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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Pas question de marché, de cloud etc...
10 avril 2011Le vocabulaire utilisé sur ce site essaie d’éviter toute référence à la mode qui fleurit allègrement
sur le web 2.0 et dans les entreprises qui en vivent.
Vous êtes donc invité à bannir l’utilisation des termes "Brand", "Cloud", "Marché" etc...
Notre motivation est avant tout de créer un outil simple, accessible à pour tout le monde, favorisant
le partage de créations sur Internet et permettant aux auteurs de garder une autonomie optimale.
Aucun "contrat Gold ou Premium" n’est donc prévu, aucun (...)
Sur d’autres sites (13491)
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How to add BGM when pipe opencv images to ffmpeg - python
23 mars 2020, par karobbenBasically, I know how to stream by Pipe opencv to ffmpeg using python.
But my problem is I can’t add an audio file (BGM) for it. Does anyone know how to make it with python ?my python code is :
import cv2 as cv
import subprocess as sp
# ffmpeg command
command = ['ffmpeg',
#'-re', '-stream_loop', '-1',
#'-i', '/home/pi/scrpt/Blive/StarBucks_BGN.mp3',
'-y',
'-f', 'rawvideo',
'-vcodec','rawvideo',
'-pix_fmt', 'bgr24',
'-s', "{}x{}".format(width, height),
'-r', str(fps),
'-i', '-',
'-c:v', 'libx264',
'-pix_fmt', 'yuv420p',
'-preset', 'ultrafast',
'-f', 'flv',
rtmpUrl]I know that I can achieve this by :
sudo raspivid -o - -t 0 -w 1280 -h 720 -fps 24 -b 1000000 |
ffmpeg -re -stream_loop -1 -i "/home/pi/scrpt/Blive/StarBucks_BGN.mp3" \
-f h264 -i - -vcodec copy -r 30 -acodec aac -b:a 100k -preset ultrafast \
-tune zerolatency -f flv "rtmp://"So, I tried to add
-re -stream_loop -1 -i "/home/pi/scrpt/Blive/StarBucks_BGN.mp3"
into the python pipe, but it crashed with :[libx264 @ 0x1952aa0] using cpu capabilities: ARMv6 NEON
[libx264 @ 0x1952aa0] profile Constrained Baseline, level 3.1
[libx264 @ 0x1952aa0] 264 - core 148 r2748 97eaef2 - H.264/MPEG-4 AVC codec - Copyleft 2003-2016 - http://www.videolan.org/x264.html - options: cabac=0 ref=1 deblock=0:0:0 analyse=0:0 me=dia subme=0 psy=1 psy_rd=1.00:0.00 mixed_ref=0 me_range=16 chroma_me=1 trellis=0 8x8dct=0 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=0 threads=6 lookahead_threads=1 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=0 weightp=0 keyint=250 keyint_min=25 scenecut=0 intra_refresh=0 rc=crf mbtree=0 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=0
[flv @ 0x1951d00] FLV does not support sample rate 48000, choose from (44100, 22050, 11025)
[flv @ 0x1951d00] Audio codec mp3 not compatible with flv
Could not write header for output file #0 (incorrect codec parameters ?): Function not implementedStream mapping:
Stream #1:0 -> #0:0 (rawvideo (native) -> h264 (libx264))
Stream #0:0 -> #0:1 (mp3 (native) -> mp3 (libmp3lame))
Last message repeated 1 times
Traceback (most recent call last):
File "With_BG.py", line 57, in <module>
p.stdin.write(BG.tostring())
BrokenPipeError: [Errno 32] Broken pipe
</module> -
C# Pipe images to FFmpeg as they are rendered
22 mars 2020, par LiftPizzasI’ve looked all over and everything I’ve found is how to use already-generated images. I think the below code taken from this (Create video from a growing image sequence using FFMPEG) is really close to what I need, but I need to be able to send one image at a time as each one is rendered, which might take several seconds to minutes, and will be taking place in a different function instead of inline like this one does.
