Recherche avancée

Médias (1)

Mot : - Tags -/portrait

Autres articles (60)

  • Gestion des droits de création et d’édition des objets

    8 février 2011, par

    Par défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;

  • Dépôt de média et thèmes par FTP

    31 mai 2013, par

    L’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
    Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (10347)

  • Announcing Dreamroq

    20 mars 2011, par Multimedia Mike — Sega Dreamcast

    I have pushed the first public version of my new Dreamroq (we open source types are just so creative in our naming schemes) library up to Github :

    https://github.com/multimediamike/dreamroq

    To review, this is a library for playing RoQ video files on the Sega Dreamcast. It has a lot of problems right now, many of which are listed in the README file. It comes with a Dreamcast/KOS sample player. It also comes with a simple Unix testing utility which decodes a file to a series of PNM files. If anyone is interested in debugging RoQ again after all these years that it has been supported in other open source programs, there is still a bug in the video decoder that produces some notable artifacts.

    Also, here are some samples I generated that appear to meet the data rate requirements laid out in this post. These samples are based on this sample media set from Xiph.org.

  • VP8 Documentation and Test Vector Contributions

    14 octobre 2010, par noreply@blogger.com (John Luther)

    Janne Salonen of the WebM team in Oulu, Finland (formerly On2 Finland) has added a tabular description of the VP8 syntax to the VP8 Bitstream Guide. The new annex provides a concise reference of the elements in the bitstream and we hope will make implementing and testing VP8 decoders easier. The updated document and source can be downloaded from our documentation page.

    We’re working on more improvements to the bitstream guide and invite other community members to help. As with the VP8 code, we gladly give attribution credit to documentation contributors and have added an AUTHORS file to the bitstream-guide Git repository.

    New VP8 Test Vectors

    The Oulu team has also produced some new VP8 test vectors. We analyzed a large set of WebM videos and produced two important corner use cases. The first produces the worst-case memory bandwidth (i.e., lots of global motion, all fractional motion vectors). The second produces the worst-case boolean decoder bin rate over dozens of consecutive frames. These vectors have been added to the VP8 test repository. Our team will consider other corner cases in the next batch of streams we add to the repository.

    Aki Kuusela is Hantro Embedded Engineering Manager at Google.

  • FFMpeg with IOS app approval ?

    15 avril 2015, par Mahavir

    I have used FFmpeg library for the video encoding app. my app rejected and got the message from the apple team.

    Apps may not use protected third party material such as trademarks,
    copyrights, patents or violate 3rd party terms of use. Authorization
    to use such material must be provided upon request

    Please provide documentary evidence of rights to use this content.
    Once Legal has reviewed your documentation and confirms its validity,
    we will proceed with the review of your app.

    Is there any way to approve my app.

    Please Please give me good suggestion. I don’t know what to do.