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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (9702)

  • Which version of FFMPEG supports HLS v4

    14 janvier 2014, par tantragnyana

    Wanted to know which version of FFMPEG library supports Http Live Streaming (HLS) V4.

    Specification for this protocol is at :
    http://tools.ietf.org/html/draft-pantos-http-live-streaming-08

    Please clarify.

  • Revision b62ddd5f8b : General code cleanup. Switching from mi_{width, height}_log2 and b_{width, heig

    28 août 2013, par Dmitry Kovalev

    Changed Paths :
     Modify /vp9/decoder/vp9_decodframe.c


     Modify /vp9/encoder/vp9_bitstream.c


     Modify /vp9/encoder/vp9_encodeframe.c


     Modify /vp9/encoder/vp9_rdopt.c



    General code cleanup.

    Switching from mi_width, height_log2 and b_width, height_log2 to
    num_8x8_blocks_wide, high and num_4x4_blocks_wide, high. Removing
    redundant code, adding const.

    Change-Id : Iaab2207590fd24d0b76999071778d1395dc5cd5d

  • Why I became a HTML5 co-editor

    15 août 2012, par silvia

    A few weeks ago, I had the honor to be appointed as part of the editorial team of the W3C HTML5 specification.

    Since Ian Hickson had recently decided to focus solely on editing the WHATWG HTML living standard specification, the W3C started looking for other editors to take the existing HTML5 specification to REC level. REC level is what other standards organizations call a “ratified standard”.

    But what does REC level really mean for HTML ?

    In my probably somewhat subjective view, recommendation level means that a snapshot is taken of the continuously evolving HTML spec, which has a comprehensive feature set, that is implemented in a cross-browser interoperable way, has a complete test set for the features, and has received wide review. The latter implies that other groups in the W3C have had a chance to look at the specification and make sure it satisfies their basic requirements, which include e.g. applicability to all users (accessibility, internationalization), platforms, and devices (mobile, TV).

    Basically it means that we stop for a “moment”, take a deep breath, polish the feature set that we’ve been working on this far, and make sure we all agree on it, before we get back to changing the world with cool new stuff. In a software project we would call it a release branch with feature freeze.

    Now, as productive as that may sound for software – it’s not actually that exciting for a specification. Firstly, the most exciting things happen when writing new features. Secondly, development of browsers doesn’t just magically stop to get the release (REC) happening. And lastly, if we’ve done our specification work well, there should be only little work to do. Basically, it’s the unthankful work of tidying up that we’re looking at here. :-)

    So, why am I doing it ? I am not doing this for money – I’m currently part-time contracting to Google’s accessibility team working on video accessibility and this editor work is not covered by my contract. It wasn’t possible to reconcile polishing work on a specification with the goals of my contract, which include pushing new accessibility features forward. Therefore, when invited, I decided to offer my spare time to the W3C.

    I’m giving this time under the condition that I’d only be looking at accessibility and video related sections. This is where my interest and expertise lie, and where I’m passionate to get things right. I want to make sure that we create accessibility features that will be implemented and that we polish existing video features. I want to make sure we don’t digress from implementations which continue to get updated and may follow the WHATWG spec or HTML.next or other needs.

    I am not yet completely sure what the editorship will entail. Will we look at tests, too ? Will we get involved in HTML.next ? This far we’ve been preparing for our work by setting up adequate version control repositories, building a spec creation process, discussing how to bridge to the WHATWG commits, and analysing the long list of bugs to see how to cope with them. There’s plenty of actual text editing work ahead and the team is shaping up well ! I look forward to the new experiences.