to Twitch, OBS streams to a local RTMP server running on the same machine. The server decodes flv from the rtmp stream into rawvideo using ffmpeg, modifies pixels, and encodes back into flv, streaming the result to twitch. Again, using ffmpeg.


However, I was not able to make this setup work reliably - I always run into buffering issues on Twitch. Even if ffmpeg shows a stable bitrate and 60fps, twitch slowly loses buffer size, then pauses to buffer, and then slowly loses buffer again... This results in endlessly growing delays and frequent pauses.


I simplified this setup, removing the rawvideo part together with frame modification. A simplified setup accepts the rtmp stream, and dumps it into FFmpeg, which sends it to Twitch with minimal overhead (I hope).
But even with this setup, Twitch still increases latency, although considerably slower.


The connection between rtmp server and ffmpeg is done with TCP sockets.
I tried using stdin, but it works even worse.
I also tried using windows named pipes but ran into a bottleneck - writing rawvideo from ffmpeg and reading it from script worked fine, as well as writing from a script and reading from ffmpeg. However, running both simultaneously in two different pipes slowed down.


Initially, all of this was written in python, but I also tried using go, hoping that rtmp server realisation in python was the problem.


Am I missing something fundamental here ? Is this idea possible at all ?


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"Error : more samples than frame size" while encoding audio to opus codec using FFMPEG
28 avril 2023, par lokit khemkaI am converting audio from codec
AAC
toOpus
using libavcodec library of FFMPEG. The input codec details are as follows :Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 6 channels, fltp, 391 kb/s (default)


The codec options that I have used for the output encoding are as follows :


int OUTPUT_CHANNELS = 2;
 int OUTPUT_BIT_RATE = 32000;
int sample_rate = 48000;
 encoder_sc->audio_avcc->channels = OUTPUT_CHANNELS;
 encoder_sc->audio_avcc->channel_layout = av_get_default_channel_layout(OUTPUT_CHANNELS);
 encoder_sc->audio_avcc->sample_rate = sample_rate;
 encoder_sc->audio_avcc->sample_fmt = encoder_sc->audio_avc->sample_fmts[0];
 encoder_sc->audio_avcc->bit_rate = OUTPUT_BIT_RATE;
 encoder_sc->audio_avcc->time_base = (AVRational){1, sample_rate};



I am using the code in the file as it is, with minimal changes : https://github.com/leandromoreira/ffmpeg-libav-tutorial/blob/master/3_transcoding.c for reference. Look for the function
prepare_audio_encoder
in the file.

When the run the program, I keep getting the error : " more samples than frame size". I don't know much about Audio Processing, so I cannot debug this error. Any help is greatly appreciated.


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Rendering video by ffmpeg.wasm in browser occured an error
15 septembre 2022, par James BorWhen a local video renderer uses the ffmpeg.wasm library in the Chrome browser, very often an error with the SBOX_FATAL_MEMORY_EXCEEDED code occurs during the rendering process. The standard command set is used. The code below is half fake because it is very long, but describes an approximate action algorithm. Computer performance and RAM capacity do not affect the video, files used - minimal size. Has anyone experienced this and how can we solve it ?
Error screen


const videoGenerate = async (project) => {
 const ffmpeg = createFFmpeg({
 corePath: 'ffmpeg/ffmpeg-core.js',
 workerPath: 'ffmpeg/ffmpeg-core.worker.js'
 });
 await loadFfmpeg(ffmpeg);
 project.projectName = "Default";
 project.fileType = "video/mp4";

 const resultVideo = {
 title: `${project.projectName}ConcatenatedVideo.mp4`,
 };
 // *For fetchFile method and ffmpeg.FS('writeFile', title, file);
 await uploadObjects(project.projectName, ffmpeg);
 // *
 const command = ['-i', project.video, resultVideo.title];
 await ffmpeg.run(...command);
 await ffmpeg.FS("unlink", resultVideo.title);
 resultVideo["blob"] = ffmpeg.FS('readFile', title);
 return resultVideo.blob;
};



These dependencies are used : "@ffmpeg/core" : " 0.8.5", "@ffmpeg/ffmpeg" : " 0.9.7". Upgrading the library to the latest version does not work either.