
Recherche avancée
Autres articles (53)
-
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
-
Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (10281)
-
python simple web app stack [on hold]
8 septembre 2013, par Shonu93I am currently learning python and have written an app that I would like to put out on the web and/or Facebook platform. My script for the app is around 50-100 lines. The things I would like to implement are :
1.HTML5 and CSS3
- I'm good with this and would like to make the front end really appealing.
2.Database
- A simple database that keeps some basic info of the users who have used this app. (Either
through their Facebook account or something else ! ) - I would also like to have the option of storing 30 second mp3 clips. Say around 50 of
these clips which the user can select and download.
3.Python Backend
- My python script should process user input on the server and send the output to the user.
- My server should also have ffmpeg and lame libraries installed. (As my app requires this !)
NOTE ** I would like to develop the complete web app locally first, before deploying it on the web **
I really have no idea how to go about this. My app works like a charm on my Mac OSX and I really want to deploy this app on the web to make others happy too ! Do help me out guys !
-
flv reencode to mp4 for iphone/ipod via ffmpeg and x264 (quality issue)
3 octobre 2011, par zeroasteriskThere are a lot of questions on this topic, and I've read most of them and most of the google search results I could come up with.
When I use FFMPEG to convert a FLV to a iphone3 compatble MP4 file, it just doesn't preserver enough of the quality. Yes, I've worked the hell out of
-sameq
and-b
and-bt
settings, text just isn't readable.Next I tried to split the video out and process it directly, using these instructions :
https://sites.google.com/site/linuxencoding/x264-encoding-guideThe problem is myplayer (via ffmpeg) was not able to determine the duration of the FLV (even though the metadata was set).
(I assume) Because of that unknown duration, when I create the MP4 file, the resulting x264 file plays through super-fast while the audio plays at the normal rate.
user@server:/tmp# mplayer -nosound -benchmark -sws 9 -vf dsize=640:480:0,scale=0:0,expand=640:480 -vo yuv4mpeg:file=>(x264 --demuxer y4m --crf 0 --preset slow --threads auto --output output.264 - 2>x264.log) 'input.flv'
MPlayer 1.0rc4-4.4.5 (C) 2000-2010 MPlayer Team
mplayer: could not connect to socket
mplayer: No such file or directory
Failed to open LIRC support. You will not be able to use your remote control.
Playing input.flv.
libavformat file format detected.
[flv @ 0x1202460]Estimating duration from bitrate, this may be inaccurate
[lavf] stream 0: video (vp6f), -vid 0
[lavf] stream 1: audio (nellymoser), -aid 0
VIDEO: [VP6F] 1680x992 0bpp 1000.000 fps 33.4 kbps ( 4.1 kbyte/s)
Clip info:
audiocodecid: 6
audiodatarate: 86
audiosamplerate: 44100
audiosamplesize: 16
audiosize: 6097005
canSeekToEnd: true
datasize: 8609138
duration: 567
framerate: 2
hasAudio: true
hasCuePoints: false
hasKeyframes: true
hasMetadata: true
hasVideo: true
height: 992
lasttimestamp: 567
metadatacreator: flvtool++ (Facebook, Motion project, dweatherford)
stereo: false
totalframes: 1043
videocodecid: 4
videodatarate: 33
videosize: 2316256
width: 1680
Using (default) progressive frame mode.Opening video filter: [expand w=640 h=480]
Expand: 640 x 480, -1 ; -1, osd: 0, aspect: 0.000000, round: 1
Opening video filter: [scale w=0 h=0]
Opening video filter: [dsize=640:480:0]
==========================================================================
Opening video decoder: [ffmpeg] FFmpeg's libavcodec codec family
Selected video codec: [ffvp6f] vfm: ffmpeg (FFmpeg VP6 Flash)
==========================================================================
Audio: no sound
Starting playback...
Movie-Aspect is undefined - no prescaling applied.
[swscaler @ 0x7f0c738b9620]Lanczos scaler, from yuv420p to yuv420p using MMX2
VO: [yuv4mpeg] 640x480 => 641x480 Planar YV12I have also tried specifying FPS, but no change in results
user@server:/tmp# mplayer -nosound -fps 25-benchmark -sws 9 -vf dsize=640:480:0,scale=0:0,expand=640:480 -vo yuv4mpeg:file=>(x264 --demuxer y4m --fps 25 --crf 0 --preset slow --threads auto --output output.264 - 2>x264.log) 'input.flv'
Can someone tell me how to either :
- fix my split A/V processing/timing/duration issues ?
- improve the
quality of the FFMPEG conversion of FLV to iphone3 compatible
format ?
-
How can I render a video in real time with custom parameters ?
8 janvier 2015, par Joaquín L. RoblesIs it possible to render a video in real time with custom parameters ? I’m trying to inject some parameters (text, image and other video portions) into a video template depending on user parameters, like the "Facebook 10 Years video"..
The output format should be any video format such as H.264.
I’ve been googling and asking and the closest I got is to make a video from HTML5 canvas captures, which I think is totally inefficient.
Any insight or guidance would be great, thanks