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Médias (10)
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon seed (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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The four of us are dying (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Corona radiata (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Lights in the sky (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (74)
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Websites made with MediaSPIP
2 mai 2011, parThis page lists some websites based on MediaSPIP.
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Gestion des droits de création et d’édition des objets
8 février 2011, parPar défaut, beaucoup de fonctionnalités sont limitées aux administrateurs mais restent configurables indépendamment pour modifier leur statut minimal d’utilisation notamment : la rédaction de contenus sur le site modifiables dans la gestion des templates de formulaires ; l’ajout de notes aux articles ; l’ajout de légendes et d’annotations sur les images ;
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Dépôt de média et thèmes par FTP
31 mai 2013, parL’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)
Sur d’autres sites (9722)
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ffmpeg - mpegts Multicast [closed]
7 juin 2024, par Miguel DuarteI'm generating a multicast stream with this command :


ffmpeg -hwaccel_device 1 -format_code Hi50 -re -f decklink -i 'DeckLink Duo (1)' -pix_fmt yuv420p -c:v h264_nvenc -profile:v high -b:v 3500k -rc 2 -cbr true -maxrate 3500k -bufsize 7000k -c:a mp2 -b:a 192k -f mpegts "udp://239.1.1.2:5000?ttl=2&pkt_size=1316"



My problem is that if I open this stream on a device with a 100Mb/s connection, it's heavily pixelated. The same stream on a 1Gb/s device displays fine.


I have other multicast streams from our ISP and they display fine regardless of connection speed.


Has someone come across this issue ? This seems ffmpeg related.


I tried several settings, bitrates, etc. Also playing on VLC, OBS. Same result.


Version :


ffmpeg version N-111519-gefa6cec759



Thanks in advance.


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Could not find ffmpeg executable, tried "/srv/linux-x64/ffmpeg"
20 mai 2024, par AlanI am trying to run my docker image on AWS EC2 Instance. However, I am having a trouble with the image file. When I run a task in AWS ECS, it says :


Could not find ffmpeg executable, tried "/srv/linux-x64/ffmpeg", "/srv/app/node_modules/@ffmpeg-installer/linux-x64/ffmpeg" and "/srv/app/node_modules/@ffmpeg-installer/linux-x64/ffmpeg"



This is my Dockerfile :


FROM node:latest as server
WORKDIR /srv/app
COPY ./server/package*.json ./
RUN apt-get update && apt-get install -y 'ffmpeg'
RUN npm install
COPY ./server .
RUN npm run build

FROM node:latest as client
WORKDIR /srv/app
COPY ./client/package*.json ./
RUN npm install
COPY ./client .
RUN npm run build

FROM node:latest as production
WORKDIR /srv/app
RUN mkdir /public
COPY --from=server /srv/app/dist ./
COPY --from=client /srv/app/dist ./public
ENV NODE_ENV=production
EXPOSE 5000
CMD ["node", "app.js"]



This is my package.json :


},
 "keywords": [],
 "author": "",
 "license": "ISC",
 "dependencies": {
 "@ffmpeg-installer/ffmpeg": "^1.1.0",
 "@types/ffmpeg": "^1.0.7",
 "@types/fluent-ffmpeg": "^2.1.24"
 }



This is how I used ffmpeg in my code :


import ffmpegPath from '@ffmpeg-installer/ffmpeg';
import ffmpeg from 'fluent-ffmpeg';
ffmpeg.setFfmpegPath(ffmpegPath.path);



Please help me fix this error.


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C# server problem with FFmpeg Visual Studio 2022
16 mai 2024, par seanofdeadHello everyone I've spent countless hours on my server I'm trying to create that will share video from one stream to another client computer. That is the goal anyway. I'm using Visual Studio 2022 most recent update. Currently this is my code


using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using FFmpeg.AutoGen;
using NLog;

public class VideoStreamServer
{
 private const int Port = 5000;
 private TcpListener server;
 private FFmpegVideoEncoder encoder;
 private static readonly Logger logger = LogManager.GetCurrentClassLogger();

 public VideoStreamServer()
 {
 // Initialize FFmpeg network components
 Console.WriteLine("Initializing FFmpeg network components...");
 int result = ffmpeg.avformat_network_init();
 if (result != 0)
 {
 throw new ApplicationException($"Failed to initialize FFmpeg network components: {result}");
 }

