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    10 avril 2011

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    14 novembre 2010, par

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Sur d’autres sites (9313)

  • Specifying FFMPEG in the requirements section of 'buildozer.spec' causing [libavformat/network.o] Error 1

    18 juillet 2022, par GJ78

    My question relates to how to mitigate an ffmpeg requirement listed in a buildozer.spec that is causing compile errors using buildozer.

    



    GOAL :

    



    Using buildozer to ensure FFMPEG can be embedded within a small Kivy app so i can utilise youtube_dl functionality on my android phone.

    



    THE ISSUE :
Specifying FFMPEG in the requirements section of 'buildozer.spec' causes the following error message :
    
common.mak:60 : recipe for target 'libavformat/network.o' failed
    
make : [libavformat/network.o] Error 1
    
make : Waiting for unfinished jobs...

    



    What have I done to resolve myself :
    
1. Ensured LOG LEVEL 2 is specified.

    



      

    1. Upgraded cython from Version 21 to 27. Then downgraded to 25, then 21 then 20 to see if this resolved anything. It didn't.

    2. 


    3. In BUILDOZER.SPEC, switched between Android NDK crystax-ndk-10.3.2 and android-ndk-r16b. (Note have reverted back to Crystax 10.3.2) in my NDK PATH.

    4. 


    5. In BUILDOZER.SPEC, changed android.api from 19 to 15 (just to see if this has any positive effects).

    6. 


    7. executed : rm -Rf .buildozer between each compiling attempt.

    8. 


    9. Part extract of Buildozer.log :

      



      In file included from libavformat/dump.c:37:0 :
      
libavformat/avformat.h:893:21 : note : declared here
      
 AVCodecContext codec ;
 ^
      
CC libavformat/format.o
      
CC libavformat/golomb_tab.o
      
CC libavformat/h264dec.o
      
CC libavformat/hevc.o
      
CC libavformat/http.o
      
CC libavformat/httpauth.o
      
CC libavformat/id3v1.o
      
CC libavformat/id3v2.o
      
CC libavformat/img2.o
      
CC libavformat/isom.o
      
CC libavformat/log2_tab.o
      
CC libavformat/m4vdec.o
      
CC libavformat/metadata.o
CC libavformat/mov_chan.o
      
CC libavformat/mov.o
      
CC libavformat/movenc.o
      
CC libavformat/movenccenc.o
      
CC libavformat/movenchint.o
      
CC libavformat/mpegvideodec.o
      
CC libavformat/mux.o
      
CC libavformat/network.o
      
In file included from libavformat/network.h:29:0,
      
 from libavformat/network.c:22 :
      
libavformat/os_support.h:67:32 : error : expected declaration specifiers or '...' before '(' token
      
 # define lseek(f,p,w) lseek64((f), (p), (w))
      
 ^
libavformat/os_support.h:67:37 : error : expected declaration specifiers or '...' before '(' token
      
 # define lseek(f,p,w) lseek64((f), (p), (w))
      
 ^
libavformat/os_support.h:67:42 : error : expected declaration specifiers or '...' before '(' token
      
 # define lseek(f,p,w) lseek64((f), (p), (w))
      
 ^
common.mak:60 : recipe for target 'libavformat/network.o' failed
      
make :
      [libavformat/network.o] Error 1
      
make : * Waiting for unfinished jobs....

    10. 


    11. Part extract of Buildozer.spec

      



      (str) Title of your application

      



      title = myapplication

      



      (str) Package name

      



      package.name = myapp

      



      (str) Package domain (needed for android/ios packaging)

      



      package.domain = org.test

      



      (str) Source code where the main.py live

      



      source.dir = .

      



      (list) Source files to include (let empty to include all the files)

      



      source.include_exts = py,png,jpg,kv,atlas

      



      (list) List of inclusions using pattern matching

      



      source.include_patterns = assets/,images/.png

      



      (list) Source files to exclude (let empty to not exclude anything)

      



      source.exclude_exts = spec

      



      (list) List of directory to exclude (let empty to not exclude anything)

      



      source.exclude_dirs = tests, bin

      



      (list) List of exclusions using pattern matching

      



      source.exclude_patterns = license,images//.jpg

      



      (str) Application versioning (method 1)

      



      version = 0.1

      



      (str) Application versioning (method 2)

      



      version.regex = version = '"['"]

      



      version.filename = %(source.dir)s/main.py

      



      (list) Application requirements

      



      comma seperated e.g. requirements = sqlite3,kivy

      



      requirements = ffmpeg,python2,hostpython2,kivy,youtube-dl

      



      (str) Custom source folders for requirements

      



      Sets custom source for any requirements with recipes

      



      requirements.source.kivy = ../../kivy

      



      (list) Garden requirements

      



      garden_requirements =

      



      (str) Presplash of the application

      



      presplash.filename = %(source.dir)s/data/presplash.png

      



      (str) Icon of the application

      



      icon.filename = %(source.dir)s/data/icon.png

      



      (str) Supported orientation (one of landscape, portrait or all)

      



      orientation = portrait

      



      (list) List of service to declare

      



      services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY

      



      OSX Specific

      



      author = © Copyright Info

      



      change the major version of python used by the app

      



      osx.python_version = 3

      



      Kivy version to use

      



      osx.kivy_version = 1.9.1

      



      Android specific

      



      (bool) Indicate if the application should be fullscreen or not

      



      fullscreen = 0

      



      (string) Presplash background color (for new android toolchain)

      



      Supported formats are : #RRGGBB #AARRGGBB or one of the following names :

      



      red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,

      



      darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,

      



      olive, purple, silver, teal.

