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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
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USGS Real-time Earthquakes
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Mis à jour : Septembre 2011
Langue : français
Type : Texte
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SWFUpload Process
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Mis à jour : Septembre 2011
Langue : français
Type : Texte
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (98)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (11852)
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lavc/utils : transfer width/height for subs in codecpar
28 mars 2016, par Clément Bœsch -
vf_colorspace : Add support for iec61966-2.1 (sRGB) transfer
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Unable to transfer continuous FFmpeg buffer to client browser using node.js
10 décembre 2016, par chintitomasudI have tried to process a Video file transcoding on demand by using FFmpeg to transfer the chunk(buffer) to the client browser as mp4 format but I failed to show the mp4 content on html5 video player . Without using ffmpeg all code run properly . I have replaced createReadSteam with ffmpeg . Using it I have faced some problems. FFmpeg is new to me and I ’m kind of confused with spawn method. When I post a url path it shows the following text on the command line
Spawning new process /samiul113039/1080.mp4:GET
piping ffmpeg output to client, pid 10016
HTTP connection disrupted, killing ffmpeg : 10016
Spawning new process /samiul113039/1080.mp4:GET
piping ffmpeg output to client, pid 4796
HTTP connection disrupted, killing ffmpeg : 4796
ffmpeg didn’t quit on q, sending signals ffmpeg has exited : 10016,
code null ffmpeg didn’t quit on q, sending signals ffmpeg has exited :
4796, code nul=
var fs=require('fs');
var url=require("url");
var urlvalue="http://csestudents.uiu.ac.bd/samiul113039/1080.mp4";
var parseurl=url.parse(urlvalue);
var HDHomeRunIP = parseurl.hostname;
var HDHomeRunPort = parseurl.port;
var childKillTimeoutMs = 1000;
var parseArgs = require('minimist')(process.argv.slice(2));
// define startsWith for string
if (typeof String.prototype.startsWith != 'function') {
// see below for better implementation!
String.prototype.startsWith = function (str){
return this.indexOf(str) == 0;
};
}
// Called when the response object fires the 'close' handler, kills ffmpeg
function responseCloseHandler(command) {
if (command.exited != true) {
console.log('HTTP connection disrupted, killing ffmpeg: ' + command.pid);
// Send a 'q' which signals ffmpeg to quit.
// Then wait half a second, send a nice signal, wait another half second
// and send SIGKILL
command.stdin.write('q\n');
command.stdin.destroy();
// install timeout and wait
setTimeout(function() {
if (command.exited != true) {
console.log('ffmpeg didn\'t quit on q, sending signals');
// still connected, do safe sig kills
command.kill();
try {
command.kill('SIGQUIT');
} catch (err) {}
try {
command.kill('SIGINT');
} catch (err) {}
// wait some more!
setTimeout(function() {
if (command.exited != true) {
console.log('ffmpeg didn\'t quit on signals, sending SIGKILL');
// at this point, just give up and whack it
try {
command.kill('SIGKILL');
} catch (err) {}
}
}, childKillTimeoutMs);
}
}, childKillTimeoutMs);
}
}
// Performs a proxy. Copies data from proxy_request into response
function doProxy(request,response,http,options) {
var proxy_request = http.request(options, function (proxy_response) {
proxy_response.on('data', function(chunk) {
response.write(chunk, 'binary');
});
proxy_response.on('end', function() {
response.end();
});
response.writeHead(proxy_response.statusCode, proxy_response.headers);
});
request.on('data', function(chunk) {
proxy_request.write(chunk, 'binary');
});
// error handler
proxy_request.on('error', function(e) {
console.log('problem with request: ' + e.message);
response.writeHeader(500);
response.end();
});
proxy_request.end();
}
var child_process = require('child_process');
var auth = require('./auth');
// Performs the transcoding after the URL is validated
function doTranscode(request,response) {
//res.setHeader("Accept-Ranges", "bytes");
response.setHeader("Accept-Ranges", "bytes");
response.setHeader("Content-Type", "video/mp4");
response.setHeader("Connection","close");
response.setHeader("Cache-Control","no-cache");
response.setHeader("Pragma","no-cache");
// always write the header
response.writeHeader(200);
// if get, spawn command stream it
if (request.method == 'GET') {
console.log('Spawning new process ' + request.url + ":" + request.method);
var command = child_process.spawn('ffmpeg',
['-i','http://csestudents.uiu.ac.bd/samiul113039/1080.mp4','-f','mpegts','-'],
{ stdio: ['pipe','pipe','ignore'] });
command.exited = false;
// handler for when ffmpeg dies unexpectedly
command.on('exit',function(code,signal) {
console.log('ffmpeg has exited: ' + command.pid + ", code " + code);
// set flag saying we've quit
command.exited = true;
response.end();
});
command.on('error',function(error) {
console.log('ffmpeg error handler - unable to kill: ' + command.pid);
// on well, might as well give up
command.exited = true;
try {
command.stdin.close();
} catch (err) {}
try {
command.stdout.close();
} catch (err) {}
try {
command.stderr.close();
} catch (err) {}
response.end();
});
// handler for when client closes the URL connection - stop ffmpeg
response.on('end',function() {
responseCloseHandler(command);
});
// handler for when client closes the URL connection - stop ffmpeg
response.on('close',function() {
responseCloseHandler(command);
});
// now stream
console.log('piping ffmpeg output to client, pid ' + command.pid);
command.stdout.pipe(response);
command.stdin.on('error',function(err) {
console.log("Weird error in stdin pipe ", err);
response.end();
});
command.stdout.on('error',function(err) {
console.log("Weird error in stdout pipe ",err);
response.end();
});
}
else {
// not GET, so close response
response.end();
}
}
// Load the http module to create an http server.
var http = require('http');
// Configure our HTTP server to respond with Hello World to all requests.
var server = http.createServer(function (request, response) {
//console.log("New connection from " + request.socket.remoteAddress + ":" + request.url);
if (auth.validate(request,response)) {
// first send a HEAD request to our HD Home Run with the same url to see if the address is valid.
// This prevents an ffmpeg instance to spawn when clients request invalid things - like robots.txt/etc
var options = {method: 'HEAD', hostname: HDHomeRunIP, port: HDHomeRunPort, path: request.url};
var req = http.request(options, function(res) {
// if they do a get, and it returns good status
if (request.method == "GET" &&
res.statusCode == 200 &&
res.headers["content-type"] != null &&
res.headers["content-type"].startsWith("video")) {
// transcode is possible, start it now!
doTranscode(request,response);
}
else {
// no video or error, cannot transcode, just forward the response from the HD Home run to the client
if (request.method == "HEAD") {
response.writeHead(res.statusCode,res.headers);
response.end();
}
else {
// do a 301 redirect and have the device response directly
// just proxy it, that way browser doesn't redirect to HDHomeRun IP but keeps the node.js server IP
options = {method: request.method, hostname: HDHomeRunIP, /* port: HDHomeRunPort, */path: request.url};
doProxy(request,response,http,options);
}
}
});
req.on('error', function(e) {
console.log('problem with request: ' + e.message);
response.writeHeader(500);
response.end();
});
// finish the client request, rest of processing done in the async callbacks
req.end();
}
});
// turn on no delay for tcp
server.on('connection', function (socket) {
socket.setNoDelay(true);
});
server.listen(7000);stdio : [’pipe’,’pipe’,’ignore’]
Actually the code was written by someone. i have just modified the code.
[’pipe’,’pipe’,’ignore’] what does pipe,pipe.ignore mean here,