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Médias (2)
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (75)
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Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...) -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)
Sur d’autres sites (10028)
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Introducing WebM, an open web media project
20 mai 2010, par noreply@blogger.com (christosap)A key factor in the web’s success is that its core technologies such as HTML, HTTP, TCP/IP, etc. are open and freely implementable. Though video is also now core to the web experience, there is unfortunately no open and free video format that is on par with the leading commercial choices. To that end, we are excited to introduce WebM, a broadly-backed community effort to develop a world-class media format for the open web.
WebM includes :
- VP8, a high-quality video codec we are releasing today under a BSD-style, royalty-free license
- Vorbis, an already open source and broadly implemented audio codec
- a container format based on a subset of the Matroska media container
The team that created VP8 have been pioneers in video codec development for over a decade. VP8 delivers high quality video while efficiently adapting to the varying processing and bandwidth conditions found on today’s broad range of web-connected devices. VP8’s efficient bandwidth usage will mean lower serving costs for content publishers and high quality video for end-users. The codec’s relative simplicity makes it easy to integrate into existing environments and requires less manual tuning to produce high quality results. These existing attributes and the rapid innovation we expect through the open-development process make VP8 well suited for the unique requirements of video on the web.
A developer preview of WebM and VP8, including source code, specs, and encoding tools is available today at www.webmproject.org.
We want to thank the many industry leaders and web community members who are collaborating on the development of WebM and integrating it into their products. Check out what Mozilla, Opera, Google Chrome, Adobe, and many others below have to say about the importance of WebM to the future of web video.
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FFmpeg-kit : Unknown encoder 'libx264' / 'mediacodec' and Gradle dependency issues in Android Studio
15 mai, par Izzet dönertaşI'm working on a video editor app in Android Studio using ffmpeg-kit. My goal is to export video segments with fade transitions and audio using FFmpeg.


This implementation line works fine :


implementation("com.arthenica:ffmpeg-kit-full:6.0-2")



What doesn't work (Encoding) :
When I try to export a video segment using :


-c:v libx264 -c:a aac



I get this error in the logs :


[vost#0:0 @ ...] Unknown encoder 'libx264'



After checking the build configuration, it turns out libx264 is not enabled in the current FFmpeg-kit build :


--disable-libx264 (or rather: --enable-libx264 is missing)



Tried replacing libx264 with mediacodec :
Then I tried using :


-c:v mediacodec -c:a aac



But again I got :


Unknown encoder 'mediacodec'



Apparently, mediacodec is supported for decoding, but not as an encoder in FFmpeg-kit.


Tried to compile my own FFmpeg binary :
I attempted building FFmpeg manually using the following flags :


--enable-libx264 --enable-gpl --enable-shared ...



My plan was to access it via JNI or ProcessBuilder.


But the process is extremely frustrating :


- 

- Missing file errors
- Configuration conflicts
- Dependency hell (especially on macOS/Linux NDK toolchains)








Tried other ffmpeg-kit variants :
I also tried switching to :


implementation 'com.arthenica:ffmpeg-kit-full-gpl:6.0'



and other variants like ffmpeg-kit-min-gpl, etc.
But in all of them I got the same Gradle error :


Caused by: org.gradle.api.internal.artifacts.ivyservice.TypedResolveException: Could not resolve all files for configuration ':app:debugRuntimeClasspath'.


My build.gradle setup (yes, mavenCentral + google are already included) :


pluginManagement {
 repositories {
 google()
 mavenCentral()
 }
}

dependencyResolutionManagement {
 repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
 repositories {
 google()
 mavenCentral()
 }
}




I also tried enabling offline mode, clearing cache, adding
jetpack.io
, nothing helped.

I asked
ChatGPT-4o, Gemini 2.5 Pro
. None could provide a working solution for this combination of :

- 

- Working implementation
- Proper video encoding (with libx264 or mediacodec)
- Without breaking Gradle dependency resolution








I just want one of the following :


- 

-
A working FFmpeg-kit implementation (that supports libx264) and doesn’t crash Gradle


-
A reliable guide or build.gradle snippet that lets me use GPL version (with libx264) without resolve errors


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(Ideally) A prebuilt safe LGPL-compatible alternative that allows encoding and is Google Play compliant










Any help or suggestions would be highly appreciated.
Thanks in advance


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lavc/vvc : Ensure subpictures don't overlap
22 février, par Frank Plowmanlavc/vvc : Ensure subpictures don't overlap
This is essentially a re-implementation of
https://patchwork.ffmpeg.org/project/ffmpeg/patch/20241005223955.54158-1-post@frankplowman.com/That patch was not applied last time. Instead we opted to identify
issues which could be caused by invalid subpicture layouts and remedy
those issues where they manifest, either through error detection or code
hardening. This was primarily implemented in the set
https://patchwork.ffmpeg.org/project/ffmpeg/list/?series=13381.This has worked to some degree, however issues with subpicture layouts
continue to crop up from the fuzzer and I've fixed a number of bugs
related to subpicture layouts since then. I think it's best to return
to the initial plan and simply check if the subpicture layout is valid
initially.This implementation is also lighter than the first time — by doing a
bit more logic in pps_subpic_less_than_one_tile_slice, we are able to
store a tile_in_subpic map rather than a ctu_in_subpic map. This
reduces the size of the map to the point it becomes possible to allocate
it on the stack. Similar to 8bd66a8c9587af61c7b46558be3c4ee317c1af5a,
the layout is also validated in the slice map construction code, rather
than in the CBS, which avoids duplicating some logic.Signed-off-by : Frank Plowman <post@frankplowman.com>