      



      android.presplash_color = #FFFFFF

      



      (list) Permissions

      



      android.permissions = INTERNET

      



      (int) Android API to use

      



      android.api = 19

      



      (int) Minimum API required

      



      android.minapi = 9

      



      (int) Android SDK version to use

      



      android.sdk = 20

      



      (str) Android NDK version to use

      



      android.ndk = 10.3.2

      



      (bool) Use —private data storage (True) or —dir public storage (False)

      



      android.private_storage = True

      



      (str) Android NDK directory (if empty, it will be automatically downloaded.)

      



      android.ndk_path = /home/gjones/Downloads/crystax-ndk-10.3.2

      



      (str) Android SDK directory (if empty, it will be automatically downloaded.)

      



      android.sdk_path =

      



      (str) ANT directory (if empty, it will be automatically downloaded.)

      



      android.ant_path =

    12. 


    13. Lastly, when I remove ffmpeg from requirements in buildozer.spec, the .APK compiles successfully and i can deploy it on to my phone with the KIVY GUI. Obviously, ffmpeg functionality is not present.

    14. 


    



    Current Environment Specs :

    



      

    1. Running Linux Mint 17.2 as a Virtual Box VM
    2. 


    3. Buildozer Version : 0.35dev
    4. 


    5. Cython Version : 0.25
    6. 


    



    Any advice would be greatly appreciated.

    



    Lastly, if there is no obvious solution via buildozer, do i need to compile ffmpeg for Android separately and somehow include this somewhere in the buildozer spec file to prevent this error message ?

    



    Thanks in advance.

    


  • h264 : move the scratch buffers into the per-slice context

    17 janvier 2015, par Anton Khirnov
    h264 : move the scratch buffers into the per-slice context
    

    Also change the method for allocating them. Instead of two possible
    alloc calls from different places, just ensure they are allocated at the
    start of each slice. This should be simpler and less bug-prone than the
    previous method.

    • [DBH] libavcodec/h264.c
    • [DBH] libavcodec/h264.h
    • [DBH] libavcodec/h264_mb.c
    • [DBH] libavcodec/h264_slice.c
    • [DBH] libavcodec/svq3.c
  • avutil/pixdesc : deprecate AV_PIX_FMT_FLAG_PSEUDOPAL

    29 mars 2018, par wm4
    avutil/pixdesc : deprecate AV_PIX_FMT_FLAG_PSEUDOPAL
    

    PSEUDOPAL pixel formats are not paletted, but carried a palette with the
    intention of allowing code to treat unpaletted formats as paletted. The
    palette simply mapped the byte values to the resulting RGB values,
    making it some sort of LUT for RGB conversion.

    It was used for 1 byte formats only : RGB4_BYTE, BGR4_BYTE, RGB8, BGR8,
    GRAY8. The first 4 are awfully obscure, used only by some ancient bitmap
    formats. The last one, GRAY8, is more common, but its treatment is
    grossly incorrect. It considers full range GRAY8 only, so GRAY8 coming
    from typical Y video planes was not mapped to the correct RGB values.
    This cannot be fixed, because AVFrame.color_range can be freely changed
    at runtime, and there is nothing to ensure the pseudo palette is
    updated.

    Also, nothing actually used the PSEUDOPAL palette data, except xwdenc
    (trivially changed in the previous commit). All other code had to treat
    it as a special case, just to ignore or to propagate palette data.

    In conclusion, this was just a very strange old mechnaism that has no
    real justification to exist anymore (although it may have been nice and
    useful in the past). Now it's an artifact that makes the API harder to
    use : API users who allocate their own pixel data have to be aware that
    they need to allocate the palette, or FFmpeg will crash on them in
    _some_ situations. On top of this, there was no API to allocate the
    pseuo palette outside of av_frame_get_buffer().

    This patch not only deprecates AV_PIX_FMT_FLAG_PSEUDOPAL, but also makes
    the pseudo palette optional. Nothing accesses it anymore, though if it's
    set, it's propagated. It's still allocated and initialized for
    compatibility with API users that rely on this feature. But new API
    users do not need to allocate it. This was an explicit goal of this
    patch.

    Most changes replace AV_PIX_FMT_FLAG_PSEUDOPAL with FF_PSEUDOPAL. I
    first tried #ifdefing all code, but it was a mess. The FF_PSEUDOPAL
    macro reduces the mess, and still allows defining FF_API_PSEUDOPAL to 0.

    Passes FATE with FF_API_PSEUDOPAL enabled and disabled. In addition,
    FATE passes with FF_API_PSEUDOPAL set to 1, but with allocation
    functions manually changed to not allocating a palette.

    • [DH] doc/APIchanges
    • [DH] fftools/ffprobe.c
    • [DH] libavcodec/decode.c
    • [DH] libavcodec/ffv1dec.c
    • [DH] libavcodec/rawdec.c
    • [DH] libavcodec/smvjpegdec.c
    • [DH] libavfilter/drawutils.c
    • [DH] libavfilter/framepool.c
    • [DH] libavfilter/vf_crop.c
    • [DH] libavfilter/vf_pixdesctest.c
    • [DH] libavfilter/vf_scale.c
    • [DH] libavfilter/vf_shuffleplanes.c
    • [DH] libavutil/frame.c
    • [DH] libavutil/imgutils.c
    • [DH] libavutil/internal.h
    • [DH] libavutil/pixdesc.c
    • [DH] libavutil/pixdesc.h
    • [DH] libavutil/version.h
    • [DH] libswscale/swscale_internal.h