 // Initialize encoder
 encoder = new FFmpegVideoEncoder(1920, 1080, AVCodecID.AV_CODEC_ID_H264); // Screen size & codec
 }

 public static void Main()
 {
 // Initialize NLog
 var logger = LogManager.GetCurrentClassLogger();
 logger.Info("Application started");

 var server = new VideoStreamServer();
 server.Start().Wait();
 }

 public async Task Start()
 {
 server = new TcpListener(IPAddress.Any, Port);
 server.Start();
 logger.Info($"Server started on port {Port}...");

 try
 {
 while (true)
 {
 TcpClient client = await server.AcceptTcpClientAsync();
 logger.Info("Client connected...");
 _ = HandleClientAsync(client);
 }
 }
 catch (Exception ex)
 {
 logger.Error(ex, "An error occurred");
 }
 }

 private async Task HandleClientAsync(TcpClient client)
 {
 using (client)
 using (NetworkStream netStream = client.GetStream())
 {
 try
 {
 await encoder.StreamEncodedVideoAsync(netStream);
 }
 catch (IOException ex)
 {
 logger.Error(ex, $"Network error: {ex.Message}");
 // Additional logging and recovery actions
 }
 catch (Exception ex)
 {
 logger.Error(ex, $"Unexpected error: {ex.Message}");
 // Log and handle other exceptions
 }
 finally
 {
 // Ensure all resources are cleaned up properly
 client.Close();
 logger.Info("Client connection closed properly.");
 }
 }
 }
}

public class FFmpegVideoEncoder
{
 private readonly int width;
 private readonly int height;
 private readonly AVCodecID codecId;
 private static readonly Logger logger = LogManager.GetCurrentClassLogger();

 public FFmpegVideoEncoder(int width, int height, AVCodecID codecId)
 {
 this.width = width;
 this.height = height;
 this.codecId = codecId;
 InitializeEncoder();
 }

 private void InitializeEncoder()
 {
 // Initialize FFmpeg encoder here
 logger.Debug("FFmpeg encoder initialized");
 }

 public async Task StreamEncodedVideoAsync(NetworkStream netStream)
 {
 // Initialize reusable buffers for efficiency
 byte[] buffer = new byte[4096];

 // Capture and encode video frames
 while (true)
 {
 try
 {
 // Simulate capture and encoding
 byte[] videoData = new byte[1024]; // This would come from the encoder

 // Simulate streaming
 for (int i = 0; i < videoData.Length; i += buffer.Length)
 {
 int chunkSize = Math.Min(buffer.Length, videoData.Length - i);
 Buffer.BlockCopy(videoData, i, buffer, 0, chunkSize);
 await netStream.WriteAsync(buffer, 0, chunkSize);
 }
 }
 catch (Exception ex)
 {
 logger.Error(ex, "Error streaming video data");
 throw; // Rethrow to handle in the calling function
 }

 await Task.Delay(1000 / 30); // For 30 FPS
 }
 }
}



When I build no issues but when i run it in debug mode I get this error


System.DllNotFoundException
 HResult=0x80131524
 Message=Unable to load DLL 'avformat.59 under C:\Users\phlfo\Downloads\cfolder\server\ConsoleApp\bin\Debug\': The specified module could not be found.
 Source=FFmpeg.AutoGen
 StackTrace:
 at FFmpeg.AutoGen.ffmpeg.LoadLibrary(String libraryName, Boolean throwException)
 at FFmpeg.AutoGen.ffmpeg.<>c.<.cctor>b__7_0(String libraryName)
 at FFmpeg.AutoGen.ffmpeg.<>c.<.cctor>b__7_242()
 at FFmpeg.AutoGen.ffmpeg.avformat_network_init()
 at VideoStreamServer..ctor() in C:\Users\phlfo\Downloads\cfolder\server\ConsoleApp\Program.cs:line 20
 at VideoStreamServer.Main() in C:\Users\phlfo\Downloads\cfolder\server\ConsoleApp\Program.cs:line 36



I have FFmpeg.AutoGen package installed through VS i originally started with 7.0 but then switched to 5.0 to see if an older version might work (it did not). I also have the files in the same directory as the .exe for testing purposes as seen in the screenshot. Can someone please help me figure out this error.