static void Main()
{
//Async main method
AsyncMain().GetAwaiter().GetResult();
}
static async Task AsyncMain()
{
Console.WriteLine("Press any key to quit prematurely.");
var maintask = RunFFMPEG();
var readtask = Task.Run(() => Console.Read());
await Task.WhenAny(maintask, readtask);
}
static async Task RunFFMPEG()
{
await Task.Run(() =>
{
const int fps = 30;
const string outfile = "out.mp4";
const string args = "-y -framerate {0} -f image2pipe -i - -r {0} -c:v libx264 -movflags +faststart -pix_fmt yuv420p -crf 19 -preset veryslow {1}";
const string dir = @"C:\testrender\";
const string pattern = "{0}.png";
const string path = dir + pattern;
const int startNum = 0;
const int endNum = 100;
var pinf = new ProcessStartInfo("ffmpeg", string.Format(args, fps, outfile));
pinf.UseShellExecute = false;
pinf.RedirectStandardInput = true;
pinf.WorkingDirectory = dir;
Console.WriteLine("Starting ffmpeg...");
var proc = Process.Start(pinf);
using (var stream = new BinaryWriter(proc.StandardInput.BaseStream))
{
for (var i = startNum; i < endNum; i++)
{
//"D4" turns 5 to 0005 - change depending on pattern of input files
var file = string.Format(path, i.ToString("D4"));
System.Threading.SpinWait.SpinUntil(() => File.Exists(file) && CanReadFile(file));
Console.WriteLine("Found file: " + file);
stream.Write(File.ReadAllBytes(file));
// I don't have input files, I will have bitmaps at the end of an OpenGL render function.
}
}
proc.WaitForExit();
Console.WriteLine("Closed ffmpeg.");
});
bool CanReadFile(string file)
{
//Needs to be able to read file
FileStream fs = null;
try
{
fs = File.OpenRead(file);
return true;
}
catch (IOException)
{
return false;
}
finally
{
if (fs != null)
fs.Close();
}
}
} -
Python gets stuck at pipe.stdin.write(image.tostring())
10 mars 2020, par Vandana RajanI am reading each frame of video and adding time stamp to it as given below.
command = ['ffmpeg',
'-y', # (optional) overwrite output file if it exists
'-f', 'rawvideo', #Input is raw video
'-pix_fmt', 'bgr24', #Raw video format
'-s', str(int(width)) + 'x' + str(int(height)), # size of one frame
'-i', '-', # The input comes from a pipe
'-an', # Tells FFMPEG not to expect any audio
'-vcodec', 'mpeg4',
'-b:v', '10M', #Sets a maximum bit rate
Output_name]
#Open the pipe
pipe = sp.Popen(command, stdin=sp.PIPE, stderr=sp.PIPE)
print('Processing....')
print(' ')
#Reads through each frame, calculates the timestamp, places it on the frame and exports the frame to the output video.
#import pdb
#pdb.set_trace()
while current_frame < total_frames:
success, image = video.read()
if success:
elapsed_time = video.get(cv2.CAP_PROP_POS_MSEC)
current_frame = video.get(cv2.CAP_PROP_POS_FRAMES)
timestamp = initial + dt.timedelta(microseconds = elapsed_time*1000)
cv2.putText(image, 'Date: ' + str(timestamp)[0:10], (50,int(height-150)), cv2.FONT_HERSHEY_COMPLEX_SMALL, 2, (255, 255, 255), 3)
cv2.putText(image, 'Time: ' + str(timestamp)[11:-4], (50,int(height-100)), cv2.FONT_HERSHEY_COMPLEX_SMALL, 2, (255, 255, 255), 3)
pipe.stdin.write(image.tostring())
print('frame number',current_frame)
else:
print('video reader fail')
video.release()
pipe.stdin.close()
pipe.stderr.close()However, after around 18k frames, Python gets stuck at ’pipe.stdin.write(image.tostring())’. It does not produce any error, but simply hangs. How to resolve this issue ?
Thanks in advance.