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Autres articles (25)
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Ajouter notes et légendes aux images
7 février 2011, parPour pouvoir ajouter notes et légendes aux images, la première étape est d’installer le plugin "Légendes".
Une fois le plugin activé, vous pouvez le configurer dans l’espace de configuration afin de modifier les droits de création / modification et de suppression des notes. Par défaut seuls les administrateurs du site peuvent ajouter des notes aux images.
Modification lors de l’ajout d’un média
Lors de l’ajout d’un média de type "image" un nouveau bouton apparait au dessus de la prévisualisation (...) -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Contribute to a better visual interface
13 avril 2011MediaSPIP is based on a system of themes and templates. Templates define the placement of information on the page, and can be adapted to a wide range of uses. Themes define the overall graphic appearance of the site.
Anyone can submit a new graphic theme or template and make it available to the MediaSPIP community.
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Android ffmpeg save and append h264 streamed videos
8 octobre 2012, par Stefan AlexandruI need to save a video file generated by two video streams coming from two different sources. I'm using rtsp over tcp/ip, and the videos are encoded with h264.
I need to first record the video from the first source and than continue with the second source.
So what I tried was to declare two AVFormatContext instances, initialize both withavformat_open_input(&context, "rtsp://......",NULL,&options)
and then read frames withav_read_frame(context,&packet)
and write them in the video fileav_write_frame(oc,&packet);
It works fine saving the video from the first source, but if by example I saved y frames from the first context, when I try reading and saving the frames from the second context in the same file, for the first y frames I am tring to save,av_write_frame(oc,&packet2);
would retun -22, and would not add the frame to the file.I think the problem is that the context variable remembers how many frames were read, and it gives every read packet an identification number, to make sure it isn't written twice. But when I'm using a new context those identification numbers reset, the AVOutputFormat or the AVFormatContext also retain the id of the package they are expecting to receive, and would not write anything until they receive a package with that id.
Now I'm wondering how could I solve this inconvenience. I can't find any setter for that id, or any way to reuse the same context. I thought to modify the ffmpeg sources but they are pretty complex and I couldn't find what I was looking for.
An alternative would be to save the two video in two different files but, I don't know how to append them afterwards, as ffmpeg can only append videos encoded with mpeg and rencoding the video isn't really an option, as it will take to much time. Also I couldn't find any other functional way to append two mp4 videos encoded with h264.I'll be happy to hear any kind of usable ideea to this problem.
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Revision 0993bef7e9 : vp9_ethread : calculate and save the tok starting address for tiles Each tile's
26 novembre 2014, par Yunqing WangChanged Paths :
Modify /vp9/encoder/vp9_bitstream.c
Modify /vp9/encoder/vp9_encodeframe.c
Modify /vp9/encoder/vp9_encoder.c
Modify /vp9/encoder/vp9_encoder.h
vp9_ethread : calculate and save the tok starting address for tilesEach tile’s tok starting address is calculated before the encoding
process. These addresses are stored so that the same calculation
won’t be done again in packing bit stream.Change-Id : I0a3be0301f002260c19a850303f2f73ebc47aa50
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vp9 : save one (PSIGNW) instruction in iadst16_1d sse2/ssse3.
11 septembre 2015, par Ronald S. Bultje