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  • Mise à jour de la version 0.1 vers 0.2

    24 juin 2013, par

    Explications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
    Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...)

  • Personnaliser en ajoutant son logo, sa bannière ou son image de fond

    5 septembre 2013, par

    Certains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;

  • Ecrire une actualité

    21 juin 2013, par

    Présentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
    Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
    Vous pouvez personnaliser le formulaire de création d’une actualité.
    Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)

Sur d’autres sites (9852)

  • Creating an AVI file from a sequence of pictures [closed]

    14 août 2012, par idish

    I've been looking for an sdk or library that takes care for video editing in the low level of it, such as dealing with pixels, frames, etc.

    I've found the AviFileWrapper library but it seems to me that it's pretty old and may not satisfity my needs, and also I'm aware of the ffmpeg .net Wrapper, but I'm not sure of how to start using it and it looks pretty complex.

    Is there anything else I could use for such a task ? Or these are the only tools available to me ?

    I must emphasize that I need it to be in C# only.

  • Notes on Linux for Dreamcast

    23 février 2011, par Multimedia Mike — Sega Dreamcast, VP8

    I wanted to write down some notes about compiling Linux on Dreamcast (which I have yet to follow through to success). But before I do, allow me to follow up on my last post where I got Google’s libvpx library decoding VP8 video on the DC. Remember when I said the graphics hardware could only process variations of RGB color formats ? I was mistaken. Reading over some old documentation, I noticed that the DC’s PowerVR hardware can also handle packed YUV textures (UYVY, specifically) :



    The video looks pretty sharp in the small photo. Up close, less so, due to the low resolution and high quantization of the test vector combined with the naive chroma upscaling. For the curious, the grey box surrounding the image highlights the 256-square texture that the video frame gets plotted on. Texture dimensions have to be powers of 2.

    Notes on Linux for Dreamcast
    I’ve occasionally dabbled with Linux on my Dreamcast. There’s an ancient (circa 2001) distro based around a build of kernel 2.4.5 out there. But I wanted to try to get something more current compiled. Thus far, I have figured out how to cross compile kernels pretty handily but have been unsuccessful in making them run.

    Here are notes are the compilation portion :

    • kernel.org provides a very useful set of cross compiling toolchains
    • get the gcc 4.5.1 cross toolchain for SH-4 (the gcc 4.3.3 one won’t work because the binutils is too old ; it will fail to assemble certain instructions as described in this post)
    • working off of Linux kernel 2.6.37, edit the top-level Makefile ; find the ARCH and CROSS_COMPILE variables and set appropriately :
      ARCH ?= sh
      CROSS_COMPILE ?= /path/to/gcc-4.5.1-nolibc/sh4-linux/bin/sh4-linux-
      
    • $ make dreamcast_defconfig
    • $ make menuconfig ... if any changes to the default configuration are desired
    • manually edit arch/sh/Makefile, changing :
      cflags-$(CONFIG_CPU_SH4) := $(call cc-option,-m4,) \
              $(call cc-option,-mno-implicit-fp,-m4-nofpu)
      

      to :

      cflags-$(CONFIG_CPU_SH4) := $(call cc-option,-m4,) \
              $(call cc-option,-mno-implicit-fp)
      

      I.e., remove the '-m4-nofpu' option. According to the gcc man page, this will "Generate code for the SH4 without a floating-point unit." Why this is a default is a mystery since the DC’s SH-4 has an FPU and compilation fails when enabling this option.

    • On that note, I was always under the impression that the DC sported an SH-4 CPU with the model number SH7750. According to this LinuxSH wiki page as well as the Linux kernel help, it actually has an SH7091 variant. This photo of the physical DC hardware corroborates the model number.
    • $ make ... to build a Linux kernel for the Sega Dreamcast

    Running
    So I can compile the kernel but running the kernel (the resulting vmlinux ELF file) gives me trouble. The default kernel ELF file reports an entry point of 0x8c002000. Attempting to upload this through the serial uploading facility I have available to me triggers a system reset almost immediately, probably because that’s the same place that the bootloader calls home. I have attempted to alter the starting address via ’make menuconfig’ -> System type -> Memory management options -> Physical memory start address. This allows the upload to complete but it still does not run. It’s worth noting that the 2.4.5 vmlinux file from the old distribution can be executed when uploaded through the serial loader, and it begins at 0x8c210000.

  • ffmpeg conversion skips audio

    10 mars 2012, par user504879

    While converting a video to mp4 format using ffmpeg the audio gets skipped because of which the audio goes out of sync with the Video.

    One can have a look at the following Video :
    https://vialogues.com/vialogues/play/486

    I am using the following options for conversion

    /usr/local/bin/ffmpeg -y -i $inputfile -acodec libfaac -ar 44100 -ab 96k -vcodec libx264 -level 41 -bufsize 20000k -maxrate 25000k -g 250 -r 20 -s 480x270 -coder 1 -flags +loop -cmp +chroma -partitions +parti4x4+partp8x8+partb8x8 -flags2 +dct8x8+bpyramid -me_method umh -subq 7 -me_range 16 -keyint_min 25 -sc_threshold 40 -i_qfactor 0.71 -rc_eq 'blurCplx^(1-qComp)' -bf 16 -b_strategy 1 -bidir_refine 1 -refs 6 -crf 25 -deblockalpha 0 -vpre medium -deblockbeta 0 $outputfile

    Also the ffmpeg version is

    ffmpeg
    FFmpeg version 0.6.1, Copyright (c) 2000-2010 the FFmpeg developers
     built on Feb 19 2011 19:03:56 with gcc 4.4.5
     configuration: --enable-gpl --enable-version3 --enable-nonfree --enable-postproc --enable-libfaac --enable-libmp3lame --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab
     libavutil     50.15. 1 / 50.15. 1
     libavcodec    52.72. 2 / 52.72. 2
     libavformat   52.64. 2 / 52.64. 2
     libavdevice   52. 2. 0 / 52. 2. 0
     libswscale     0.11. 0 /  0.11. 0
     libpostproc   51. 2. 0 / 51. 2. 0
    Hyper fast Audio and Video encoder

    Any ideas as to why this would be happening ?