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Médias (17)
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Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (83)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)
Sur d’autres sites (9699)
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Detect rotation angle and rotate final video using ffmpeg version 2.8
3 février 2016, par Hemant KumarI used to work on ffmpeg 2.2 until now and was detecting rotation angle of video uploaded from android / iPhone mobiles and rotate the resulting video so that it run perfectly on a correct angle.
But since I have updated the ffmpeg to version 2.8 I am getting this rotation problem. My queries are not rotating the videos as they were earlier.
Here’r the commands I was using :
To check rotation angle :
ffprobe -of json -show_streams {$input} | grep rotate
below is my final command to convert a video to mp4
"ffmpeg -i {$input} -strict -2 -vcodec libx264 -preset slow -vb 500k -maxrate 500k -bufsize 1000k -vf 'scale=-1:480 ".fix_video_orientation($input)."' -threads 0 -ab 64k -s {$resolution} -movflags faststart -metadata:s:v:0 rotate=0 {$output}";
"fix_video_orientation" function is given below. It detect the angle of rotation of the initial video and output optimal option for rotating the final video.
function fix_video_orientation($input){
$return= ", transpose=1 ";
$dd= exec("ffprobe -of json -show_streams {$input} | grep rotate");
if(!empty($dd)){
$dd=explode(":",$dd);
$rotate=str_replace(",","",str_replace('"',"",$dd[1]));
if($rotate=="90")return $return;
else if ($rotate=="180") return ", transpose=2,transpose=2 ";
else if($rotate == "270") return ", transpose=2 ";
}Currently above script is supporting "flv","avi","mp4","mkv","mpg","wmv","asf","webm","mov","3gp","3gpp" extensions, also the script is supporting the resulting .mp4 file to play on all browsers and devices.
Now the ffprobe command is not returning rotation angle and so a portrait video if uploaded from iphone is showing as landscape on the website.
Output console of ffprobe command :
ffprobe version N-77455-g4707497 Copyright (c) 2007-2015 the FFmpeg developers
built with gcc 4.8 (Ubuntu 4.8.4-2ubuntu1~14.04)
configuration: --extra-libs=-ldl --prefix=/opt/ffmpeg --mandir=/usr/share/man --enable-avresample --disable-debug --enable-nonfree --enable-gpl --enable-version3 --enable-libopencore-amrnb --enable-libopencore-amrwb --disable-decoder=amrnb --disable-decoder=amrwb --enable-libpulse --enable-libdcadec --enable-libfreetype --enable-libx264 --enable-libx265 --enable-libfdk-aac --enable-libvorbis --enable-libmp3lame --enable-libopus --enable-libvpx --enable-libspeex --enable-libass --enable-avisynth --enable-libsoxr --enable-libxvid --enable-libvo-aacenc --enable-libvidstab
libavutil 55. 11.100 / 55. 11.100
libavcodec 57. 20.100 / 57. 20.100
libavformat 57. 20.100 / 57. 20.100
libavdevice 57. 0.100 / 57. 0.100
libavfilter 6. 21.101 / 6. 21.101
libavresample 3. 0. 0 / 3. 0. 0
libswscale 4. 0.100 / 4. 0.100
libswresample 2. 0.101 / 2. 0.101
libpostproc 54. 0.100 / 54. 0.100
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/standard/PORTRAIT.m4v':
Metadata:
major_brand : qt
minor_version : 0
compatible_brands: qt
creation_time : 2016-02-03 05:25:18
com.apple.quicktime.make: Apple
com.apple.quicktime.model: iPhone 4S
com.apple.quicktime.software: 9.2.1
com.apple.quicktime.creationdate: 2016-02-03T10:52:11+0530
Duration: 00:00:03.34, start: 0.000000, bitrate: 7910 kb/s
Stream #0:0(und): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, mono, fltp, 63 kb/s (default)
Metadata:
creation_time : 2016-02-03 05:25:18
handler_name : Core Media Data Handler
Stream #0:1(und): Video: h264 (Main) (avc1 / 0x31637661), yuv420p(tv, bt709), 720x1280 [SAR 1:1 DAR 9:16], 7832 kb/s, 29.97 fps, 29.97 tbr, 600 tbn, 50 tbc (default)
Metadata:
creation_time : 2016-02-03 05:25:18
handler_name : Core Media Data Handler
encoder : H.264
Stream #0:2(und): Data: none (mebx / 0x7862656D), 0 kb/s (default)
Metadata:
creation_time : 2016-02-03 05:25:18
handler_name : Core Media Data Handler
Stream #0:3(und): Data: none (mebx / 0x7862656D), 0 kb/s (default)
Metadata:
creation_time : 2016-02-03 05:25:18
handler_name : Core Media Data Handler
Unsupported codec with id 0 for input stream 2
Unsupported codec with id 0 for input stream 3If latest version of ffmpeg (2.8) is used to auto rotate the video, can you please suggest me what option I need to add or remove from my final command.
