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Autres articles (56)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (9951)
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5 perfect feature combinations to use with Heatmaps and Session Recordings
28 janvier 2020, par Jake Thornton — Uncategorized -
Matomo analytics for wordpress
15 octobre 2019, par Matomo Core Team — Community -
FFMPEG -> QSV -> glTexImage2D
20 novembre 2019, par gameOverManis anyone aware of the most accelerated route of binding an AVFrame returned from ffmpeg avcodec_receive_frame when using QSV to an OpenGL texture ? I’m using ffmpegs QSV decode and mapping a NV12 returned frame to a software buffer via av_hwframe_map to allow the OpenGL creation of two planes (NV12) as two textures for GLSL pixel shader colour conversion and more on route to display. Is this the fastest route using the two frameworks ? Native QSV via dx9 + HLSL is much faster. I’ve seen some OpenCL extensions for surface mapping. Any pointers are interesting to know. Note, QSV decoded frames have advantages as they may not reside in dedicated gc video memory as a thought.