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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

  • Le profil des utilisateurs

    12 avril 2011, par

    Chaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
    L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)

Sur d’autres sites (9722)

  • ffmpeg libx264 neon optimization breaks execution

    27 janvier 2014, par nmxprime

    Hi use libx264 source obtained from x264-snapshot-20140122-2245 and compiling using below script

    NDK=~/Android/android-ndk-r7c
    PLATFORM=$NDK/platforms/android-9/arch-arm/
    PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86
    function build_one
    {
    ./configure --prefix=$PREFIX \
    --sysroot=$PLATFORM \
    --disable-avs \
    --disable-lavf \
    --disable-ffms \
    --disable-gpac \
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
    --host=arm-linux \
    --enable-static \
    --libdir=$PLATFORM/usr/lib \
    --includedir=$PLATFORM/usr/include \
    --extra-cflags="-march=armv7-a -mfloat-abi=softfp -mfpu=neon -mvectorize-with-neon-quad" \
    --extra-ldflags="-Wl,--fix-cortex-a8" \
    --enable-debug

    The config log is :

    platform:      ARM
    system:        LINUX
    cli:           yes
    libx264:       internal
    shared:        no
    static:        yes
    asm:           yes
    interlaced:    yes
    avs:           no
    lavf:          no
    ffms:          no
    mp4:           no
    gpl:           yes
    thread:        no
    opencl:        yes
    filters:       crop select_every
    debug:         yes
    gprof:         no
    strip:         no
    PIC:           no
    bit depth:     8
    chroma format: all

    You can run 'make' or 'make fprofiled' now.

    I hope the above code compiles and optimizes for NEON execution

    Doubts :

    Why Threads is no, because i didn't specified --disable-thread

    What is cli and it's significance here, also significance of opencl, such that libx264 uses opencl features ?


    Then i built ffmpeg 1.2.5with following script

    ./configure --target-os=linux \
    --prefix=$PREFIX \
    --enable-cross-compile \
    --extra-libs="-lgcc" \
    --arch=arm \
    --cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
    --cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
    --nm=$PREBUILT/bin/arm-linux-androideabi-nm \
    --sysroot=$PLATFORM \
    --extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
    --disable-shared \
    --enable-static \
    --extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog -lx264 $EXTRA_LD_FLAG" \
    --disable-ffplay \
    --disable-everything \
    --enable-avformat \
    --enable-avcodec \
    --enable-libx264 \
    --enable-gpl \
    --enable-encoder=libx264 \
    --enable-encoder=libx264rgb \
    --enable-decoder=h264 \
    --disable-network \
    --disable-avfilter \
    --disable-avdevice \
    --enable-debug=3 \
    $ADDITIONAL_CONFIGURE_FLAG

    where

    ADDITIONAL_CONFIGURE_FLAG = --enable-debug=3
    OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=neon -marm -march=$CPU -mvectorize-with-neon-quad"

    The log shows NEON supported.

    When i run the code (called in a while loop),

    ret = avcodec_encode_video2(c, &pkt, picture, &got_output);//avcodec_encode_video(c, finalout, outbuf_size, picture);

    fprintf(stderr,"ret = %d, got-out = %d \n",ret,got_output);
    if (ret < 0)
           fprintf(stderr, "error encoding frame\n");

       if (got_output)
           fprintf(stderr,"encoding frame %3d (size=%5d): (ret=%d)\n", 1, pkt.size,ret);

    it runs for 2 or 3 time(during which if(got_output) is not true), then i get SIGSEGV. Tried addr2line and ndk-stack but no use[Though i enabled debug info, ndk-stack cannot find routine info].

    I edited libx264's encoder.c code with some fprintf statements.
    Posting snippet of code

      if( h->frames.i_input <= h->frames.i_delay + 1 - h->i_thread_frames )
       {
           /* Nothing yet to encode, waiting for filling of buffers */
           pic_out->i_type = X264_TYPE_AUTO;
    fprintf(stderr,"EditLog:: Returns as waiting for filling \n"); //edit
           return 0;
       }
    }

    else
    {
       /* signal kills for lookahead thread */
       x264_pthread_mutex_lock( &h->lookahead->ifbuf.mutex );
       h->lookahead->b_exit_thread = 1;
       x264_pthread_cond_broadcast( &h->lookahead->ifbuf.cv_fill );
       x264_pthread_mutex_unlock( &h->lookahead->ifbuf.mutex );
    }
    fprintf(stderr,"After wait for fill \n");
    fprintf(stderr,"h: %p \n",h); //edit
    fprintf(stderr,"h->i_frame = %p \n",&h->i_frame); //edit
    h->i_frame++;
    fprintf(stderr,"after i_frame++");

    in log, i don't see after i_frame++, here occurs (may be) the SIGSEGV.

    Please help in solving it. The same works without neon optimization !!

  • wowza multiple files in one playlist

    14 février 2014, par kalafun

    Is it possible to create a stream in wowza from multiple files ? So these file would be played in a row after each other ? As far as I know, I can only stream from one file being in the content directory..

    1.) I would like to split that one file for my own reasons, to add some security to it etc... , and then to create the playlist from these multiple files and publish it for streaming.. so it won't take that much time comparing to the second way.

    2.) Or do I need to put these multiple files back together and then publish the playlist ?

    I would also like to consider the time of the playlist being created even using a big file. I am using ffmpeg to split the file into smaller pieces using a script.

    Therefore it would be automatic, when a user would request a stream, I run the script that splits the files and creates the playlist for user..

    I hope I didn't take it from the wrong way. Help please

  • ffmpeg in a bash pipe

    27 décembre 2019, par Martin Wang

    I have a rmvb file path list, and want to convert this files to mp4 files. So I hope to use bash pipeline to handle it. The code is

    Convert() {
       ffmpeg -i "$1" -vcodec mpeg4 -sameq -acodec aac -strict experimental "$1.mp4"
    }

    Convert_loop(){
       while read line; do
          Convert $line
       done
    }

    cat list.txt | Convert_loop

    However, it only handle the first file and the pipe exits.

    So, does ffmpeg affect the bash pipe ?