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swscale/arm : re-enable neon rgbx to nv12 routines
22 février 2016, par Xiaolei Yuswscale/arm : re-enable neon rgbx to nv12 routines
Commit ’842b8f4ba2e79b9c004a67f6fdb3d5c5d05805d3’ fixed clang/iphone
build but failed on some versions of cygwin. It has now been verified
to work on both platforms.Signed-off-by : Michael Niedermayer <michael@niedermayer.cc>
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texture rendering issue on iOS using OpenGL ES in Unity project
28 mars 2016, par Time1essI’m working on a project, part of it is to streaming video to my iPhone, currently I use my laptop to create the video stream to my iPhone with ffmpeg.The stream code in shell is below :
ffmpeg \
-f avfoundation -i "1" -s 1280*720 -r 29.97 \
-c:v mpeg2video -q:v 20 -pix_fmt yuv420p -g 1 -threads 4\
-f mpegts udp://192.168.1.102:6666with this, I successfully create my video stream.
In Unity, I want to decode the video stream to create a texture. After I have gone through with some ffmpeg tutorial and Unity tutorial(Since I’m new to both of them), I followed tutorials and created my link library. Some of these codes are below(ask me if more is needed) :
In my library :
buffer alloc :
uint8_t *buffer;
int buffer_size;
buffer_size = avpicture_get_size(AV_PIX_FMT_RGBA, VIEW_WIDTH, VIEW_HEIGHT);
buffer = (uint8_t *) av_malloc(buffer_size*sizeof(uint8_t));
avpicture_fill((AVPicture *) pFrameRGB, buffer, AV_PIX_FMT_RGBA,
VIEW_WIDTH, VIEW_HEIGHT);getContext :
is->sws_ctx = sws_getContext
(
is->video_st->codec->width,
is->video_st->codec->height,
is->video_st->codec->pix_fmt,
VIEW_WIDTH,
VIEW_HEIGHT,
AV_PIX_FMT_RGBA,
SWS_BILINEAR,
NULL,
NULL,
NULL
);sws_scale :
sws_scale(
is->sws_ctx,
(uint8_t const * const *)pFrame->data,
pFrame->linesize,
0,
is->video_st->codec->height,
pFrameRGB->data,
pFrameRGB->linesize
);texture render :
static void UNITY_INTERFACE_API OnRenderEvent(int texID)
{
GLuint gltex = (GLuint)(size_t)(texID);
glBindTexture(GL_TEXTURE_2D, gltex);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, VIEW_WIDTH, VIEW_HEIGHT,
GL_RGBA, GL_UNSIGNED_BYTE, pFrameRGB->data[0]);
glGetError();
return;
}
extern "C" UnityRenderingEvent UNITY_INTERFACE_EXPORT UNITY_INTERFACE_API GetRenderEventFunc()
{
return OnRenderEvent;
}In Unity :
texture created :
private Texture2D texture;
private int texID;
texture = new Texture2D (width, height, TextureFormat.RGBA32, false);
texture.filterMode = FilterMode.Point;
texture.Apply ();
GetComponent<renderer> ().material.mainTexture = texture;
texID = texture.GetNativeTexturePtr ().ToInt32();
</renderer>update func :
void Update ()
{
GL.IssuePluginEvent(GetRenderEventFunc(), texID);
}Video stream info :
Input #0, mpegts, from 'udp://0.0.0.0:6666':
Duration: N/A, start: 2.534467, bitrate: N/A
Program 1
Metadata:
service_name : Service01
service_provider: FFmpeg
Stream #0:0[0x100]: Video: mpeg2video (Main) ([2][0][0][0] / 0x0002), yuv420p(tv), 1280x720 [SAR 1:1 DAR 16:9], max. 104857 kb/s, 29.97 fps, 29.97 tbr, 90k tbn, 59.94 tbcLeave other details, my library works fine on the Unity simulator, but when I compiled all my libraries for arm64 and used the xcode project that Unity created to build my app and ran it, I couldn’t get any texture rendered in my iPhone, I checkd my network and I’m sure that data had been sent to my iPhone and the Debug log showed me that frame has been successfully decoded also the
OnRenderEvent
func had been called.I’m confused and try to find answer on stackoverflow, maybe I’m a beginer cause I can’t find answers, so I ask you guys to help me plz.
FYI :
Unity 5.3.2f1 Personal
Xcode 7.2.1
iOS 9.2.1
ffmpeg 3.0