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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (89)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...)
Sur d’autres sites (9807)
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C - FFmpeg streaming from a C program ?
16 août 2017, par golmschenkI’m looking to replicate an FFmpeg command-line command in my C code. Specifically I would like to be able to run :
ffmpeg -re -i video.mp4 -f mpegts udp://localhost:7777
One thing I’ve noticed when looking at people’s code who have used the libraries of FFmpeg in their own code is that they often have a few hundred lines of code for a single command similar to an FFmpeg command-line command. I’m guessing this is just because they are doing something very specific, because if I can run that short command on my command line and get what I want it should probably only take about ten lines of code to do the same thing in my C code. This should only take about that much work right ? Why would it take much more ?
I’m having a bit of difficulty finding explanations on how to use the streaming capabilities of the FFmpeg libraries that aren’t overly complex because they’re for a very specific purpose. Can anyone explain how I might go about writing the code for the above command ? Or at the very least point me to some documentation explaining how to write such a script/program ? Thank you much !
EDIT : I do hope to run this from an iPhone app eventually so I won’t just be able to straight up call FFmpeg from my program. I’ll need to use the libraries used by FFmpeg.
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How to open a HEIF (.heic) image ?
14 décembre 2022, par Jean-Milost ReymondFor a c++ project, I need to open and show a HEIF (.heic) image. What I know (if I'm right) is that the HEIF images are based on the ffmpeg standard, and requires a H265 codec to be read.



I found several open-source H265 codecs :



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- OpenHEVC (https://github.com/OpenHEVC/openHEVC)
- x265 (https://bitbucket.org/multicoreware/x265/downloads/)
- libde265 (https://github.com/strukturag/libde265)









I can open and show H265 encoded video files with each of them, but I'm unable to simply open, show or convert a .heic image. All of them return an error, or just do nothing.



To be honest I'm a little puzzled, because the HEIF standard seem to be a well kept secret. I'm unable to find a relevant info that could allow me to walk to a solution. Those I found are just tricks and workarounds, like e.g. forcing the device (I'm speaking here about the Apple iPhone using the new iOS11) to generate a jpg image instead of a heic, or using a third party application like dr.fone. Of course these solutions are irrelevant for me.



So, somebody can tell me which codec I should use with a .heif image, and how I can use it to open it ? Or are there open source libraries or examples that allow to manipulate this type of image file ? Somebody can point me to the good direction ?


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FFMPEG iOS 7 Library
15 septembre 2017, par Destiny DawnI’ve tried reading many tutorials.
I’ve spent hours on google, and stackoverflow trying answer.
So far I’ve read : Trying to compile the FFMPEG libraries for iPhoneOS platform with armv6 and arv7 architecture FFMPEG integration on iphone/ ipad project and https://github.com/lajos/iFrameExtractor few of the many.I’m trying to build this library for iOS 7/Xcode 5 compatibility but it’s not working.
A common error I’d get is :Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
yasm/nasm not found or too old. Use --disable-yasm for a crippled build.
If you think configure made a mistake, make sure you are using the latest
version from Git. If the latest version fails, report the problem to the
ffmpeg-user@ffmpeg.org mailing list or IRC #ffmpeg on irc.freenode.net.
Include the log file "config.log" produced by configure as this will help
solving the problem.I’d also get many more once that is finished. Such as :
rm: illegal option -- .
usage: rm [-f | -i] [-dPRrvW] file ...
unlink file
make: *** [clean] Error 64I’ve mostly tried using this command to start, but it always crashes on "make clean" :
./configure \
--cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc \
--as='/usr/local/bin/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' \
--sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk \
--target-os=darwin \
--arch=arm \
--cpu=cortex-a8 \
--extra-cflags='-arch armv7' \
--extra-ldflags='-arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk' \
--prefix=compiled/armv7 \
--enable-cross-compile \
--enable-nonfree \
--enable-gpl \
--disable-armv5te \
--disable-swscale-alpha \
--disable-doc \
--disable-ffmpeg \
--disable-ffplay \
--disable-ffprobe \
--disable-ffserver \
--disable-asm \
--disable-debug