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Autres articles (4)
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Le plugin : Podcasts.
14 juillet 2010, parLe problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
Types de fichiers supportés dans les flux
Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...) -
Other interesting software
13 avril 2011, parWe don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
We don’t know them, we didn’t try them, but you can take a peek.
Videopress
Website : http://videopress.com/
License : GNU/GPL v2
Source code : (...) -
D’autres logiciels intéressants
12 avril 2011, parOn ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
Videopress
Site Internet : (...)
Sur d’autres sites (2164)
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iFrameExtractor no ffmpeg with build_universal script
15 août 2016, par AlecGambleI’m trying to follow this tutorial on how to extract the frames from an iphone video :
http://www.codza.com/extracting-frames-from-movies-on-iphone#more-343
It says to do the following :
- open Terminal
- clone the repository :
git clone git://github.com/lajos/iFrameExtractor.git
- go to the ffmpeg folder in the project :
cd iFrameExtractor/ffmpeg
- build the ffmpeg libraries :
./build_universal
So there’s no ffmpeg folder in iFrameExtractor after cloning the repository so I went to the github page and it says to download the latest version of ffmpeg and move to to the ffmpeg folder (I presume it just means within iFrameExtractor) :
- Download the latest ffmpeg (0.11.1 tested) :
git clone git://source.ffmpeg.org/ffmpeg.git
So I’ve done that but there’s no file or directory when I try to run
./build_universal
and I can see that there isn’t.Any ideas what I’m doing wrong ?
Alternatively I was also looking at just installing ffmpeg-ios and trying to extract the frames myself :
https://github.com/kewlbear/FFmpeg-iOS-build-script
and I’ve run the script so I’ve got that folder in my xcode project as well but I’m unsure on how to link it properly ?
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How to estimate bandwidth / speed requirements for real-time streaming video ?
19 juin 2016, par Vivek SethFor a project I’m working on, I’m trying to stream video to an iPhone through its headphone jack. My estimated bitrate is about 200kbps (If i’m wrong about this, please ignore that).
I’d like to squeeze as much performance out of this bitrate as possible and sound is not important for me, only video. My understanding is that to stream a a real-time video I will need to encode it with some codec on-the-fly and send compressed frames to the iPhone for it to decode and render. Based on my research, it seems that H.265 is one of the most space efficient codecs available so i’m considering using that.
Assuming my basic understanding of live streaming is correct, how would I estimate the FPS I could achieve for a given resolution using the H.265 codec ?
The best solution I can think of it to take a video file, encode it with H.265 and trim it to 1 minute of length to see how large the file is. The issue I see with this approach is that I think my calculations would include some overhead from the video container format (AVI, MKV, etc) and from the audio channels that I don’t care about.
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Tools to determine video orientation
6 avril 2014, par JayLevI receive videos from different devices and want to encode them using the correct orientation.
I've seen some of examples of how to determine the orientation of a video from a iPhone.
With exiftool and mediainfo I can indeed tell if an iPhone video has to be rotated.
However, for android videos, both portrait and landscape videos have the same rotation and matrix structure as each other.
Maybe this is just with my phone, I'm trying to find videos taken from newer droid phones.
My question however is whether there's other tools or a different way to determine the orientation that'll work with all devices.
EDIT :
I just checked a video from a Samsung Galaxy S II, and I can get the orientation from exiftool. So it's not a problem with all android phones.
My android phone is a HTC Desire running on android 2.2.And actually (I didn't even notice before) a portrait video will not be correctly oriented even when playing on the phone. So I guess it's not about the tools, the orientation data just doesn't seem to be correct at all.