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Médias (33)
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
-
#7 Ambience
16 octobre 2011, par
Mis à jour : Juin 2015
Langue : English
Type : Audio
-
#6 Teaser Music
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
-
#5 End Title
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#3 The Safest Place
16 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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#4 Emo Creates
15 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Audio
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Sur d’autres sites (4862)
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Discord.py music bot doesn't play next song in queue
10 mai 2019, par Lewis HThis is my code for the bot I’m trying to create, it plays the music fine.
ytdl_options = {
'format': 'bestaudio/best',
'restrictfilenames': True,
'noplaylist': True,
'nocheckcertificate': True,
'quiet':True,
'ignoreerrors': False,
'logtostderr': False,
'no_warnings': True,
'default_search': 'auto',
'source_address': '0.0.0.0' # using ipv4 since ipv6 addresses causes issues sometimes
}
# ffmpeg options
ffmpeg_options= {
'options': '-vn'
}
@bot.command()
async def play(ctx, url:str = None):
queue = {}
channel = ctx.author.voice.channel
if ctx.voice_client is not None:
await ctx.voice_client.move_to(channel)
elif ctx.author.voice and ctx.author.voice.channel:
await channel.connect()
if not url:
await ctx.send("Try adding a URL. e.g. !play https://youtube.com/watch?v=XXXXXXXXX")
if ctx.voice_client is not None:
vc = ctx.voice_client #vc = voice client, retrieving it
ytdl = youtube_dl.YoutubeDL(ytdl_options)
loop = asyncio.get_event_loop()
data = await loop.run_in_executor(None, lambda: ytdl.extract_info(url))
if 'entries' in data:
data = data['entries'][0]
svr_id = ctx.guild.id
if svr_id in queue:
queue[svr_id].append(data)
else:
queue[svr_id] = [data]
await ctx.send(data.get('title') + " added to queue")
source = ytdl.prepare_filename(queue[svr_id][0])
def pop_queue():
if queue[svr_id] != []:
queue[svr_id].pop(0)
data = queue[svr_id][0]
else:
vc.stop()
if not vc.is_playing():
vc.play(discord.FFmpegPCMAudio(source, **ffmpeg_options), after=lambda: pop_queue())The next song downloads and queues it fine, but once the first song finishes, it doesn’t play the next one. I can’t figure out how to make it play after the first song has commenced. I have the
after=
set to remove the top item of the queue, but how do I get it to play again ? Thanks -
Discord.js music bot : TypeError : this.inputMedia.pipe is not a function
7 août 2019, par IvsI’m writing a music Discord bot using Discord.js. The bot uses ytdl-core, node-opus, and I have installed ffmpeg on my OS (Ubuntu 19.04). When I try to make the bot join a voice channel and start playing a YouTube URL, it throws the following error :
TypeError: this.inputMedia.pipe is not a function
at FfmpegProcess.connectStream (/home/ivan/.../node_modules/discord.js/node_modules/prism-media/src/transcoders/ffmpeg/FfmpegProcess.js:73:21)
at new FfmpegProcess (/home/ivan/.../node_modules/discord.js/node_modules/prism-media/src/transcoders/ffmpeg/FfmpegProcess.js:28:14)
at FfmpegTranscoder.transcode (/home/ivan/.../node_modules/discord.js/node_modules/prism-media/src/transcoders/ffmpeg/Ffmpeg.js:34:18)
at MediaTranscoder.transcode (/home/ivan/.../node_modules/discord.js/node_modules/prism-media/src/transcoders/MediaTranscoder.js:27:31)
at Prism.transcode (/home/ivan/.../node_modules/discord.js/node_modules/prism-media/src/Prism.js:13:28)
at AudioPlayer.playUnknownStream (/home/ivan/.../node_modules/discord.js/src/client/voice/player/AudioPlayer.js:97:35)
at VoiceConnection.playStream (/home/ivan/.../node_modules/discord.js/src/client/voice/VoiceConnection.js:478:24)
at voiceChannel.join.then.connection (/home/ivan/.../commands/play.js:32:47)
at process._tickCallback (internal/process/next_tick.js:68:7)Here is my code :
const ytdl = require("ytdl-core");
exports.run = (client, message, args, config) => {
return new Promise((resolve, reject) => {
if (args.length !== 1) {
message.channel.send("Play command takes 1 YouTube link.");
reject("Wrong number of arguments");
return;
}
const voiceChannel = message.member.voiceChannel;
if(!voiceChannel) {
message.channel.send("You need to connect to a voice channel first");
reject("Not connected to voice channel");
return;
}
const perms = voiceChannel.permissionsFor(message.client.user);
if (!perms.has("CONNECT")) {
message.channel.send("You need to add the 'connect' permission for this bot");
reject("NO CONNECT PERMISSION");
return;
}
if (!perms.has("SPEAK")) {
message.channel.send("You need to add the 'speak' permission for this bot");
reject("NO SPEAK PERMISSION");
return;
}
const streamOptions = { seek: 0, volume: 1, passes: 2 };
voiceChannel.join()
.then(connection => {
const stream = ytdl(args[0], {filter: 'audioonly'});
const dispatcher = connection.playStream(ytdl, streamOptions);
dispatcher.on("end", reason => {
console.log("reason: " + reason);
voiceChannel.leave();
})
dispatcher.on("error", err => {
console.log(err);
})
})
.catch(err => console.log(err));
});
}I have tried reinstalling ffmpeg, node and npm, discord.js and node-opus. I have the newest version of Discord.js installed, and ffmpeg version 4.1.3-0ubuntu1. Anyone have any suggestions ?
Thanks.
-
Discord.js : How to play music stream from http?
28 septembre 2019, par Maxim.ZThis is my code :
if (msg.content.includes('*stream')) {
var name=(msg.content).slice(8,80);
if (msg.member.voiceChannel) {
msg.member.voiceChannel.join()
.then(connection => {
console.log(name);
const dispatcher = connection.playFile(name);
dispatcher.setVolume(0.5);
})
.catch(console.log);
} else {
msg.reply('Enter channel first');
}
}When I write in Discord
*stream https://play.sas-media.ru/play
, the console shows the full link (https://play.sas-media.ru/play
), the bot enters the voice channel, but nothing else happens.What am I doing wrong ?