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Médias (39)
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Stereo master soundtrack
17 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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ED-ME-5 1-DVD
11 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Audio
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (107)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (18858)
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compile own ffmpeg filter
20 juin 2023, par lfkI'm trying compile my own ffmpeg filter using official tutorial. My filter uses C++ code. I made header file and adapted my C++ function definition for C. Now I'm trying compile with command
make -j<libavfilter> ffmpeg</libavfilter>
, but receiving an error message



gcc -Llibavcodec -Llibavdevice -Llibavfilter -Llibavformat
-Llibavresample -Llibavutil -Llibpostproc -Llibswscale -Llibswresample -Wl,—as-needed -Wl,-z,noexecstack -Wl,—warn-common -Wl,-rpath-link=libpostproc:libswresample:libswscale:libavfilter:libavdevice:libavformat:libavcodec:libavutil:libavresample
-o ffmpeg_g fftools/ffmpeg_opt.o fftools/ffmpeg_filter.o fftools/ffmpeg_hw.o fftools/cmdutils.o fftools/ffmpeg.o -lavdevice
-lavfilter -lavformat -lavcodec -lswresample -lswscale -lavutil -lm -pthread -lm -lm -lz -pthread -lm -lz -lm -lm -pthread -lm libavfilter/libavfilter.a(vf_foobar.o) : In function `filter_frame' :
/home/joeyes/ffmpeg_sources/ffmpeg/libavfilter/vf_foobar.c:302 :
undefined reference to MyFunction.c
collect2 : ld returned 1 exit status
*** [ffmpeg_g] Error 1




For compilation I added
OBJS-$(CONFIG_FOOBAR_FILTER) += vf_foobar.o MyCode.o
to /libavfilter/makefile

Also I put MyCode.h & MyCode.cpp to /libavfilter folder


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Xamarin Mac FFmpeg launch path not accessible
25 mars 2024, par TecnopresleyI have a Xamarin Forms project with Mac support and I am trying to implement FFmpeg, so I have downloaded the Static build from its official page and added it as in the resources folder of the Mac project with the build action in Content, then I have created a service that will basically remove the audio from a video that I indicate in a path with a FFmpeg command, to do the service I have based on the following answer and I have adapted it to C # :
https://stackoverflow.com/a/37422688/8496520


The problem is that when I try to execute the command I get the following error :


"NSInvalidArgumentException: launch path not accessible"



And I can't find out why this happens, I use the following code in the service (The error occurs when calling the Launch () method of the NSTask) :


public void ExecuteFFmpeg()
{
 try
 {
 var launchPath = NSBundle.MainBundle.PathForResource("ffmpeg", ofType: "");
 var compressTask = new NSTask();
 compressTask.LaunchPath = launchPath;
 compressTask.Arguments = new string[] {
 "-i",
 "downloads/test.mp4",
 "-c",
 "copy",
 "-an",
 "nosound.mp4" };
 compressTask.StandardInput = NSFileHandle.FromNullDevice();
 compressTask.Launch();
 compressTask.WaitUntilExit();
 }
 catch (Exception ex)
 {

 }



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Gstreamer video increases latency with decreased FPS
19 novembre 2024, par Ri DiI am using RPI 5 to stream the video :


rpicam-vid -t 0 --camera 0 --nopreview --mode 2304:1296:10:P --codec yuv420 
 --width 640 --height 360 --framerate 10 --rotation 0 
 --autofocus-mode manual --inline --listen -o - | 
 ffmpeg -f rawvideo -pix_fmt yuv420p -s:v 640x360 -r 10 -i /dev/stdin 
 -c:v libx264 -preset ultrafast -tune zerolatency -maxrate 300k 
 -bufsize 50k -g 30000 -f mpegts tcp://192.168.0.147:1234



View it with :


gst-launch-1.0 -v tcpserversrc host=0.0.0.0 port=1234 ! queue ! 
 tsdemux ! h264parse ! avdec_h264 ! videorate ! video/x-raw,framerate=10/1 ! 
 videoconvert ! autovideosink sync=false



Problem is that with 10 FPS I get around 2s of latency ! While 56 or 120 FPS results in below 300ms latency.


Is the problem in sender or reader side ? Or both ?


I am not planning to use the 10 FPS, its only for demonstration of problem. But I would like to get lower latency at 56 FPS - just like at 120 FPS (around 80-100 ms difference) or maybe even better, as it seems to get lower with higher FPS.


Maybe there is some kind of buffering parameter which holds frames ?


(of course, when testing with higher FPS I change both numbers in sender and the one in reader command. The camera is v3 RPI official)


Also I'd like to mention that same thing happens with ffplay :


ffplay -i -probesize 3000 tcp://0.0.0.0:1234/?listen