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  • (Dés)Activation de fonctionnalités (plugins)

    18 février 2011, par

    Pour gérer l’ajout et la suppression de fonctionnalités supplémentaires (ou plugins), MediaSPIP utilise à partir de la version 0.2 SVP.
    SVP permet l’activation facile de plugins depuis l’espace de configuration de MediaSPIP.
    Pour y accéder, il suffit de se rendre dans l’espace de configuration puis de se rendre sur la page "Gestion des plugins".
    MediaSPIP est fourni par défaut avec l’ensemble des plugins dits "compatibles", ils ont été testés et intégrés afin de fonctionner parfaitement avec chaque (...)

  • Activation de l’inscription des visiteurs

    12 avril 2011, par

    Il est également possible d’activer l’inscription des visiteurs ce qui permettra à tout un chacun d’ouvrir soit même un compte sur le canal en question dans le cadre de projets ouverts par exemple.
    Pour ce faire, il suffit d’aller dans l’espace de configuration du site en choisissant le sous menus "Gestion des utilisateurs". Le premier formulaire visible correspond à cette fonctionnalité.
    Par défaut, MediaSPIP a créé lors de son initialisation un élément de menu dans le menu du haut de la page menant (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

Sur d’autres sites (10119)

  • Summer Hacking 2011

    28 avril 2011, par Multimedia Mike — General

    I recently learned that iD — you know, the famed game company — has a series of summer tech camps :



    All I care to know is : Where were programs like these when I was 7-18 years old ? Born too early, I tell ya.

    That reminds me that the Google Summer of Code, 2011 Edition is getting underway soon. I guess it’s like summertime computer camp for college-aged students. FFmpeg / libav is once again a part of the program with 10 slots awarded by Google. Here are the students, projects, and mentors.

    Wish them luck.

  • Minimal Understanding of VP8′s Forward Transform

    16 novembre 2010, par Multimedia Mike — VP8

    Regarding my toy VP8 encoder, Pengvado mentioned in the comments of my last post, “x264 looks perfect using only i16x16 DC mode. You must be doing something wrong in computing residual or fdct or quantization.” This makes a lot of sense. The encoder generates a series of elements which describe how to reconstruct the original image. Intra block reconstruction takes into consideration the following elements :



    I have already verified that both my encoder and FFmpeg’s VP8 decoder agree precisely on how to reconstruct blocks based on the predictors, coefficients, and quantizers. Thus, if the decoded image still looks crazy, the elements the encoder is generating to describe the image must be wrong.

    So I started studying the forward DCT, which I had cribbed wholesale from the original libvpx 0.9.0 source code. It should be noted that the formal VP8 spec only defines the inverse transform process, not the forward process. I was using a version designated as the “short” version, vs. the “fast” version. Then I looked at the 0.9.5 FDCT. Then I got the idea of comparing the results of each.

    input:   92 91 89 86 91 90 88 86 89 89 89 88 89 87 88 93

    • libvpx 0.9.0 “short” :
      forward : -314 5 1 5 4 5 -2 0 0 1 -1 -1 1 11 -3 -4
      inverse : 92 91 89 86 89 86 91 90 91 90 88 86 88 86 89 89
      
    • libvpx 0.9.0 “fast” :
      forward : -314 4 0 5 4 4 -2 0 0 1 0 -1 1 11 -2 -5
      inverse : 91 91 89 86 88 86 91 90 91 90 88 86 88 86 89 89
      
    • libvpx 0.9.5 “short” :
      forward : -312 7 1 0 1 12 -5 2 2 -3 3 -1 1 0 -2 1
      inverse : 92 91 89 86 91 90 88 86 89 89 89 88 89 87 88 93
      

    I was surprised when I noticed that input[] != idct(fdct(input[])) in some of the above cases. Then I remembered that the aforementioned property isn’t what is meant by a “bit-exact” transform– only that all implementations of the inverse transform are supposed to produce bit-exact output for a given vector of input coefficients.

    Anyway, I tried applying each of these forward transforms. I got slightly differing results, with the latest one I tried (the fdct from libvpx 0.9.5) producing the best results (to my eye). At least the trees look better in the Big Buck Bunny logo image :



    The dense trees of the Big Buck Bunny logo using one of the libvpx 0.9.0 forward transforms


    The same segment of the image using the libvpx 0.9.5 forward transform

    Then again, it could be that the different numbers generated by the newer forward transform triggered different prediction modes to be chosen. Overall, adapting the newer FDCT did not dramatically improve the encoding quality.

    Working on the intra 4×4 mode encoding is generating some rather more accurate blocks than my intra 16×16 encoder. Pengvado indicated that x264 generates perfectly legible results when forcing the encoder to only use intra 16×16 mode. To be honest, I’m having trouble understanding how that can possibly occur thanks to the Walsh-Hadamard transform (WHT). I think that’s where a lot of the error is creeping in with my intra 16×16 encoder. Then again, FFmpeg implements an inverse WHT function that bears ‘vp8′ in its name. This implies that it’s custom to the algorithm and not exactly shared with H.264.

  • slow ffmpeg's images per second when creating video from images

    12 octobre 2012, par apoorv020

    I have a series of screenshots from a demo that I want to put in a video. I am using ffmpeg for this purpose. The command is ffmpeg -f image2 -i screenshot_%5d.png -vcodec mpeg4 demo.avi. However, the video length is shorter than what I want, and it moves very fast. How do I specify how many images per second I want ? I tried the -r argument but that did not work.