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Richard Stallman et le logiciel libre
19 octobre 2011, par
Mis à jour : Mai 2013
Langue : français
Type : Texte
Autres articles (99)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (14485)
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I need to take a live video stream from wowza and convert it to a JPEG Push for display in HTML5
10 septembre 2015, par scott m gardnerI have a live video feed that currently is served by a Wowza server as an RMTP stream. I need to create an Motion JPEG, or JPEG push stream to HTML5. I have FFMpeg, and have used it to generate individual frames from a video file, but do not know how to put it all together. Or how to package the frames together for transmission to the client.
I am guessing that I will have to do some coding on the server side to package everything up. I will do this in Java or Scala. And on the client to handle the un packaging and display to the canvas in JavaScript.
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How do I convert this ffmpeg command to be used in ffmpy ?
8 janvier 2017, par user7389159I have a gif that I am taking apart frame by frame in order to write text onto it. I used ffmpeg to put the frames (saved as individual
.png
files) back together and it worked nicely. This is the code I used :ffmpeg -f image2 -i newimg%d.png out.gif
But now I want to use the python wrapper
ffmpy
. Following the docs, I tried a variety of things but I keep getting syntax errors.Here is one instance of my efforts :
ff = ffmpy(FFmpeg(inputs = {ffmpeg -f image2 -i "newimg%d.png"}, outputs = {"gif_with_text.gif"}))
ff.run()In this attempt, the syntax error points to the "2" in
image2
. Could someone help me out ? Note - I’m new to python, let alone ffmpeg and ffmpy. -
Imageio unable to read webcam at correct framerate
28 mai 2019, par Jason Nick PorterI’m trying to read frames from a webcam and analyze them in realtime, but since my function
AnalyzeFrame()
is faster than the framerate, it ends up pulling the same frame 1-4 times in a row, messing up my data. Here’s basically what I’m running.import imageio
cam = imageio.get_reader('<video0>', fps=30)
while not cam.closed:
print(AnalyzeFrame(cam.get_next_data()))
</video0>A few notes : My webcam should be able to handle 30fps, but I’m averaging 12-14 fps. I’ve timed each individual process and there’s very little regularity to the framerate. Some frames only get analyzed once, because they’re in the buffer for 20 or so milliseconds. Others get analyzed 4 times over a span of 100+ ms. Is there something in my code that’s causing this framerate problem ?