Recherche avancée

Médias (0)

Mot : - Tags -/presse-papier

Aucun média correspondant à vos critères n’est disponible sur le site.

Autres articles (102)

Sur d’autres sites (22920)

  • Can't upload huge video to google storage. I using "@ffmpeg-installer/ffmpeg" and @google-cloud/storage

    20 juillet 2022, par Dmytro Petskovych

    I upload file to google storage using "@ffmpeg-installer/ffmpeg" and @google-cloud/storage in my node.js App.
Step 1. file uploading to fs is in child processes - one process for each type of resolution (totaly six).
step 2. encription (converting to stream)
step 3. upload to google storage

    


    I use "Upload a directory to a bucket" in order to send the video from the client to the Google Cloud Storage bucket.

    


    This way is working fine only with small file.

    


    when I upload video, actually I upload six videos, one for each type resolution

    


    for example when I upload video with duration one hour it split on chunk and totally I get more three thousands files.

    


    So actually i upload folder with large amount of files, but not all of this files are uploaded to cloud.

    


    maybe someone had the similar problem and helps fix it.

    


    

    

    const uploadFolder = async (bucketName, directoryPath, socketInstance) => {
    try {
      let dirCtr = 1;
      let itemCtr = 0;
      const fileList = [];

      const onComplete = async () => {
        const folderName = nanoid(46);

        await Promise.all(
          fileList.map(filePath => {
            const fileName = path.relative(directoryPath, filePath);
            const destination = `${ folderName }/${ fileName }`;

            return storage
              .bucket(bucketName)
              .upload(filePath, { destination })
              .then(
                uploadResp => ({ fileName: destination, status: uploadResp[0] }),
                err => ({ fileName: destination, response: err })
              );
          })
        );

        if (socketInstance) socketInstance.emit('uploadProgress', {
          message: `Added files to Google bucket`,
          last: false,
          part: false
        });

        return folderName;
      };

      const getFiles = async directory => {
        const items = await fs.readdir(directory);
        dirCtr--;
        itemCtr += items.length;
        for(const item of items) {
          const fullPath = path.join(directory, item);
          const stat = await fs.stat(fullPath);
          itemCtr--;
          if (stat.isFile()) {
            fileList.push(fullPath);
          } else if (stat.isDirectory()) {
            dirCtr++;
            await getFiles(fullPath);
          }
        }
      }

      await getFiles(directoryPath);

      return onComplete();
    } catch (e) {
      log.error(e.message);
      throw new Error('Can\'t store folder.');
    }
  };

    


    


    



  • Include an executables into UWP final package

    11 janvier 2019, par kangjmoon

    I’m writing an UWP Store app that calls other executables, such as OpenSSL and FFmpeg.exe. I successfully included those in a WPF app. However, with UWP, how to build them into the final package to upload to the Windows Store ?

    I’m thinking of these solutions :

    1. Add the needed file (for example, FFmpeg.exe) to the project. Then chose the Build Action property to ’Content’ and copy to Output Directory. But this option seems not possible with the whole folder with sub-folders and files in them (for example, OpenSSL portable folder).

    2. Write a method to copy the file (FFmpeg.exe) into the Local Folder of UWP app when the program starts.
      ...

    Is there a better way to do this ? Thanks.

  • Final unsigned fixes

    16 janvier 2017, par Erik de Castro Lopo
    Final unsigned fixes
    

    Found using the Makefile.lite build system.

    • [DH] src/plugin_common/tags.c